deadmetal Posted June 13, 2012 Posted June 13, 2012 I cant contact Killerkeo as he is blocking all messages im afraid, I've contacted him on his forum post so far with this message: Hi there Killerkeo, would it be possible to contact you via private message at all? I have a request to gain your permission in porting 9 of your armors that a friend of mine wants to port over to the Bodyslide app for skyrim, either drop me a line here or contact me via pm if you could, cheers mate *UPDATE:* Killerkeo has granted permission for the conversions under the condition he is recognised as the contributor for the body models that you wish to port. you more than welcome to modify my armors for body slider, all i need is credit for orig model I passed along thanks to him in response as well as a guarentee he would be identified as a contributor
Oppaithon Posted June 13, 2012 Posted June 13, 2012 Still trying to get permission on the Noble Clothes sliders.
pnut242 Posted June 14, 2012 Posted June 14, 2012 sup' date=' i seem to be having a bit of a problem with the settings being applied in game. as in it applies successfully in the slider but doesn't load in game. this has been happening since version O.7 of the mod anyway to fix that. many thanks in advance edit00: added more info edit01: found my prob nvm [/quote'] i just downloaded and applied the cb++ v.8 sliders and i am having a similar issue. i am able to use the sliders and preview, but after i create bodies and jump into the game, the new body hasn't been applied. i am not currently using bbp or even worrying about which armor to use. any tips would be greatly appreciated. thank you.
Son23 Posted June 15, 2012 Posted June 15, 2012 actually I have a question too. Is it possible to make a separate bodyslider program that applies only to your Player Character and another for NPCs? Just curious. It is certainly possible to modify slidersets to output the files into different folders than the default ones. A better way might be to have a second Bodyslide copy' date=' and use the in Config.xml to write the meshes in a different folder. Then of course you need a mod that fetches the meshes (and perhaps textures) from that alternate location. I think some race mods do this, but possibly only for the body (ie no support for outfits). If anyone knows of a mod that does this (and has outfit support), please let the rest of us know. Preferably with a detailed description of its folder path structure. [/quote'] Sorry delayed reply. I will have a look around and see if I can find something, if it hasn't been discovered already. I also wanted to report something that I just noticed. I have applied bodyslide to my character. When using the Fur Armor B (I think it's B at least) when she walks backwards slowly, her skin clips right through it. I haven't tried it yet with any other armor. (sorry it's small...couldn't get it any bigger and keep it under 500KB)
zhenzhiao Posted June 15, 2012 Posted June 15, 2012 Hi I think the BreastCleavage.bsd file is missing from 0.8, the slider doesn't work and it's not in \ShapeData\CalienteBody\ I found a copy in 0.7, which works when dropped in, it does have a tendency to pull the breasts upwards at the same time. Would be great if there was more ability to pull them together without the distortion from upwards movement. Other than that, this mod is fantastic.
stuffed_bunny Posted June 15, 2012 Author Posted June 15, 2012 Have had some internet connection troubles this week, but hopefully it's all good now. Many thanks to deadmetal for getting permission for the KillerKeos Bodyslide ports, and many thanks to KillerKeos for the permission. Rest assured that KillerKeos will get full credit for the KillerKeos armor designs. The slidersets are called CB++ KeosArmor, and I will also credit KillerKeos in the readme. Anyway... most of the Armors have been converted (only 7 left, except for bandit armor). 18 nifs and 25 slidersets so far. Some sets have additional zap sliders as well, as shown in the screenshots in post #3. When armors are done and posted, the boots package will be updated to match. Clothes will be done after that, starting with the ones not available in Caliente's pack. _______________________________________________________________________________ i just downloaded and applied the cb++ v.8 sliders and i am having a similar issue. i am able to use the sliders and preview' date=' but after i create bodies and jump into the game, the new body hasn't been applied. i am not currently using bbp or even worrying about which armor to use. any tips would be greatly appreciated. thank you. [/quote'] Is there any error message when pressing [Create Bodies]? If not, sounds very much like the meshes are written to the wrong location. I'm at a loss here, the best I can suggest is to Windows-search-by-date for the files to see where they may have gone. Possibly it might help to keep Bodyslide in the Skyrim folder, and of course run Bodyslide in admin mode. Unless this helps, ask again in nexus CBBE forum. I think the BreastCleavage.bsd file is missing from 0.8' date=' the slider doesn't work and it's not in \ShapeData\CalienteBody\ I found a copy in 0.7, which works when dropped in, it does have a tendency to pull the breasts upwards at the same time. Would be great if there was more ability to pull them together without the distortion from upwards movement. [/quote'] BreastCleavage is Caliente's slider, and AFAIK included with Bodyslide 1.3. To get the effect you mention, you could try rescaling the slider. Scale-BSD [1 1 0] should do the trick, it will nullify the Z portion of the slider. With some luck it may even remain compatible with outfits. I also wanted to report something that I just noticed. I have applied bodyslide to my character. When using the Fur Armor B (I think it's B at least) when she walks backwards slowly' date=' her skin clips right through it. [/quote'] This will happen with lots of armors when the character's butt is bigger than CBBE default. Possible solutions: 1) Use Y-rescaled BigButt/ChubbyButt sliders, i.e. Scale-BSD [1 0.8 1]. 2) Avoid BigButt/ChubbyButt altogether. 3) Wait until my script outputs better working non-clipping outfit sliders (may be a long time). 4) Don't walk backwards in 3rd-person mode.
