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Three Bugs frustrating me.


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Posted

So no Crashing this time But There are three issues that are getting on me nerves. 

 

1. Proventus Won't sell me Breeze home. - I have finished the Main quest up to Meeting the Greybeards. I waited till his 'operating hours' several times. No dialogue for selling me Breeze home. 

 

2. Amorous Adventure bug or Brawl Bug? - Najda Stonefist I think, one of the Companions when I brawl with her as part of the quest I get one or two hits then it resets like we never brawled or spoke. I got the Brawl Bug CE patch/mod didn't work. 

 

3. Jarl of Falkreath has no dialogue options. Siddgar. I walk into his Longhouse to talk to him, he's having a convo with his High Elf Steward (which is stuck in a loop.) And won't give me any Dialogue options aside from the ones added by Sexlab Romance. I got the letter to talk to him for Hearthfire still nothing. 

 

Load order 

 

 

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
hdtHighHeel.esm
Lanterns Of Skyrim - All In One - Main.esm
ApachiiHair.esm
ApachiiHairFemales.esm
RSkyrimChildren.esm
SexLab.esm
ZaZAnimationPack.esm
Schlongs of Skyrim - Core.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
SharedSeranaDialogue.esm
soulgem-oven.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Pureweather.esp
RelightingSkyrim.esp
RelightingSkyrim_DB.esp
JKs Skyrim.esp
RelightingSkyrim_DG.esp
fallentreebridges.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Wyrmstooth.esp
RealisticWaterTwo - Waves - Falskaar.esp
RealisticWaterTwo - Falskaar.esp
Falskaar - Hearthfire Patch.esp
Vivid Landscapes.esp
Better Dynamic Snow.esp
TrueStorms.esp
TrueStorms-PureWeather.esp
Supreme Storms.esp
TrueStorms-SupremeStorms-Vanilla.esp
mintylightningmod.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
Supreme Fog.esp
DynDOLOD.esp
RaceMenu.esp
RaceMenuPlugin.esp
dD - Realistic Ragdoll Force - Reduced.esp
RaceMenuPluginXPMSE.esp
SOSRaceMenu.esp
RaceMenuMorphsCBBE.esp
12FemaleBrows.esp
SGEyebrows.esp
Remodeled Armor - Underwear.esp
Remodeled Armor - Vanilla Replacer.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
SkyUI.esp
zdd.esp
HorrifiedFemalePrisons.esp
PerkusMaximus_Master.esp
PerkusMaximus_Warrior.esp
PerMa Fixes.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Mage.esp
PerkusMaximus_Thief.esp
aMidianBorn_ContentAddon.esp
ethereal_elven_overhaul.esp
Civil War Overhaul.esp
MoonAndStar_MAS.esp
Marriable Serana.esp
Captured Dreams.esp
Holidays.esp
RealisticWaterTwo - Legendary.esp
CinematicFireFX.esp
Cloaks.esp
RelightingSkyrim_HF.esp
SMIM-Merged-All.esp
Skyrim Flora Overhaul.esp
Verdant - A Skyrim Grass Plugin.esp
Chesko_Frostfall.esp
Brawl Bugs CE.esp
SexLab-AmorousAdventures.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
Morning Fogs.esp
SpousesEnhanced.esp
SexLabDefeat.esp
The Paarthurnax Dilemma.esp
Argonian Access.esp
iNeed.esp
DragonboneBarbarianArmor.esp
RosaFollower.esp
FalskaarFastTravel.esp
SFO - Dragonborn.esp
Real Clouds.esp
FNISspells.esp
TrissArmorRetextured.esp
Imperious - Races of Skyrim.esp
Imperious - PerMa Compatibility Patch.esp
Imperious - EEO Compatibility Patch.esp
Dual Sheath Redux.esp
AK_RM_PubicStyles_All_In_One.esp
DVA - Dynamic Vampire Appearance.esp
zzEstrus.esp
RSChildren - Complete.esp
RSChildren_PatchUSKP.esp
WetandCold.esp
WetandCold - Ashes.esp
TwoRings.esp
DeadlyDragons.esp
Better Vampires.esp
Cloaks - Dawnguard.esp
BTRH_Waifu.esp
Predator Vision.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Regular Addon.esp
SOS Equipable Schlong.esp
NonSexLabAnimationPack.esp
SexLabDangerousNights2.esp
Devious Deviants.esp
NusbieVoices.esp
SexLab Romance.esp
PerMa_Survivalism.esp
BloodmoonRising.esp
Brevi_MoonlightTalesEssentials.esp
SpousesEnhanced_Serana.esp
PerMa_USKP master patch.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Wyrmstooth - PerMa Patch.esp
PerMa-Content Addon Patch.esp
PerMa Weaponry Fillout.esp
display-model.esp
Gwelda Red Riding Hood.esp
Merta Assassin Armor.esp
Merta Assassin Tattoos.esp
Merta Black Rose Armor.esp
Alternate Start - Live Another Life.esp
Alternate Start - Live A Deviant Life.esp
Bashed Patch, 0.esp
PatchusMaximus.esp
Dual Sheath Redux Patch.esp

