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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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11 minutes ago, slash197 said:

The polycount on this has become a biiiiiit excessive.  The dick and balls now have more polys than the body itself.

Unsubdivide it in blender and bake normals with multiresolution modifier.

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Working on a mod that creates a futanari doppelganger succubus, I need to add a penis to  the actor created by akTarget.PlaceActorAtMe.  Currently I'm using the SOS addon Futanari CBBE, but it doesn't do skin color matching. Is there a better choice? 

 

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7 hours ago, TRX_Trixter said:

Unsubdivide it in blender and bake normals with multiresolution modifier.

 

This isn't something that can be solved with a normal map, the balls are just really high-poly and reducing the polycount makes the vertex layout go nuts.  Without the subdivision modifier, the anus and the glans are too blocky.  The anus will get separated, so that cuts some off the size.

 

Wish these modifiers could be used on only part of a mesh.  The non-modifier subdivision doesn't get the same results as the modifier when the sliders/shapekeys are active.

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29 minutes ago, slash197 said:

 

This isn't something that can be solved with a normal map, the balls are just really high-poly and reducing the polycount makes the vertex layout go nuts.  Without the subdivision modifier, the anus and the glans are too blocky.  The anus will get separated, so that cuts some off the size.

 

Wish these modifiers could be used on only part of a mesh.  The non-modifier subdivision doesn't get the same results as the modifier when the sliders/shapekeys are active.

Classic problem of topology + shading. Best solution - turn back to low poly state and make there some changes to obtain smooth shading and then - multiresolution and normalmap compensation of additional smoothing and sculpting details. 

Just check you base (low poly) topology. In simple words you need to add loops to areas where its not enought and remove loopps in areas where is too much to save correct shading.

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So I made this same post in the SkyFem mod thread, but this thread gets more activity, so I'm hoping I can get help a little faster here-

I wanna turn everyone into females/futas, and I am having an infuriating issue that I cannot iron out.
I have followed all of the instructions step by step perfectly. I got this mod working in the past (before the new Skyrim update), and I followed all of those same steps that got it working before.
But now, whenever I load it up, I get a issue where I have male bodies with female heads. I set the masters, ran the patcher, moved contents of Dummy Output to the SkyFem mod folder, made sure the plugin is at the bottom of the list. I've sorted my plugin list a thousand times. I reinstalled the whole mod a bunch. I started a brand new save file. I have done everything I know how to do and it isn't changing anything.
I still get male bodies with female heads.
I really just do not know what to do. Any help would be massively appreciated, please.ScreenShot0.png

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Iv spend some time to create warrior character on UBE. Not ideal but as some concept for breton warrior girl. On my taste - this mod has a great potential.

image.png.2e30c40f26d3bfad3dcd52c5f59ebd58.png

 

Spoiler

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Finished concept of "First summoning" statue. 


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Spoiler

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Mentioned this in the Femboy thread, but I'm working on a mod that requires the recently released Goblin Follower mods. Rather than placed in Inns(those refs being disabled), they have new instances that put them in more unique locations, alongside giving them dialog. Also required is TRX's Addon, as the three NPCs have the Addon's faction in their NPC record, this having a perhaps obvious meaning for their character.

 

Vibian gets her own cave/mine near the Three standing stones. It has a marker for fast travel that must be discovered first.

Spoiler

489830_20231230022553_1.png.38d04e5fe84f32c40a2b8d5e84ba149d.png

(May revise these exterior changes.)

 

As for Vibian herself...

Spoiler

489830_20231230022739_1.png.848922b6da756fa59064cbd3ad73e36d.png489830_20231230022748_1.png.d93b709ba40d88839cc0207ca96e3b7b.png489830_20231230022822_1.png.d6ba97f30f3cefc6d7b70c9378871665.png

(Yes, the dialog needs some tweaks, given the dots shown in the first two images.)

Edited by Kuroyami
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Is there any guide to how to install properly futa, femboy addons? Either with Trx or Sos futa. I've been messing up, tried dw vaginaless with bnp skin and trx, i end up this wierd scholong.

 

So far pic related is bnp, dw vaginaless, trx futanari, trx hybrid for dw vaginaless and related dw vaginaless patches on nexus. Im also using obody, idk if it was the problem.

I also tried SOS futanari with bnp patch, it doesnt look hovering like pic related but i didnt get any physics.

