HopliteZ Posted September 7, 2015 Posted September 7, 2015 So I'm playing Skyrim with Seasons of Skyrim ENB, running smooth with no errors for two month and then the other day when i start up Skyrim it crashes and shows something like "the procedure entry point createdxgifactory2 could not be located" and it has something to do with the d3d11.dll. SweetFX does the same shit but with d3d9.dll or some other bullshit.. Now i searched google for a solution but couldn't find shit except for deleting the ENB or SweetFX files, without them it works but i rather find the solution then ignore it.. Can someone help me please? Anyone knows a fix? Im on win10 BTW if it matters or something..
Forgotten1337 Posted September 7, 2015 Posted September 7, 2015 I just recently had this problem myself. If you go to the windows folder, copy ( not remove) the two dll files and the dxgi.dll file and paste them into your skyrim folder. Then check your skyrim pref ini to make sure your settings are correct and that should fix it. I'm not sure if the new nvdia drivers or a win10 update were the cause or not, but this method should fix your problem.
HopliteZ Posted September 7, 2015 Author Posted September 7, 2015 I just recently had this problem myself. If you go to the windows folder, copy ( not remove) the two dll files and the dxgi.dll file and paste them into your skyrim folder. Then check your skyrim pref ini to make sure your settings are correct and that should fix it. I'm not sure if the new nvdia drivers or a win10 update were the cause or not, but this method should fix your problem. Thanks for the advice, gonna try this in a bit. EDIT: Solved thanks for the advises.
gvman3670 Posted September 7, 2015 Posted September 7, 2015 Go to Microsoft and download the C++ Redistributable stuff. I had to after updating to Win10. As for SweetFX, just name it something else. Right click and rename to something like "Sweet_FX" (it'll add the .dll part itself). That's what I did to make it work. Simple as it can be.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.