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what happens when ugrids is 3


tayelion

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Posted

What are the benefits and detriments of setting ugrids to 3? I kinda want to speed everything up a bit and I don't really care about graphical distance stuff, but i'm mostly unsure on what changing it will really do. I know what happens on higher ugrids settings, but has anyone had experience with setting it to 3?

Posted

It reduces the default number of cells the game loads from 5 to 3. 

Basically, it means that the engine will be loading less stuff, so performance will be "slightly" better. I've honestly not noticed much of a performance increase over 5. 

Posted

Is there any real visual change from 5 to 3? If there's not it might be worth it just for even a teeny bit of extra boost.

Posted

Oh there is a visual impact. Not as much of an impact if you use DynDOLOD.

However the performance increase is as minimal as 1% (or about 1-2 FPS) and not worth the exchange, imo

Posted

It cuts viewable objects by about 30% of the vanilla distance. (uGrids 5 is default) 

There are some other changes you can make if you want to increase performance, besides uGrids.

Posted

It reduces the default number of cells the game loads from 5 to 3. 

 

Basically, it means that the engine will be loading less stuff, so performance will be "slightly" better. I've honestly not noticed much of a performance increase over 5. 

 

Would it theoretically help if  you're running lots of mods that scan for NPCs (like Aroused, SOS etc)?

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