Mewwt Posted August 12, 2015 Posted August 12, 2015 Yep, another thread about that. Here's what the papyrus log says: [08/12/2015 - 06:26:24PM] Papyrus log opened (PC)[08/12/2015 - 06:26:24PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/12/2015 - 06:26:24PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/12/2015 - 06:26:24PM] Memory page: 128 (min) 512 (max) 76800 (max total) I've run LOOT, Tes5Edit, FNIS and Patchus Maximus. Here's the load order: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp ApachiiHair.esm SkyUI.esp ShoutsRedragonized.esp aedric ritual remake.esp PerkusMaximus_Master.esp PerMaDefluffedPerkDescriptions.esp PerkusMaximus_Warrior.esp PerMa Expansion 1 - Wintermyst.esp PerkusMaximus_Mage.esp PerkusMaximus_Thief.esp Post PatchusMaximus Perma Mods and Tweaks.esp PerMa Weaponry Fillout.esp NPO Module - Crossbows.esp PermArchery_ALL_NR.esp SkyRe Artifacts.esp PerMa_USKP master patch.esp HelmetToggle2.02b.esp Remodeled Armor - Vanilla Replacer.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp PatchusMaximus.esp
Guest Suited Prawns Posted August 12, 2015 Posted August 12, 2015 Do you have an enb installed? if you do delte D3d9.dll and use the injector.
Mewwt Posted August 12, 2015 Author Posted August 12, 2015 Nope :/ . It's a fresh install of skyrim, since I had a crap ton of mods, so I deleted everything (game folder, mods...) and reinstalled.
Mewwt Posted August 13, 2015 Author Posted August 13, 2015 Just found the problem. It was PatchusMaximus.esp. How can I have it activated without it crashing my game?
randomtguy Posted August 13, 2015 Posted August 13, 2015 Just found the problem. It was PatchusMaximus.esp. How can I have it activated without it crashing my game? Don't you have to rebuild the patch when you install or remove a new mod?
RedMonika Posted August 13, 2015 Posted August 13, 2015 Just found the problem. It was PatchusMaximus.esp. How can I have it activated without it crashing my game? Don't you have to rebuild the patch when you install or remove a new mod? Yep.
Mewwt Posted August 13, 2015 Author Posted August 13, 2015 Just found the problem. It was PatchusMaximus.esp. How can I have it activated without it crashing my game? Don't you have to rebuild the patch when you install or remove a new mod? Yep. Yep. Every single damn time. Thanks for reminding me that, works perfectly now
RedMonika Posted August 15, 2015 Posted August 15, 2015 Just found the problem. It was PatchusMaximus.esp. How can I have it activated without it crashing my game? Don't you have to rebuild the patch when you install or remove a new mod? Yep. Yep. Every single damn time. Thanks for reminding me that, works perfectly now Cool beans!
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