LordJerle Posted October 6, 2015 Posted October 6, 2015 I installed CBBE, XP32, and Bodyslide 2 and I'm getting this weird mesh problem. The order I installed them in is xp32, cbbe, then bodyslide 2, if that makes a difference. Fresh installation.
bahamut2119 Posted October 6, 2015 Posted October 6, 2015 Simple you have unp textures reinstall your textures. If your using MO make sure you disable your unp textures any other mod organizer program requires a reinstall of your textures only.
LordJerle Posted October 6, 2015 Author Posted October 6, 2015 I didn't install any UNP textures, though...
Vioxsis Posted October 6, 2015 Posted October 6, 2015 The body mesh your using is UNP based. The texture is CBBE. The hand mesh is probably CBBE thats why it doesn't match your UNP body. And the feet.. Drop the xp32 skeleton, and install XPMSE skeleton.
LordJerle Posted October 6, 2015 Author Posted October 6, 2015 Oh, I'm using XPMSE, not XP32. Any way I can swap the meshes within bodyslide, so I don't have to do a complete installation?
Vioxsis Posted October 6, 2015 Posted October 6, 2015 In bodyslide select a CBBE body and not a UUNP one.
bahamut2119 Posted October 7, 2015 Posted October 7, 2015 There is only 1 way to have that issue its either your mesh is for a cbbe based body and you textures are for unp or you have a unp based body and your textures are for cbbe. And under no circumstance should you drop xpmse for any other skeleton that I know of nobody has come out with a better one yet and almost everything out there that's tied in with a skeleton only works right with xpmse.
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