 
Skyrim Ini 
 

 
;EWIs High SkyrimPrefs and inis v09
;adjusted for RealVision ENB by SkyrimTuner
********
[General]
sLanguage=ENGLISH
uGridsToLoad=5                                       ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin).       
sIntroSequence=DISABLED.BIK                          ; <--- disables the intro sequence for a faster startup.
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bSelectivePurgeUnusedOnFastTravel=1 
uStaticNeverFade=1
bUseHardDriveCache=0
fFlickeringLightDistance=8192                        ; <--- helps prevent lighting pop-in.
------
[backgroundLoad]
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
------
[Display]
fDefaultWorldFOV=80                                 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.                      
fDefault1stPersonFOV=80
fSunShadowUpdateTime=0.25                            ; <--- Transition time of sun-shadow movement
fSunUpdateThreshold=1.5                              ; <--- Time between sun-shadow movement
fShadowLODMaxStartFade=500.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3000.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=0                                   ; <--- Set to 1 if you don't use ENB.
fDecalLifetime=256.5000
iAdapter=0                                           ; <--- for smoothed camera movement, 0 fixes some mouse lags.
iPresentInterval=1                                   ; <--- must be set to 1 or enb's vsync will not work.
bShadowsOnGrass=1
------
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
------
[Grass]
iGrassCellRadius=2
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=0
iMaxGrassTypesPerTexure=15                           ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8. for Tamriel Reloaded Grass - Plants set it to 15.
iMinGrassSize=70                                   ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance.
------
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
------
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
------
[Actor]
fVisibleNavmeshMoveDist=12288.0000                  ; <--- allows arrow to hit objects as far as the appear to fly.
------
[Papyrus]
fUpdateBudgetMS=1.2                                 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max).
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
------
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=0
bReflectLODTrees=1
------ 
[Trees]
bForceFullDetail=1
------
[TerrainManager]
bKeepLowDetailTerrain=0
------
[Controls]
bMouseAcceleration=0
------
[saveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
------
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
------
[interface]
bShowTutorials=0
fBookOpenTime=700.0000
------
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000

 
Skyrim Prefs 
 

;EWIs High SkyrimPrefs and inis v09
;adjusted for RealVision ENB by SkyrimTuner
********
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=80                               ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.
------
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
------
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3500.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
fGamma=1.2400                                ; <--- Change if your ENB preset wants a different value (RealVision ENB).
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fDecalLODFadeEnd=0.2100
fDecalLODFadeStart=0.3100
iActorShadowCountInt=6
iActorShadowCountExt=6
fSpecularLODStartFade=1000
fShadowLODStartFade=200.0000
fLightLODStartFade=2500
bTransparencyMultisampling=0                 ; <--- Set to 1 if you don't use ENB or EnableTransparencyAA in enblocal.
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=4
bTreesReceiveShadows=1                        :<--- enables shadow rendering on trees (minimal performance impact).
bDrawLandShadows=1                            ;<--- enables shadow rendering on land  (minimal performance impact).
bDrawShadows=1                                ;<--- enables shadow rendering (minimal performance impact).
bDeferredShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
fTreesMidLODSwitchDist=100000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 960"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
bFloatPointRenderTarget=1                     ; <--- Set to 0 if you don't use ENB.
iScreenShotIndex=0
iAdapter=0
iPresentInterval=1
bShadowsOnGrass=1
------
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=9000
fGrassMaxStartFadeDistance=9000.0000          ; <--- Can be set up to 20000 but probably not worth it.
fGrassMinStartFadeDistance=400.0000
------
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
------
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2                                  ; <--- Change to your preferred game difficulty. 0 (Novice), 1 (Apprentice), 2 (Adept), 3 (Expert), 4 (Master), 5 (Legendary)
------
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
------
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0                            ; <--- disable mouse acceleration.
bUseKinect=0
------
[Particles]
iMaxDesired=750                                 ; <--- if you use the CoT Weather patch increase [Particles] to iMaxDesired=1750 for fog effects.
------
[saveGame]
fAutosaveEveryXMins=10.0000
------
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
------
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
------
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
------
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
------
[Trees]
bUseMultiThreadedTrees=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
------
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
------
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
fLODFadeOutMultSkyCell=1.0000
------
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
------
[blurShader]
bUseBlurShader=0
------
[blurShaderHDR]
bDoHighDynamicRange=1
------
[Water]
iWaterReflectHeight=512                         ; <--- change Height and Width to 1024 for higher Water Reflection Resolution. (performance impact).
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 
EnB Local