shadowviper1229 Posted June 15, 2012 Posted June 15, 2012 When I use the high res undies, I get this.
zhenzhiao Posted June 16, 2012 Posted June 16, 2012 You're right, it's in the original CBBE 7z file. Odd, I wonder why it didn't copy into \data. This seems to be the 2nd time in the past day NMM hasn't moved all the files over. Thanks, I downloaded robol and will try removing the z-movement.
stuffed_bunny Posted June 16, 2012 Author Posted June 16, 2012 When I use the high res undies' date=' I get this. [/quote'] Damn, that's messed up. Not sure what might cause this, the body is just copy/pasted in Nifscope. Or so I think. Just to make sure, try replacing with the included nif (put in ShapeData/CalienteNeverNude). Obviously, I have not seen this problem, perhaps other might know what could cause it.
CMAugust Posted June 19, 2012 Posted June 19, 2012 Hi! I love what Caliente and you have done with this mod; being nude has never been so fun. Unfortunately I've been having trouble with the outfits - no matter how big the breast size is, it will always revert to the same relatively small size apon putting on any piece of apparel, even the ones that should be compatible. I have the latest CBBE, the Caliente's Vanilla Armor, BBP, and of course this one. I get the feeling I've missed something terribly obvious. Thanks for reading.
jorundr Posted June 19, 2012 Posted June 19, 2012 Stuffed bunny, since I've updated to 1.8 I have an odd problem with presents. Normally I would make a present with 1 kind of armor, save it, and apply it to the groups that I selected, easy. But now when I do the same the present is only visible for the armor kind, lets say hide, and the other CB++ armor show nothing in the present list. I have check the present file and all looks in order. It shows the group, it was working before, did something change that now I have to make every present individually for every kind of armor..? Beside that little issue, you are truly doing a great job with these extra sliders, so you do know that you have my full appreciation!
Oppaithon Posted June 19, 2012 Posted June 19, 2012 Stuffed bunny' date=' since I've updated to 1.8 I have an odd problem with presents. Normally I would make a present with 1 kind of armor, save it, and apply it to the groups that I selected, easy. But now when I do the same the present is only visible for the armor kind, lets say hide, and the other CB++ armor show nothing in the present list. I have check the present file and all looks in order. It shows the group, it was working before, did something change that now I have to make every present individually for every kind of armor..? Beside that little issue, you are truly doing a great job with these extra sliders, so you do know that you have my full appreciation! [/quote'] Have you shortened that down for the example? my presets are far longer. I did a complete rebuild of my Bodyslide folder for the last big release by StuffedBunny. Although Lustriana Merc, Heavy4 and Craw I have to manually build as batch build doesn't cover them, but my presets work in all. Have you saved your Presets with the .xml extension? When I rebuilt it was squirrelly when I accidentally saved without. For the record I did the following in rebuild: Disabled CBBE, CBBE Vanilla & CHSBHC and also the seperate copy of Bodyslide. Cleaned out everything in Bodyslide after taking a backup of my presets. Reinstated the above mods with NMM. Took a fresh download of CB's slider and installed in the separate Bodyslide install. Then copied my preset file back in the presets folder. I had been playing around with the experimental versions and some of my own attempts. So really it was just quicker to do a spring clean for me.
jorundr Posted June 19, 2012 Posted June 19, 2012 The length/content of the present is irrelevant It just copied it to check if everything was in order. Yes, I might do a full new install of everything, I remember I did that when the previous version got released. I was just curious if someone else possibly encountered a similar issue. EDIT - - - reinstall fixed it.
Oppaithon Posted June 21, 2012 Posted June 21, 2012 Sweet the new version of Bodyslide is out and the Bodyslide Tutorial.
shadowviper1229 Posted June 21, 2012 Posted June 21, 2012 When I use the high res undies' date=' I get this. [/quote'] Damn, that's messed up. Not sure what might cause this, the body is just copy/pasted in Nifscope. Or so I think. Just to make sure, try replacing with the included nif (put in ShapeData/CalienteNeverNude). Obviously, I have not seen this problem, perhaps other might know what could cause it. Thank you, that fixed it.
deadmetal Posted June 24, 2012 Posted June 24, 2012 I aint seen stuffed Bunny in a while since his last post, his internet die again?
