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Texture blending tool not working for my character's hands


Kernel39

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Posted

I used Caliente's texture blending tool which fixed the color variation for my characters head and feet, but I can't seem to get it to work with my character's hands.

 

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Posted

If you go to the "body/feet" set and and look under body options there should be one called "CBBEv_2_BodyWristAnkleBlend.png." Try blending that.

 

I'm not using CBBE I'm using UNP

Posted

 

If you go to the "body/feet" set and and look under body options there should be one called "CBBEv_2_BodyWristAnkleBlend.png." Try blending that.

 

I'm not using CBBE I'm using UNP

 

There isn't something similar for UNP?

Posted

I have to ask, which UNP variety are you using?

 

I ask because some of the do NOT have hands and feet meshes added to them so they require Dimonized UNP to be installed first then overwritten by the new body mesh so they'll have hands and feet to apply the new textures to. Is this true in your case? Did you get something UNP Skinny and not first install Dim UNP?

 

You can also, and it's what I'd do, install Better Hand Meshes for UNP and Feminine Feet Redone (or whatever it's called now). This will also give you a proper mesh for the textures to use.

 

I say this because if you have feet that aren't getting covered by the body textures it's almost always because you don't have a new foot mesh installed and the textures aren't applying to the vanilla feet (and the same goes for hands).

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