Kernel39 Posted August 2, 2015 Posted August 2, 2015 I used Caliente's texture blending tool which fixed the color variation for my characters head and feet, but I can't seem to get it to work with my character's hands.
gelgaroth Posted August 2, 2015 Posted August 2, 2015 If you go to the "body/feet" set and and look under body options there should be one called "CBBEv_2_BodyWristAnkleBlend.png." Try blending that.
Kernel39 Posted August 2, 2015 Author Posted August 2, 2015 If you go to the "body/feet" set and and look under body options there should be one called "CBBEv_2_BodyWristAnkleBlend.png." Try blending that. I'm not using CBBE I'm using UNP
gelgaroth Posted August 2, 2015 Posted August 2, 2015 If you go to the "body/feet" set and and look under body options there should be one called "CBBEv_2_BodyWristAnkleBlend.png." Try blending that. I'm not using CBBE I'm using UNP There isn't something similar for UNP?
gvman3670 Posted August 2, 2015 Posted August 2, 2015 I have to ask, which UNP variety are you using? I ask because some of the do NOT have hands and feet meshes added to them so they require Dimonized UNP to be installed first then overwritten by the new body mesh so they'll have hands and feet to apply the new textures to. Is this true in your case? Did you get something UNP Skinny and not first install Dim UNP? You can also, and it's what I'd do, install Better Hand Meshes for UNP and Feminine Feet Redone (or whatever it's called now). This will also give you a proper mesh for the textures to use. I say this because if you have feet that aren't getting covered by the body textures it's almost always because you don't have a new foot mesh installed and the textures aren't applying to the vanilla feet (and the same goes for hands).
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