Jump to content

Help with loading mods


Recommended Posts

Posted

I keep getting crashes every time I try to add it through Package manager.  I am using Prideslayer's FOMM and no matter what mod I add I it crashes and shows the crash info below.  Can anyone tell me what I am doing wrong?

 

Wednesday, August 19, 2015 - 8:28:06 PM
Fomm 0.13.21
OS version: Microsoft Windows NT 6.2.9200.0
 
System.NullReferenceException: Object reference not set to an instance of an object.
   at Fomm.PackageManager.FomodBuilder.FomodFromSourceBuilder.BuildFomodFromSource(String p_strPath, NexusAPI p_nxaNexus)
   at Fomm.PackageManager.PackageManager.AddNewFomod(String p_strPath)
   at Fomm.PackageManager.PackageManager.createFromFolderToolStripMenuItem_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.PerformClick()
   at Fomm.Controls.SplitButton.OnClick(EventArgs e)
   at Fomm.Controls.SplitButton.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Posted

Start by erasing everything in the temp directory of FOMM. FOMM creates a huge number of temporary files while working and if the file name counter reaches the max FOMM will crash.

 

Posted

I couldn't find the tempo directory at all but I did find a work around.  It still crashes but after restarting it loads the mod.  Then when i go to add another mod it crashes.  I then restart fomm and it will load.  Weird bug but still not sure why its happening.

 

Also I was under the impression that FOMM could open most .zip and .rar files when adding mods through manual download but it seems I have to make separate files for every mod to add it to fomm.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...