restrict Posted September 13, 2015 Posted September 13, 2015 1. Actually, all set are done before. Just for cancel sliders info. 2. Run build and load game. All part of armors texture are show correctly. 3. Back to BS2 Outfit Studio. Either Conform All or Conform to sliders one by one. 4. After load game, part of armor only show color info, needs to Un-re-equipment then the textures will display correct again. 5. If I deleted .tri file, all textures will show correctly when game load. PS1. I download Gamefever's stuff and always check RaceMenu Morphs never have problem.PS2. I have same problem when I download Dragonbone Barbarian Armors - 7B - UNPB - CBBE by Shockyerror BS2 version. Do I miss somethings during the process?
RedMonika Posted September 13, 2015 Posted September 13, 2015 I'm sorry but I'm a little confused at what you're trying to do; however, I can shed some light with these tri files. The tri files are setup to allow you to go into racemenu and change the body proportions when you're wearing that particular armor. If you don't do this then these files are not needed and I would suggest to not check the racemenu morphs when you build armor. They seem to expect what the armor is suppose to look like and if you mess with anything in outfit studio with an associated .tri it will mess up in game when you equip it. I was swapping pieces from armor to armor and it took me days to figure why stuff was messing up and or crashing my game when I equipped the armor.
restrict Posted September 14, 2015 Author Posted September 14, 2015 I'm sorry but I'm a little confused at what you're trying to do; however, I can shed some light with these tri files. The tri files are setup to allow you to go into racemenu and change the body proportions when you're wearing that particular armor. If you don't do this then these files are not needed and I would suggest to not check the racemenu morphs when you build armor. They seem to expect what the armor is suppose to look like and if you mess with anything in outfit studio with an associated .tri it will mess up in game when you equip it. I was swapping pieces from armor to armor and it took me days to figure why stuff was messing up and or crashing my game when I equipped the armor. I'm trying convert some armors to UUNP, but part of armors will become only color info when load game after all tweaking be done. I'm trying to figure out which process cause it. I know what .tri does but I don't know is why Conform to sliders .tri will cause this happened. Doesn't it should only have color info even I re-equip it if I misplace texture file?
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