Jump to content

Oblivion and Mod Organizer?


gvman3670

Recommended Posts

Posted

I just downloaded a fresh copy of Oblivion and now want to mod it up nice and fancy. I've done it before with manual and NMM/OBMM installs. But since I've become so accustomed to MO while adding mods to Skyrim I'd love that functionality with Oblivion as well.

 

So is it do-able? I haven't found any threads on it yet. How is it done? Much different than using it with Skyrim?

 

Any info to get me rolling along will be greatly appreciated.

Posted

So I just watched a video tutorial on YouTube and it seems pretty straightforward at this point.

 

What kind of issues did you have with the script extender and how did you fix it? Just install it directly into the root folder manually?

Posted

Never worked with Skyirm's MO. Couldn't figure out the scripts and such to launch Oblivion properly where OBSE worked at the same time. I am sure there is a way but the web is full of crap and confusion and many doing it and only later  having it not work. No solid way to get it to work. It does seam to work with the disk version (non Steam one). I finally gave up and went and fooled around with other stuff.

 

Edit:

I too would love to get this up and running as well reliably. I don't care if I need to use OBMM or WyreBashh or whatever.. all MO users understand that they can use those tools through MO and then deal with the files later. No problems. Easy Peasy. Use the correct tool for the job however got to get OBMM to work properly..

Posted

The newest MO on the Oblivion side of Nexus is 0.9.3 so I'll try that one and see what I can come up with.

I thought MO supported that game regardless of which "side" That is very old version.

 

If you can solve this problem I will be very happy. You stated a video from Youtube. Do you have the link? Can you place it here for us to see?

Posted

For some crazy reason I can NOT make a game save. Not even in the original location (documents/my games/Oblivion). I even made that folder and a /Saves/ folder inside it, but no dice. Any ideas, people?


Posted

OP:

My guide with Oblivion (Morroblivion) and using MO will be released in a week or so. If you can be patient, I'll be walking you through everything you need to know step by step :)

EDIT: We will be using MO 1.3.8, so go ahead and get it :)

Posted

I already got it! LOL But I don't know about waiting a week.

 

As it stands, even playing straight up vanilla, it won't make saves. AT ALL. And MO won't do automatic archive invalidation. Not even sure that OBSE is launching properly, with or without MO. But straight vanilla can launch and play.

Posted

I already got it! LOL But I don't know about waiting a week.

 

As it stands, even playing straight up vanilla, it won't make saves. AT ALL. And MO won't do automatic archive invalidation. Not even sure that OBSE is launching properly, with or without MO. But straight vanilla can launch and play.

 

Yeah there are a bunch of special steps you have to go through with MO, unfortunately. I haven't even gotten that far in the guide, yet. 

 

However, seeing this thread, I've made the decision to put debugging my Fallout TTW guide on hold until I finish the Oblivion/MO/Morroblivion guide. So it shouldn't take me long to get it out for you <3 couple of days, tops.

Posted

You know, that would be awesome. I could always go with NMM/OBMM and manual installs (like I did before), but I really, really don't want to play without MO anymore. It's been a real godsend for Skyrim and I SOOOoooo want that with Oblivion and FONV (that will be the next fresh install).

 

Any idea on the game saves issue, though? That's really eating at me.

Posted

You know, that would be awesome. I could always go with NMM/OBMM and manual installs (like I did before), but I really, really don't want to play without MO anymore. It's been a real godsend for Skyrim and I SOOOoooo want that with Oblivion and FONV (that will be the next fresh install).

 

Any idea on the game saves issue, though? That's really eating at me.

 

Well we will be using a combination of MO and WB, similar to my TTW guide where we use MO/FOMM

Posted

Don't grab too many. If you want to get a jump, look through DMRA conversions. That's the body I'm going to be using. And Qarl's Texture pack.

Posted

Ahhh, screw it. Now it won't even launch anymore. Man, what a pain in the ass. :lol:

What is the exact file path for Oblivion game saves? I've tried making my own folders because it didn't make its own on the first launch (thought it was supposed to). Not working.

Posted

@gvman3670

 

Save files get saved to computer/(C:)/users/whatever you put for name(it's the one with the lock on it not the public one)/My Documents/My Games/Oblivion/Saves this is also where your ini file and some other things are placed at this is also the folder path to where your save files go for skyrim and fallout games as well.

Posted

Yup, that's what I thought. I made the folders myself. The ini file was added to the my games/Oblivion folder but there's nothing being added to the saves folder in there. Nothing at all. And I can't figure out why.

Posted

I tried .9.3 and now the newest one. But it wasn't adding anything to /Saves/ even in pure vanilla form. So I don't know what the hell the issue could be.

Posted

I do now, but the game won't launch. I try the Steam loader and it just sits there forever without the game starting so I'm pretty sure there are no local saves yet. ;)

 

Yeah, I just looked and there are no saves in there either.

Posted

OK, the saves and launch issues are done. It was a sync problem. A computer restart and I synced up with Steam now all is good. Even got my old saves back. It seems to launch fine with OBSE and not sure if the unofficial patches in MO are working or not. Now way to really tell.

 

Now I'll just wait for your guide on MO/Oblivion, Anatriax, then go from there. I am itching to fix my old character, though, because she has ugly undies on and has the moth priest hairdo and blindfold. YUCK!! :lol:

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...