CraneDrio Posted October 22, 2015 Posted October 22, 2015 Hi, I've got this problem where if I use the 'sLocalSavePath=Save/XXX' from the ini file, the save game become corrupted with like '42949 XXXsave 1 - Prison' whenever the game autosave or I manually save the game. And if I tried to continue or load from these files, the game just goes black forcing me to end task. Anyone know a workaround or may a fix? I would like to remain using MO. I'm not used to NMM anymore. Thanks
darkconsole Posted October 22, 2015 Posted October 22, 2015 based on the post text, i really have no idea what you are doing. i've never used that ini option before because MO handles the profiles. based on the post title, it sounded like you experienced an mo bug that i experience though. every time i create a new profile, all my saves still go to the old profile unless i change the profile dropdown to one i dont want, close mo, reopen mo, change the profile dropdown to one i do want, close mo, and reopen mo.
CraneDrio Posted October 23, 2015 Author Posted October 23, 2015 based on the post text, i really have no idea what you are doing. i've never used that ini option before because MO handles the profiles. based on the post title, it sounded like you experienced an mo bug that i experience though. every time i create a new profile, all my saves still go to the old profile unless i change the profile dropdown to one i dont want, close mo, reopen mo, change the profile dropdown to one i do want, close mo, and reopen mo. I tried what you suggested. No luck. But then I found a solution to it while trying out some setting. I just have to tick the 'local savegames' in the management window of profiles. Then it will work with the 'SLocalSavePath' in the ini file. Now I have a cleaner look of saving games in different profiles and not all different profiles save will be in the same folder.
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