Kuunkulta Posted August 29, 2015 Posted August 29, 2015 So in the past I've used Immersive first person's "attach camera to target" -feature with Sexlab to watch the scenes from the perspective of whoever is giving it to my character. But after a long break from the game I updated my mods and tried this again, I can't seem to be able to attach the camera to targets during scenes. Anyone know a way to get this working again?
h38fh2mf Posted August 30, 2015 Posted August 30, 2015 If you are using latest version of IFPV then open the configuration in Data/SKSE/Plugins/FirstPersonPlugin.txt and about line 10 or so there is this: ;!bindkey 0x67 0 "AttachIFPV" Remove the ; symbol in front of that line so that it becomes: !bindkey 0x67 0 "AttachIFPV" Start game and you should be able to attach camera to target with numpad 7 key. Target means who you are aiming at when the little label comes up with their name.
Kuunkulta Posted August 31, 2015 Author Posted August 31, 2015 If you are using latest version of IFPV then open the configuration in Data/SKSE/Plugins/FirstPersonPlugin.txt and about line 10 or so there is this: ;!bindkey 0x67 0 "AttachIFPV" Remove the ; symbol in front of that line so that it becomes: !bindkey 0x67 0 "AttachIFPV" Start game and you should be able to attach camera to target with numpad 7 key. Target means who you are aiming at when the little label comes up with their name. Thanks, but I'm actually using an older version which still has the MCM menu. And the targeting function itself works fine, but during sexlab scenes the crosshair is disabled so I can't target the targets. Now, I figured out I can use console "enableplayercontrols" to get crosshair back, but during scenes the characters don't show their name tags when targeting them. That's what's giving me a headache now... But thanks though, now that I know which line to edit I might upgrade ifpv even if I can't solve my main issue
h38fh2mf Posted August 31, 2015 Posted August 31, 2015 Ah ok I don't remember how it worked in old versions. There may be same problem in the new one, I haven't actually tried it when crosshair is disabled.
Kuunkulta Posted August 31, 2015 Author Posted August 31, 2015 I would assume the version doesn't affect it much. But embarrassingly enough it seems that it was a problem with my test actor... Works perfectly with any other NPC
h38fh2mf Posted August 31, 2015 Posted August 31, 2015 It does affect, I rewrote how it works in 2.0 and up, it should actually be little bit better I hope. Ok glad to hear you got it working.
-alpha- Posted August 31, 2015 Posted August 31, 2015 If you are using latest version of IFPV then open the configuration in Data/SKSE/Plugins/FirstPersonPlugin.txt and about line 10 or so there is this: ;!bindkey 0x67 0 "AttachIFPV" Remove the ; symbol in front of that line so that it becomes: !bindkey 0x67 0 "AttachIFPV" Start game and you should be able to attach camera to target with numpad 7 key. Target means who you are aiming at when the little label comes up with their name. Thanks, but I'm actually using an older version which still has the MCM menu. And the targeting function itself works fine, but during sexlab scenes the crosshair is disabled so I can't target the targets. Now, I figured out I can use console "enableplayercontrols" to get crosshair back, but during scenes the characters don't show their name tags when targeting them. That's what's giving me a headache now... But thanks though, now that I know which line to edit I might upgrade ifpv even if I can't solve my main issue I've noticed that sometimes when you press the U key to rotate the scene the crosshair comes back. It works for me when I need to target someone.
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