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Help with crashes (Papyrus logs and mods provided)


Kombat Wombat

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Posted

Lately I've been getting more crashes than usual and I have no idea why. Can somebody take a look at my crash logs and load order and try to help me out?

 

Papyrus.0.log

Papyrus.1.log

Papyrus.2.log

Papyrus.3.log

 

Load order, sorted with loot, FNIS run and Bash patch up to date.

 

 

GameMode=Skyrim
 
Skyrim.esm=1
Update.esm=1
Dragonborn.esm=1
HearthFires.esm=1
Dawnguard.esm=1
Unofficial Skyrim Patch.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Unofficial Dawnguard Patch.esp=1
ApachiiHair.esm=1
ETaC - RESOURCES.esm=1
hdtHighHeel.esm=1
ClimatesOfTamriel.esm=1
AOM.esm=1
RaceCompatibility.esm=1
Schlongs of Skyrim - Core.esm=1
ZaZAnimationPack.esm=1
Master of Disguise - Legendary.esm=1
Nock2Tip.esm=1
SexLab.esm=1
Devious Devices - Assets.esm=1
CreatureFramework.esm=1
SexLabAroused.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
RaceMenuPluginXPMSE.esp=1
SOSRaceMenu.esp=1
SkyUI.esp=1
Purewaters.esp=1
Immersive Weapons.esp=1
Facelight.esp=1
Cloaks.esp=1
Celes Nightingale Armor.esp=1
Emfy Cleric Robes.esp=1
dD - Enhanced Blood Main.esp=1
ETaC - Complete.esp=1
ETaC - Dragon Bridge South.esp=1
Immersive Orc Strongholds.esp=1
Immersive Solstheim.esp=1
Immersive Whiterun.esp=1
Gwelda Dawnguard Armor.esp=1
HDT Female Hairstyles.esp=1
Merta Assassin Armor.esp=1
Merta Black Rose Armor.esp=1
OBIS.esp=1
OBISDB.esp=1
Sotteta Necromancer Outfit.esp=1
SMIM-Merged-NoDragonborn.esp=1
Tembtra Thief Armor.esp=1
AOM.esp=1
WetandCold.esp=1
WetandCold - Ashes.esp=1
AzarHairPonyTail 03 - Havok.esp=1
RaceMenuOverlayCompilation - UNP.esp=1
wgwarpaint2p0.esp=1
RaceCompatibilityUSKPOverride.esp=1
The Ningheim.esp=1
The Ningheim - Followers.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
RaceMenuOverlays.esp=1
SexLabDefeat.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
SlaveTats.esp=1
FreckleMania.esp=1
UIExtensions.esp=1
Bijin Wives.esp=1
AddItemMenu.esp=1
Bijin Warmaidens.esp=1
FlameAtronachArmor.esp=1
FullBootForKKSA.esp=0
LostGrimoire.esp=1
SkyTweak.esp=1
WarmongerArmory_Vanilla.esp=1
Uncle Sheo.esp=1
SkyRe_Main.esp=1
ReProccer.esp=1
SkyRe_EnemyAI.esp=1
aMidianborn_Skyforge_Weapons.esp=1
AMB Glass Variants Lore.esp=1
Differently Ebony.esp=1
MoreBanditCamps(Explorer'sEdition).esp=1
KJ Tattoos 4K.esp=1
TimingIsEverything.esp=1
TrueDragonblood-DragonboornV001.esp=1
TrueDragonblood-DawnguardV001.esp=1
ShoutCD.esp=1
Wintermyst - Enchantments of Skyrim.esp=1
Bashed Patch, 0.esp=1
TheCoenaculiUNP.esp=1
JKs Skyrim.esp=1
VioLens.esp=1
AMatterOfTime.esp=1
BF.esp=1
Footprints.esp=1
MasculinizedLevelListsDG.esp=1
MasculinizedLevelListsDB.esp=1
MasculinizedLevelLists.esp=1
GCE NPCs Replacer.esp=1
Shadows - Weather Tweaks.esp=1
Shadows - Skyrim.esp=1
Shadows - Dawnguard.esp=1
Sneak Tools.esp=1
Sneak Tools Vanilla Masks.esp=1
Sneak Tools Vanilla Hoods.esp=1
minidresses_collection_standalone.esp=1
YOT - Your Own Thoughts.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
Insignificant Object Remover.esp=1
fallentreebridges.esp=1
Convenient Bridges.esp=1
Customizable Camera.esp=1
Exhausted.esp=1
Extended Encounters.esp=1
SexLabUtil1.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Hothtrooper44_ArmorCompilation.esp=1
SofiaFollower.esp=1
Purity.esp=1
ImmersiveFP.esp=1
SpellsOfTamriel.esp=1
ArtemisiaArmor.esp=1
VKArmors.esp=1
EnslavedTripOutfit.esp=1
FurLinedClothes.esp=1
Enhanced Landscapes.esp=1
QuickStart3_NoHelmet.esp=1
Sleep Anywhere.esp=1
SexLabDangerousNights.esp=1
The Huntsman.esp=1
Nock2Tip.esp=1
IllusionPoisonSpells.esp=1
ArmorOfIntrigue.esp=1
AmazingFollowerTweaks.esp=1
theWatchTowers.esp=1
SOTGenesisMod.esp=1
Genesis-TowersPatch.esp=1
Battlemage Armour.esp=1
RealShelter.esp=1
RSPatch.esp=1
iNeed.esp=1
WondersofWeather.esp=1
Exhaustion.esp=1
Chesko_Frostfall.esp=1
Hunters Tweaks.esp=1
Blush When Aroused.esp=1
Darkend.esp=1
Armored_Rings1.esp=1
Elemental Destruction.esp=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDB.esp=1
SexLabNudeCreaturesDG.esp=1
HentaiCreatures.esp=1
attack commitment movement speed.esp=1
0SACT.esp=1
NonSexLabAnimationPack.esp=1
SexLabTools.esp=1
Devious Deviants.esp=1
Apropos.esp=1
DeviouslyHelpless.esp=1
mslDeviousCaptures.esp=1
Posted

