taro8 Posted September 28, 2015 Posted September 28, 2015 Im asking here as you guys are more knowledgeable about body tattoos and overlays. I would like to know if its possible to have a body overlay texture with its own normals and specular maps. However that overlay should be possible to apply from ingame (like using Racemenu overlays)
Setekh Posted September 28, 2015 Posted September 28, 2015 Using just racemenu I don't think that's possible, NiOverride at least would be needed and having a system similar to how SAM applies normal maps at different weights.
taro8 Posted September 28, 2015 Author Posted September 28, 2015 What I want to do is to have a full body chainmail overlay with can be applied by player if he wants to. To make a mail look good I would need specular and normal maps on this as well.
pipdude Posted February 3, 2016 Posted February 3, 2016 I would also like to know if this is possible. Can normal and specular maps be applied via script as overlays? For example, to temporarily add a sweat effect.
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