Also how to create those big veiny scholongs.

SkyrimSE_2024.01.06-16.46.png

SkyrimSE_2024.01.06-16.46_1.png

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Sliders, weights.  Shapes have details like sagging skin and fatty deposits at the base.  Not all look good when used together.

Texture remains, then splitting off the anus mesh.

image.png.5447c5f6deb4f68bd258f78cdcf831b0.png

 

4 hours ago, jariabila said:

Is there any guide to how to install properly futa, femboy addons? Either with Trx or Sos futa. I've been messing up, tried dw vaginaless with bnp skin and trx, i end up this wierd scholong.

 

So far pic related is bnp, dw vaginaless, trx futanari, trx hybrid for dw vaginaless and related dw vaginaless patches on nexus. Im also using obody, idk if it was the problem.

I also tried SOS futanari with bnp patch, it doesnt look hovering like pic related but i didnt get any physics.

Also how to create those big veiny scholongs.

SkyrimSE_2024.01.06-16.46.png

SkyrimSE_2024.01.06-16.46_1.png

 

Did you build it in Bodyslide?  Are you using one that matches the body you are using?

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8 hours ago, Kuroyami said:

Mentioned this in the Femboy thread, but I'm working on a mod that requires the recently released Goblin Follower mods. Rather than placed in Inns(those refs being disabled), they have new instances that put them in more unique locations, alongside giving them dialog. Also required is TRX's Addon, as the three NPCs have the Addon's faction in their NPC record, this having a perhaps obvious meaning for their character.

 

Vibian gets her own cave/mine near the Three standing stones. It has a marker for fast travel that must be discovered first.

  Hide contents

489830_20231230022553_1.png.38d04e5fe84f32c40a2b8d5e84ba149d.png

(May revise these exterior changes.)

 

As for Vibian herself...

  Hide contents

489830_20231230022739_1.png.848922b6da756fa59064cbd3ad73e36d.png489830_20231230022748_1.png.d93b709ba40d88839cc0207ca96e3b7b.png489830_20231230022822_1.png.d6ba97f30f3cefc6d7b70c9378871665.png

(Yes, the dialog needs some tweaks, given the dots shown in the first two images.)

If you are already going to be making adjustments, would you be averse to creating separate UBE race variants of them  (similar to the Stupid Sexy Goblin preset)?

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1 hour ago, FauxFurry said:

If you are already going to be making adjustments, would you be averse to creating separate UBE race variants of them  (similar to the Stupid Sexy Goblin preset)?

 

Not at all - I've been doing some testing with UBE anyway.

 

Also included is Roxie, who gets a fairly large cavern(no exterior yet). She will keep her suggested character trait, her dialog suggesting that she is aware that the PC is Dragonborn(if the Way of the Voice quest has been started, only stating it vaguely if not).

Spoiler

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(Need to look at better cave textures...)

 

Also included in the same location as Roxie are two other Goblin NPCs. The first being Seth, a blacksmith.

Spoiler

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Along with Ascyla(As-sil-a), an Alchemist.

Spoiler

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Not finished with their appearances yet. Certainly need to give them unique hair.

Edited by Kuroyami
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11 hours ago, Kuroyami said:

Mentioned this in the Femboy thread, but I'm working on a mod that requires the recently released Goblin Follower mods. Rather than placed in Inns(those refs being disabled), they have new instances that put them in more unique locations, alongside giving them dialog. Also required is TRX's Addon, as the three NPCs have the Addon's faction in their NPC record, this having a perhaps obvious meaning for their character.

 

Vibian gets her own cave/mine near the Three standing stones. It has a marker for fast travel that must be discovered first.

  Reveal hidden contents

489830_20231230022553_1.png.38d04e5fe84f32c40a2b8d5e84ba149d.png

(May revise these exterior changes.)

 

As for Vibian herself...

  Reveal hidden contents

489830_20231230022739_1.png.848922b6da756fa59064cbd3ad73e36d.png489830_20231230022748_1.png.d93b709ba40d88839cc0207ca96e3b7b.png489830_20231230022822_1.png.d6ba97f30f3cefc6d7b70c9378871665.png

(Yes, the dialog needs some tweaks, given the dots shown in the first two images.)

 

ahh this is most interesting... i will be waiting for this! Can't wait until my gobbos gets unique dialogue!