as if someone could fix ctd by looking at that

get rid of mod 0a, that esp is broken

 

[10/13/2015 - 03:33:01PM] Error: Property xxxENCInscribe0 on script xxxENCQuill attached to Item 1 in container  (23860053) cannot be bound because <NULL form> (0A2888A7) is not the right type
[10/13/2015 - 03:33:01PM] Error: Property craftingStation on script xxxENCQuill attached to Item 1 in container  (23860053) cannot be bound because <NULL form> (0A28396C) is not the right type
[10/13/2015 - 03:33:01PM] Error: Property xxxENCInscribe0 on script xxxENCQuill attached to Item 3 in container  (5C014FA7) cannot be bound because <NULL form> (0A2888A7) is

 

have the same problem when i give the tag esm to an esp

 

 

[10/13/2015 - 07:02:50PM] Papyrus log opened (PC)

[10/13/2015 - 07:02:50PM] Update budget: 2.000000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms)
[10/13/2015 - 07:02:50PM] Memory page: 256 (min) 512 (max) 76800 (max total)
[10/13/2015 - 07:03:16PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041662) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:03:16PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041661) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:15PM] Error: Cannot call SetActive() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:15PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:15PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:22PM] VM is freezing...
[10/13/2015 - 07:04:22PM] VM is frozen
[10/13/2015 - 07:04:23PM] Reverting game...
[10/13/2015 - 07:04:23PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041662) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:23PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041661) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:40PM] Loading game...

 

 

there would be nothing in the log if a script wasn't looking for a thing that break

it's because of that i tried that esp, and wrye bash don't do better than tesedit

esm are more performance friendly than esp

but my full load order with the tag esm, that was a ctd in less than 5 minutes (tesedit can find 12041660, but the game can't find it, and it can't find a lot more things)

 

and it's too late for you save

did everything on mine, i broke it from time to time by adding a mod

fixing your mess is too hard, it's easier to go back to an earlier save, it's because of that my save is still alive

 

 

[10/13/2015 - 07:11:39PM] Papyrus log opened (PC)
[10/13/2015 - 07:11:39PM] Update budget: 2.000000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms)
[10/13/2015 - 07:11:39PM] Memory page: 256 (min) 512 (max) 76800 (max total)
[10/13/2015 - 07:13:11PM] Error: Cannot call SetActive() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:11PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:11PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:17PM] VM is freezing...
[10/13/2015 - 07:13:17PM] VM is frozen
[10/13/2015 - 07:13:17PM] Reverting game...
[10/13/2015 - 07:13:41PM] Loading game...
[10/13/2015 - 07:13:43PM] VM is thawing...

 

hs8vFo9.jpg

 

wtmTn1b.jpg

 

 

 

Posted

It'd be a great help if you could provide us with more information about:

 

-What have you tried so far aside from the mentioned loot sorting etc.?

