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Sexlab never recognizes new races?


anolbee

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Posted

http://www.nexusmods.com/skyrim/mods/24543/?

 

I tried to make some creature races in this mod compatible with Sexlab, but failed

What I know is I need to edit sslCreatureAnimationDefaults.psc and compile it with CK. I'm sure I compiled it to psx, but no creatures started their sexlab animations.

These creatures use vanilla skeletons. but never worked.

Xeno(alien) : Werewolf skeleton

Predator hound : Wolf skeleton

Zeno Cat : Sabre Cat skeleton

I'm sure I was wrong with the script, but found no manual in this site.

Someone plz tell me how to fix it.

 

Fox example;

(Underline means what I added)

 

 

 

    SabreCats = new string[5]
    SabreCats[0] = "SabreCatRace"
    SabreCats[1] = "SabreCatSnowyRace"
    SabreCats[2] = "DLC1SabreCatGlowRace"
    ; XenoCat "Xenomoprh" [RACE:01059318]
    ; XenoCatSlave "Xenomoprh" [RACE:01127EE0]
    SabreCats[3] = "XenoCat"
    SabreCats[4] = "XenoCatSlave"
 
Werewolves = new string[14]
    Werewolves[0] = "WerewolfBeastRace"
    Werewolves[1] = "DLC2WerebearBeastRace"
    Werewolves[2] = "_00GreaterShoggothRace"
    Werewolves[3] = "_00WerebearBeastBlackRace"
    Werewolves[4] = "_00WerebearBeastSnowRace"
    Werewolves[5] = "_00WereSkeeverBeastRace"
    Werewolves[6] = "_00DaedrothRace"
    Werewolves[7] = "_00DramanBeastRace"
    Werewolves[8] = "_00DwarvenPunisherRace"
    Werewolves[9] = "_00WerewolfKingBeastRace"
    ; 00guarrace "Werewolf" [RACE:0205EA5E]
    ; 00LurkerRace "Werewolf" [RACE:020876CB]
    ; XenoBeastRace "Xenomorph Drone" [RACE:0105473D]
    ; XenoQueenRace "Xenomorph Drone" [RACE:0111164E]
    Werewolves[10] = "00guarrace"
    Werewolves[11] = "00LurkerRace"
    Werewolves[12] = "XenoBeastRace"
    Werewolves[13] = "XenoQueenRace"
 
Wolves = new string[9]
    Wolves[0] = "WolfRace"
    Wolves[1] = "DLC1DeathHoundCompanionRace"
    Wolves[2] = "DLC1DeathHoundRace"
    Wolves[3] = "_00AspectRace"
    ; 00HyenaRace "Wolf" [RACE:0205A9A9]
    ; 00drakerace "Wolf" [RACE:0205AF11]
    ; 00DracoRace "Wolf" [RACE:0208461F]
    ; YautjaHoundRace "Yautja Hound" [RACE:01107E8F]
    ; YautjaHoundRaceFollower "Yautja Hound" [RACE:0110BA3C]
    Wolves[4] = "00HyenaRace"
    Wolves[5] = "00drakerace"
    Wolves[6] = "00DracoRace"
    Wolves[7] = "YautjaHoundRace"

    Wolves[8] = "YautjaHoundRaceFollower"

 

Posted

Your sslCreatureAnimationDefaults edits seem to be correct, but keep in mind you also need to reset the animation registry in the MCM after doing these changes, in order for SexLab to become aware of them.

Posted

Your sslCreatureAnimationDefaults edits seem to be correct, but keep in mind you also need to reset the animation registry in the MCM after doing these changes, in order for SexLab to become aware of them.

 

Thanks to your advice. I registered Framework again as your said. And started Sexlab Defeat.

 

It WORKED!!! Thank you again! No problem!

Posted

Hey man,

 

I just have seen you can do dis new race thing.

Can I ask you please, if you could make Creepy Zombies mod compatible with sexlab so zombies could be targeted?

 

The mod I think is on the Nexus but my phone is playing up I can't send a link.

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