FuzzyDuck Posted August 3, 2015 Posted August 3, 2015 Hail everyone, just wanted to know this, there is actually any guide, that i could not find, that lists the esps that are "ok" to be merged using the Tes5Merge Script?
Anatriax Posted August 3, 2015 Posted August 3, 2015 I don't think you can merge many of the SexLab mods at all, as they all require either scripting or have MCM control.
Guest Posted August 3, 2015 Posted August 3, 2015 I confirm that is not possible to merge SexLab related mods together. All of them are using scripts ('cause SexLab is a scripted framework.) You can "merge" the multiple items of the same mod. For example Zaz Anims and patches. Or SexLab 1.6 and SexLab creatures patch. But you cannot merge Zaz and SexLab together or SD+ or any other mod.
yatol Posted August 3, 2015 Posted August 3, 2015 But you cannot merge Zaz and SexLab together or SD+ or any other mod. merging them isn't different from others esp problem are updates, or future mods that will have that esp or this one has master didn't put anything in sexlab or creature esm because of that the only mod i use that have zaz as master is dibella sister, so i put it there with it if the others mods that have zaz as master get an update, this isn't a problem, since i don't use them
Guest Posted August 3, 2015 Posted August 3, 2015 But you cannot merge Zaz and SexLab together or SD+ or any other mod. merging them isn't different from others esp problem are updates, or future mods that will have that esp or this one has master didn't put anything in sexlab or creature esm because of that the only mod i use that have zaz as master is dibella sister, so i put it there with it if the others mods that have zaz as master get an update, this isn't a problem, since i don't use them It can be a problem in case the same ID is used in both mods. If the mods are separated the first two hexadecimal number (the load order) makes them unique. But when you merge them with TES5Edit you may have conflicts. I do not recommend to merge frameworks. (Zaz and SexLab, et similia.)
FuzzyDuck Posted August 4, 2015 Author Posted August 4, 2015 Hmmm I understand =\Sad sad, i'm allmost on the 255 limit with a big pile of allready merged stuffs from STEP and SRLD patchs =ZGonna see of removing some stuff to open space for some.. spicier mods Thx for the answers ppl ;3
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