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sexlab does not find animations


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Posted

so i already added my problem once on sexlab 1.6.2 hotfix comment thread copy pasting same from there becuse this is more appropriate place:

 

ok can someone help little bit with this weird problem. 

i just installed sexlab radiant prostitution sexlab solutions as well as few more minor mods.

on sexlab menu when i entered check all requirements were marked as "ok" click install and then soon after it looked to be ok. how ever when i tried to test radiant prostitution it said something about me having black listed some animations. i went to animation list in sexlab mcm and it was empty. i closed skyrim and re-run fnis just to be sure it out putted following:

 

FNIS Behavior V5.5   29.9.2015 7.17.56
Skyrim: 1.9.32.0 - A:\SteamLibrary\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNISBase V5.5 ...
Reading FNISCreatureVersion V5.3 ...
Reading mslVampiricThirst V?.? ...
Reading SexLab V1.60 ...
Reading SexLabCreature V1.60 ...
Reading ZaZAnimationPack V6.0.5  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
 
All Anim Lists scanned. Generating Behavior Files ...
 
Create Creature Behaviors ...
Reading SexLabCreature V1.60 ...
mt_behavior usage: 19,9 %   ( 0 furniture, 29 offset, 0 chair, 0 alternate animations)
 
 2040 animations for 6 mods successfully included (character)
 322 animations for 1 mods and 18 creatures successfully included.
 
after this went back and still didnt have any of the animations listed in mcm. so i chose clean and rebuild option and it took moment and then text box popped up saying it was done.
 
no animations listed. when i go to animation editor it shows missionary but if i try to click on it to edit other animations list is empty.
 
 
this is first time i encounter message of game talking about blacklisted animations here is screenshot of the message (top left corner) https://dl.dropboxusercontent.com/u/193991922/2015-09-29_00006.jpg
 
// copy pasted ends here //
 
so to add to that i started new character and same problem stays. i already redownloaded (got new file didnt use old one to reinstall) and reinstalled sexlab (all steps install run fnis so on) and it didnt help either. does anyone have any idea what could be causing this
Posted

We are going to need to know the exact wording of the error message you get before we can even begin to help you.

 

im pretty sure screenshot link still works tough here it is if you cannot see it:

 

"You've blacklisted all consensual Oral sex anims. This won't work."

 

without "" naturally

Posted

There are some mods that use the term "blacklisted" when no animations are available (relevant animations unchecked in the SexLab, etc).  Radiant Prostitution will do that according to some posts I saw (don't use it myself), I found another post that mentioned SexLife (again, I don't use that one so I'm not sure).  I don't see either one of those in your load list however.  I seem to remember another mod recently that added that functionality, but can't remember the name (SexLab Tools, maybe?).  Do a search for "blacklist" (or "black" and "list") on the site and see what pops up.

 

 

 

On side note, have you used TOOL to sort your load order?  Some of the mods are out of place with normal mod placement.  For example, the USKP and related patches normally appear after each esm they are related to (USKP after Update.esm, USDG after Dawnguard, etc).  The order can make a difference.  Also there is a merged "DawnOf..." that combines all 5 of the DawnOfSkyrim series into a single esp.

Posted

There are some mods that use the term "blacklisted" when no animations are available (relevant animations unchecked in the SexLab, etc).  Radiant Prostitution will do that according to some posts I saw (don't use it myself), I found another post that mentioned SexLife (again, I don't use that one so I'm not sure).  I don't see either one of those in your load list however.  I seem to remember another mod recently that added that functionality, but can't remember the name (SexLab Tools, maybe?).  Do a search for "blacklist" (or "black" and "list") on the site and see what pops up.

 

 

 

On side note, have you used TOOL to sort your load order?  Some of the mods are out of place with normal mod placement.  For example, the USKP and related patches normally appear after each esm they are related to (USKP after Update.esm, USDG after Dawnguard, etc).  The order can make a difference.  Also there is a merged "DawnOf..." that combines all 5 of the DawnOfSkyrim series into a single esp.

 

i dont know what TOOL is but i have heard of LOOT and have it installed.

 

and yes the blacklist is about the radiant prostitution how ever it is weird that for some reason it does appear that nexus mod manager did not include it which is weird because it is installed and can be seen in MCM as well as its ingame text (i heard inkeepers are offering well paying work etc) are working. but when ever i try to get down to "business" that message about blacklisting appears. also as said in copy pasted part my sexlab has NO animations in toggle animations tab when i click on it its simply blank.

Posted

so it appears i found out why some files werent seen in that txt. 

 

NOTE to everyone who is having seemingly 100% random problems IF you are using nexus mod manager and you also install mods manually always launch skyrim through steam and open data files. nexus mod manager for some random reason disables some manually installed esm files and this can cause serious instability for mods.

Posted

The question becomes:  Why are you manually installing mods AND using NMM?  If you have a mod from a 3rd party source like LL, you can add the mod to NMM through it's import interface ("add file from disk" I believe it's called) then install/activate the mod within NMM.  If I remember correctly, you should be able to actually drag the mod from a folder into the NMM interface to add it.  Not sure if that was still supported, or just a pipe dream. I always used the "add file from disk" or whatever it's called to add LL files.  No need for the "launch through Steam" kludge.

Posted

The question becomes:  Why are you manually installing mods AND using NMM?  If you have a mod from a 3rd party source like LL, you can add the mod to NMM through it's import interface ("add file from disk" I believe it's called) then install/activate the mod within NMM.  If I remember correctly, you should be able to actually drag the mod from a folder into the NMM interface to add it.  Not sure if that was still supported, or just a pipe dream. I always used the "add file from disk" or whatever it's called to add LL files.  No need for the "launch through Steam" kludge.

Well, I know I do it when I'm not confident that the mod will install correctly through NMM. You can never be too sure.

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