urielmanx7 Posted October 9, 2015 Posted October 9, 2015 What I mean by that is instead of the prompt(open/talk/loot/etc) being determined by where the crosshair is pointing, to make it by proximity basis, you know, like other 3rd person games, like DaS or GTA. I know that will make interacting with an specific thing more difficult, but, yeah...
darkconsole Posted October 9, 2015 Posted October 9, 2015 there might be a hidden ini for it. there are lots of weird rando ini options. but that also might be hardcoded.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.