 

 

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18 hours ago, slash197 said:

Sliders, weights.  Shapes have details like sagging skin and fatty deposits at the base.  Not all look good when used together.

Texture remains, then splitting off the anus mesh.

 

Did you build it in Bodyslide?  Are you using one that matches the body you are using?

 

I fixed it by reinstalling everything and by starting new game, it works good now. But yeah i was build it in bodyslide. Sometimes saggy balls overlaps penis like in my original post. 

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Hi, anyone has an idea how to fix this ugly seam? I am using TRX futa addon with BnP body textures and I have compatible textures between BnP-TRX but it doesn't seem to work. I am using Dark Elf DZ race here, but it happens on all races.

The Elder Scrolls V  Skyrim Special Edition Screenshot 2024.01.07 - 19.31.50.49.png

Edited by Bursh
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Test mesh works in-game (specularrrrrrrsssssss).  Have some tilted (about 30 degrees from the ground) testicles.

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2 hours ago, Bursh said:

Hi, anyone has an idea how to fix this ugly seam? I am using TRX futa addon with BnP body textures and I have compatible textures between BnP-TRX but it doesn't seem to work. I am using Dark Elf DZ race here, but it happens on all races.

The Elder Scrolls V  Skyrim Special Edition Screenshot 2024.01.07 - 19.31.50.49.png

 

Are you using a texture patch for the correct version of BnP you have?  BnP changes a lot between versions, along with the possibility of race-specific BnP textures.

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9 minutes ago, slash197 said:

Test mesh works in-game (specularrrrrrrsssssss).  Have some tilted (about 30 degrees from the ground) testicles.

20240107143701_1.jpg.58cfab63604111d7c620b7aa95a9c4b6.jpg

 

 

 

Are you using a texture patch for the correct version of BnP you have?  BnP changes a lot between versions, along with the possibility of race-specific BnP textures.

I play on LE but I remember that I always had to make the SoS/Body crotch area color and textures pretty much handmade by myself so they match. Trying one idea, testing it, adjusting it and repeat until the result sort of feel like blending. One trick that you could use is pubes but that ain't for everybody. In my case I don't like it so I have a harder time on that aspect but.... You know what I mean

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20 hours ago, slash197 said:

Are you using a texture patch for the correct version of BnP you have?  BnP changes a lot between versions, along with the possibility of race-specific BnP textures.

I tried a bunch of patches/ versions of the patch while not changing BnP version and none of them helped. Would you recommend changing the BnP version to fit the patch or have I just not found the patch for the newest version?

Also I always check if the problem happens for all/ specific races and here the patch have not fixed a single race so I don't think it's the problem of custom races.

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2 hours ago, Bursh said:

I tried a bunch of patches/ versions of the patch while not changing BnP version and none of them helped. Would you recommend changing the BnP version to fit the patch or have I just not found the patch for the newest version?

Also I always check if the problem happens for all/ specific races and here the patch have not fixed a single race so I don't think it's the problem of custom races.

 

Looking at the file pages here, the latest BnP version that has a TRX futanari patch is 1.8.  Unless someone has a patch for the latest BnP version uploaded as an attachment, you'll have to either switch to an older version of BnP or use the TRX texture tool to make your own patch.

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More on the Goblin Addon...

 

-Added unique hairstyles(KS assets) for the current NPCs. Not playable - the headparts are set to a new formlist for the Goblin race(s).

Spoiler

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-All current NPCs have a Relationship global, which will change their response to the player in their "Greeting"(first used after speaking with them once), "End Line"(used to go back to their general list) or "End Dialog" lines, and eventually, possible SL content(possibly using a detection script for SL, with only a "Sleep With" option available if SL is not detected, the Player only seeing a Fade-To-Black and possibly a few hours in-game passing).

 

-Some of Seth's dialog.

Spoiler

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-Added Lexie. She will sell magic related items, and possibly offer training for Enchanting.

Spoiler

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I see people are still using this edit after a year, so I spent a few minute and put together a new normal map for the shaft part. And also the blender file is uploaded in case anyone want to do something more for this.

This is probably my last update here, I'm moving on to VAM. It has a better rendering quality and easier physics configuration for futa characters, since all I ever do in skyrim is taking screenshots VAM becomes the better option here for me.

Thank you very much for your love.

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