Guest Posted September 8, 2015 Posted September 8, 2015 Hey guys and girls I have a quick question, when I use the dof in then enb in my case bleak, I get this blur around my character, as you can see in the picture. My question is there anyway too make it sharp and the background still stay blurry. Sorry if this a noob question, but I still have alot too learn about enbs
ousnius Posted September 8, 2015 Posted September 8, 2015 Well, you would have to look into the shader files the ENB comes with. DoF settings are in enbeffectprepass.fx, I think. If there's nothing to tweak that improves it, you can try adding the depth of field shaders and settings of a different ENB that doesn't have the issue. In either case, it's a lot of fiddling around with stuff.
Gameplayer Posted September 8, 2015 Posted September 8, 2015 Dynavision, dynamic depth of field mod. Uses way less computer resources and provides almost the same thing with easy to use interface in the MCM. I also use Imaginator Neato MCM menu with options for changing up a lot of shaders in game I turn of DOF in ENB and also Ambient Occlusion seems those two use up too much stuff for not enough gains to me. For Ambient Occlusion you can just turn that on in your Graphics Card Control Panel its not as amazing as the ENB's can be but its also less of an FPS sink.
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