-For how long can you usualy play before crashing?

-When do crashes occur? (loading save-file/ new cell, while looting containers etc.)

-following to the point above: Are there different crash-triggers?

-Is there a common attribute to all crashes?

-Are older save-files affected too?

 

Posted

-What have you tried so far aside from the mentioned loot sorting etc.?

Not much. I thought about using a save cleaner, but that might cause more harm than good

 

-(your next few questions)

It really depends. Usually I have to load a save 2 or 3 times before it loads without instantly crashes, and then I can play anywhere from a minute to thirty. Its very irregular.

 

-Are older save-files affected too?

I'm not 100% sure, as I said it is very irregular but it seems like older saves might be affected.


as if someone could fix ctd by looking at that

get rid of mod 0a, that esp is broken

 

[10/13/2015 - 03:33:01PM] Error: Property xxxENCInscribe0 on script xxxENCQuill attached to Item 1 in container  (23860053) cannot be bound because <NULL form> (0A2888A7) is not the right type
[10/13/2015 - 03:33:01PM] Error: Property craftingStation on script xxxENCQuill attached to Item 1 in container  (23860053) cannot be bound because <NULL form> (0A28396C) is not the right type
[10/13/2015 - 03:33:01PM] Error: Property xxxENCInscribe0 on script xxxENCQuill attached to Item 3 in container  (5C014FA7) cannot be bound because <NULL form> (0A2888A7) is

 

have the same problem when i give the tag esm to an esp

 

 

[10/13/2015 - 07:02:50PM] Papyrus log opened (PC)

[10/13/2015 - 07:02:50PM] Update budget: 2.000000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms)
[10/13/2015 - 07:02:50PM] Memory page: 256 (min) 512 (max) 76800 (max total)
[10/13/2015 - 07:03:16PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041662) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:03:16PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041661) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:15PM] Error: Cannot call SetActive() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:15PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:15PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:04:22PM] VM is freezing...
[10/13/2015 - 07:04:22PM] VM is frozen
[10/13/2015 - 07:04:23PM] Reverting game...
[10/13/2015 - 07:04:23PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041662) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:23PM] Error: Property spellbarrier1 on script AA4UtgaardeSpellScript attached to  (12041661) cannot be bound because <NULL form> (12041660) is not the right type
[10/13/2015 - 07:04:40PM] Loading game...

 

 

there would be nothing in the log if a script wasn't looking for a thing that break

it's because of that i tried that esp, and wrye bash don't do better than tesedit

esm are more performance friendly than esp

but my full load order with the tag esm, that was a ctd in less than 5 minutes (tesedit can find 12041660, but the game can't find it, and it can't find a lot more things)

 

and it's too late for you save

did everything on mine, i broke it from time to time by adding a mod

fixing your mess is too hard, it's easier to go back to an earlier save, it's because of that my save is still alive

 

 

[10/13/2015 - 07:11:39PM] Papyrus log opened (PC)
[10/13/2015 - 07:11:39PM] Update budget: 2.000000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms)
[10/13/2015 - 07:11:39PM] Memory page: 256 (min) 512 (max) 76800 (max total)
[10/13/2015 - 07:13:11PM] Error: Cannot call SetActive() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:11PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:11PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
    [AnvilMoonpathQuest (0D06A8CA)].QF_AnvilMoonpathQuest_0106A8CA.Fragment_13() - "qf_anvilmoonpathquest_0106a8ca.psc" Line ?
[10/13/2015 - 07:13:17PM] VM is freezing...
[10/13/2015 - 07:13:17PM] VM is frozen
[10/13/2015 - 07:13:17PM] Reverting game...
[10/13/2015 - 07:13:41PM] Loading game...
[10/13/2015 - 07:13:43PM] VM is thawing...

 

hs8vFo9.jpg

 

wtmTn1b.jpg

 

 

 

How can I tell which mod is 0a?

Posted

Crashes on loading are imo the worst kind. Like yatol hinted, it'd be of course waaaaaay easier to revert to an older save or just start a new game. Aside from that i have noticed that savegames stay stable if you dont add any mods during a playtrough (i know it's hard xD). If you don't have trouble within the first 1-2 hours you're good to go.

 

So i HIGHLY recommend you to try out an older save, and disabling recently installed mods and/or at least try a new start and see if you still have crashes. If not, your setup should be fine and the problem is within the save. If it persists it's worth looking further into it.

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