bcE911 Posted August 20, 2015 Posted August 20, 2015 I keep getting crashes every time I try to add it through Package manager. I am using Prideslayer's FOMM and no matter what mod I add I it crashes and shows the crash info below. Can anyone tell me what I am doing wrong? Wednesday, August 19, 2015 - 8:28:06 PM Fomm 0.13.21 OS version: Microsoft Windows NT 6.2.9200.0 System.NullReferenceException: Object reference not set to an instance of an object. at Fomm.PackageManager.FomodBuilder.FomodFromSourceBuilder.BuildFomodFromSource(String p_strPath, NexusAPI p_nxaNexus) at Fomm.PackageManager.PackageManager.AddNewFomod(String p_strPath) at Fomm.PackageManager.PackageManager.createFromFolderToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.PerformClick() at Fomm.Controls.SplitButton.OnClick(EventArgs e) at Fomm.Controls.SplitButton.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
jaam Posted August 20, 2015 Posted August 20, 2015 Start by erasing everything in the temp directory of FOMM. FOMM creates a huge number of temporary files while working and if the file name counter reaches the max FOMM will crash.
bcE911 Posted August 22, 2015 Author Posted August 22, 2015 I couldn't find the tempo directory at all but I did find a work around. It still crashes but after restarting it loads the mod. Then when i go to add another mod it crashes. I then restart fomm and it will load. Weird bug but still not sure why its happening. Also I was under the impression that FOMM could open most .zip and .rar files when adding mods through manual download but it seems I have to make separate files for every mod to add it to fomm.
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