Son23 Posted June 25, 2012 Posted June 25, 2012 I'm sure this question has been answered, but is it possible for me to take a custom outfit that currently isn't compatible with the slider and make it compatible myself? Like through the Creation Kit for example, or one of the tools provided in the BodySlide downloads? I have been fooling around with modding lately and I want to see if I can give this a shot.
ggnomely Posted June 25, 2012 Posted June 25, 2012 Coming out of my lurk cycle here. For some reason. I can't get the bodyslider.exe to work with any of the armors+clothes. I have downloaded the compatible armors, and pasted the "bodyslider" folder from that into my own bodyslider folder, but it still can't find them. Help?
Vydos Posted June 26, 2012 Posted June 26, 2012 This tool is a true godsend!!! I wished that I as knowledgeable enough to convert armors to be compatible with it. Thus I have a sort of a selfish request. Do you think there's any change to make the mage robes in this mod: http://skyrim.nexusmods.com/mods/1040 to be compatible with the bodyslide? I always use them on my characters but unfortunately they never match the body I give them.
ggnomely Posted June 26, 2012 Posted June 26, 2012 Coming out of my lurk cycle here. For some reason. I can't get the bodyslider.exe to work with any of the armors+clothes. I have downloaded the compatible armors' date=' and pasted the "bodyslider" folder from that into my own bodyslider folder, but it still can't find them. Help? [/quote'] I finally fixed this- What I did, is instead of extracting directly to the Bodyslide folder. I unpacked the entire mod elsewhere, and combined the two. I don't know why that made such a big difference, but it did. INTERNET PRO TIP: Never say "nvm fixed it" help out future generations
LokiHades Posted July 1, 2012 Posted July 1, 2012 Hello. Wanted to say thank you for the awesome mod Stuffed Bunny. It's become a must have. I simply love having my girls at the appropriate shapes and sizes for roleplay . But I have run into a snag. I can't get any of the CB++ ones to work in the BatchBuild, I just get failure to save bodies, even after I've downloaded the TERA files, the CBBE Vanilla armor and the Mercenary file (and installed their respective bodyslide folders). I kindly seek your help, and thank you once again Edit: Oh I am an idiot. After unpacking the files in a different order (and opting out of certain files) it seems to have worked. Does not work with the CB++ Bodies though. It doesn't matter as long as I use the create bodies button, right? Edit 2: Nevermind I'm a double idiot and my second problem is a result of not enough coffee hahaha
stuffed_bunny Posted July 2, 2012 Author Posted July 2, 2012 I aint seen stuffed Bunny in a while since his last post' date=' his internet die again? [/quote'] I'm pretty sure stuffed bunny's DSL modem was (partly) fried by lightning. Or maybe just died from old age. Fortunately, a new modem has arrived. Bad timing really. Most of KillerKeos armors (Bandit armors excepted) has been ported and ready for two weeks, and the Feet package has been updated to match. Before posting it though, I should probably test everything with Bodyslide 1.4, and update the sets for the official Breastgravity slider. ______________________ @CMAugust + jorundr: Might be stating the obvious, but first make sure that you have actually made a preset. When you create the preset, you also need to select the groups (CB++ ...) where you want your preset to work. Then open your presets file in a text editor (not notepad) and compare the preset you made with some existing one, specifically check that the groups are included and correctly speeled.
deadmetal Posted July 2, 2012 Posted July 2, 2012 I'm pretty sure stuffed bunny's DSL modem was (partly) fried by lightning. Or maybe just died from old age. Fortunately' date=' a new modem has arrived. [/quote'] I will hold a small prayer for your old router...ha actually no I wont I aint religious, but good to see you back Bunny!
terajunkie Posted July 3, 2012 Posted July 3, 2012 Hiya, First off thank you MUCH Bunny and Caliente and CherryHotaling for the awesome tools/work you guys have done. I have a question, and I'm sorry if it may have already been answered, but I'm a noob and am still trying to get acclimated to all this. Im using CBBE V3-1 mesh, and some custom skins/face mesh/skins. I also have CHSBHC - BBP 2.4.1 running and after quite a bit of work on my part, lol, I finally have my nude body just the way I want with no seams or clipping and the bbp is functioning the way its supposed to. I got my hands on this great armor pack, Alan's BBP armor pack from here http://www.loverslab.com/showthread.php?tid=8315 and am trying to find out if I can get my current body to 'fit' into these armors. I have them loaded, and when I put the ones that I have tested on, The physics work properly, but my breast size shrinks quite a bit. Like when I put the armor on it replaces my mesh with a smaller one. I used the slide tool to get my nude body just the way I want it. Is there a way to get the armors to conform to my current nude mesh using the body slide tool? Or i guess my real question is can the slide tool resize the armors somehow? Sorry again, I'm pretty noob when it comes to using these tools. but I managed to do well enough on the nude body. I just don't know how it works with the armors, if at all. thanks in advance for advice or pointers.
Guest Robo00 Posted July 3, 2012 Posted July 3, 2012 Thank you for your work. I really like what you done. Looking forward for the new version. If you make a new version could you please check the hide armor. It has some clipping issue when waist slider is on 100%. Even when it's on 0% there is still some minor clipping under the arms.
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