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How does one use Bodyslide 2 compatible armors and clothes?


dark36

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Posted

I have been trying to use the Bodyslide2 so that i could craft my own skin but i have noticed that the Conversion's i downloaded doesnt show up on my body, instead armors and clothes uses the Body types they were created on. 

 

I tried checking the Bodyslide2's page, call me stupid but i really didnt understand a thing. I've tried opening the meshes with bodyslide and followed the guide to fit the armor to my body type but even that didnt show up properly in game.

 

Can someone explain me how do i use the Bodyslide 2 conversion's? Also for some reason there is a gap on my characters hips. I dont understand how did that happen. What am i doing wrong ?

Posted

You use BodySlide to create your body preset.

 

You have the selection of what type of body you want TBBP, BBP, HDT, etc. and then the preset you want to use. You can create your own preset if you wish by the sliders and then you need to save it under Save Preset...

 

To build the preset you hit the big Build button. This will place it in the file to be used in game. Then select the preset in the drop down and use what body you want to use.

 

Then by clicking Batch build... you build the armor sets that you have that have bodyslide files for.

 

You can use Outfit Studio to check the armors against your preset to see how they look or you can change them to your liking by swapping pieces.

 

 

Posted

You use BodySlide to create your body preset.

 

You have the selection of what type of body you want TBBP, BBP, HDT, etc. and then the preset you want to use. You can create your own preset if you wish by the sliders and then you need to save it under Save Preset...

 

To build the preset you hit the big Build button. This will place it in the file to be used in game. Then select the preset in the drop down and use what body you want to use.

 

Then by clicking Batch build... you build the armor sets that you have that have bodyslide files for.

 

You can use Outfit Studio to check the armors against your preset to see how they look or you can change them to your liking by swapping pieces.

Oh. I understand. Thank you very much. If you dont mind asking another question, Is there a way for me to remove a part of the cloth or armor in Studio? I kinda saw people talking about it. If its possible can you explain to me how? 

Posted

 

You use BodySlide to create your body preset.

 

You have the selection of what type of body you want TBBP, BBP, HDT, etc. and then the preset you want to use. You can create your own preset if you wish by the sliders and then you need to save it under Save Preset...

 

To build the preset you hit the big Build button. This will place it in the file to be used in game. Then select the preset in the drop down and use what body you want to use.

 

Then by clicking Batch build... you build the armor sets that you have that have bodyslide files for.

 

You can use Outfit Studio to check the armors against your preset to see how they look or you can change them to your liking by swapping pieces.

Oh. I understand. Thank you very much. If you dont mind asking another question, Is there a way for me to remove a part of the cloth or armor in Studio? I kinda saw people talking about it. If its possible can you explain to me how? 

 

 

To this don't build armor in BodySlide using RaceMenu Morphs. This creates a connected .tri file and expects what your armor is suppose to look like. If you swap pieces it breaks this and you'll CTD when equiping the armor.

 

In Outfit Studio you can swap pieces do other things. I use a nif from an armor that I'm not going to use. Like I did this with Immersive Armor's Barbarian2:

 

 

post-842642-0-41218800-1440873641_thumb.jpg

 

 

In Outfit Studio go to File and load outfit. You'll then browse to where the set is that you want to use - load the _0 or _1. The sets are in data/mesh/armor or just in mesh. If you can't find the armor you want to use unzip it and check out the folder structure to follow.

 

Once you load the outfit you'll see it listed on the right and the armor in the main window. Right click on the piece you want to remove in the list and delete.

 

Now, go to file and Load Reference. Browse to the armor you want to use to replace the piece and load the _0 or _1 depending on which you're working on. You'll see Reference Shape populated. Drop that down and choose the piece you want to use.

 

Once chosen it will list on the top of the list on the right. Right click and select Duplicate Shape. You'll be prompted to rename. This doesn't matter but you can't have 2 pieces with the same name. After the shape is listed with the other pieces below right click and hit Build Skin Partitions. Generally if you're using CT77s sets you don't need to do this but if you're using stuff from separate authors you will see that the piece isn't showing in game and needs the skin partitions built.

 

Once that is done. File and Export Nif. Replace the nif. Go in game and check it out.

 

You can minimize the game when you're working on armor and once the NIF is saved you can take it off and put it back on to see the change. If you are seeing black block borders shooting from the armor this means that you forgot to do something with the other as you worked on the _0, added something but forgot to do the same with _1.

post-842642-0-63536000-1440873324_thumb.jpg

Posted

 

 

You use BodySlide to create your body preset.

 

You have the selection of what type of body you want TBBP, BBP, HDT, etc. and then the preset you want to use. You can create your own preset if you wish by the sliders and then you need to save it under Save Preset...

 

To build the preset you hit the big Build button. This will place it in the file to be used in game. Then select the preset in the drop down and use what body you want to use.

 

Then by clicking Batch build... you build the armor sets that you have that have bodyslide files for.

 

You can use Outfit Studio to check the armors against your preset to see how they look or you can change them to your liking by swapping pieces.

Oh. I understand. Thank you very much. If you dont mind asking another question, Is there a way for me to remove a part of the cloth or armor in Studio? I kinda saw people talking about it. If its possible can you explain to me how? 

 

 

To this don't build armor in BodySlide using RaceMenu Morphs. This creates a connected .tri file and expects what your armor is suppose to look like. If you swap pieces it breaks this and you'll CTD when equiping the armor.

 

In Outfit Studio you can swap pieces do other things. I use a nif from an armor that I'm not going to use. Like I did this with Immersive Armor's Barbarian2:

 

 

 

 

In Outfit Studio go to File and load outfit. You'll then browse to where the set is that you want to use - load the _0 or _1. The sets are in data/mesh/armor or just in mesh. If you can't find the armor you want to use unzip it and check out the folder structure to follow.

 

Once you load the outfit you'll see it listed on the right and the armor in the main window. Right click on the piece you want to remove in the list and delete.

 

Now, go to file and Load Reference. Browse to the armor you want to use to replace the piece and load the _0 or _1 depending on which you're working on. You'll see Reference Shape populated. Drop that down and choose the piece you want to use.

 

Once chosen it will list on the top of the list on the right. Right click and select Duplicate Shape. You'll be prompted to rename. This doesn't matter but you can't have 2 pieces with the same name. After the shape is listed with the other pieces below right click and hit Build Skin Partitions. Generally if you're using CT77s sets you don't need to do this but if you're using stuff from separate authors you will see that the piece isn't showing in game and needs the skin partitions built.

 

Once that is done. File and Export Nif. Replace the nif. Go in game and check it out.

 

You can minimize the game when you're working on armor and once the NIF is saved you can take it off and put it back on to see the change. If you are seeing black block borders shooting from the armor this means that you forgot to do something with the other as you worked on the _0, added something but forgot to do the same with _1.

 

I dont know how or why but for some reason i cant use the slider preset i created to edit the armors in outfit studio. It gives me this error "could not load slider set xml file". How can i fix this ? I searched a fix for this for hours yet i couldnt find anything. 

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