 
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9injFX.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=4096 
EnableCompression=true
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=4
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//insert
KeyScreenshot=45
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreInventory=true
FixSsaoHairTransparency=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=true
FixLag=false
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
Enb series 

 
GLOBAL]
UseEffect=true
 
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableLens=false
EnableAdaptation=true
EnableDepthOfField=true
EnableAmbientOcclusion=false
EnableDetailedShadow=true
EnableSunRays=true
EnableSunGlare=true
EnableSkyLighting=true
EnableImageBasedLighting=true
EnableReflection=false
EnableSoftParticles=true
EnableParticleLights=true
EnableSubSurfaceScattering=true
EnableWater=true
EnableUnderwater=true
EnableCloudShadows=false
EnableVolumetricRays=true
EnableProceduralSun=true
EnableMist=true
 
[colorCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0
UseProceduralCorrection=false
 
[WEATHER]
EnableMultipleWeathers=false
 
[TIMEOFDAY]
Enable=true
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0
 
[NIGHTDAY]
DetectorOldVersion=false
DetectorDefaultDay=false
DetectorLevelDay=0.4875
DetectorLevelNight=0.1875
DetectorLevelCurve=2.25
 
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=0.0
AdaptationTime=0.0
AdaptationMin=0.5
AdaptationMax=0.5
 
[bLOOM]
IgnoreWeatherSystem=false
Quality=0
AmountSunrise=1.8
AmountDay=1.8
AmountSunset=1.8
AmountNight=1.8
AmountInteriorDay=1.8
AmountInteriorNight=1.8
BlueShiftAmountSunrise=1.25
BlueShiftAmountDay=2.0
BlueShiftAmountSunset=1.25
BlueShiftAmountNight=0.5
BlueShiftAmountInteriorDay=0.5
BlueShiftAmountInteriorNight=0.5
 
[LENS]
IgnoreWeatherSystem=false
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
 
[sSAO_SSIL]
EnableSupersampling=true
UseIndirectLighting=true
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
UseAmbientIndirectLighting=true
SamplingQuality=0
SamplingPrecision=0
SamplingRange=0.20
FadeFogRange=0.4
SizeScale=0.5
SourceTexturesScale=0.5
EnableComplexFilter=true
FilterQuality=0
FilterType=2
AOAmount=5.0
AOAmountInterior=3.333334
ILAmount=1.5
ILAmountInterior=1.5
AOIntensity=0.2
AOIntensityInterior=0.2
AOType=2
ILType=0
AOMixingType=2
AOMixingTypeInterior=2
EnableDenoiser=true
 
[sKYLIGHTING]
IgnoreWeatherSystem=false
Quality=0
FilterQuality=0
AmbientMinLevelSunrise=0.7875
AmbientMinLevelDay=0.7875
AmbientMinLevelSunset=0.7875
AmbientMinLevelNight=0.7875
AmbientMinLevelInteriorDay=0.7875
AmbientMinLevelInteriorNight=0.7875
 
[ENVIRONMENT]
IgnoreWeatherSystem=false
DirectLightingIntensitySunrise=1.4
DirectLightingIntensityDay=1.8
DirectLightingIntensitySunset=1.4
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.8
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.25
DirectLightingCurveInteriorNight=1.25
DirectLightingDesaturationSunrise=0.125
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.125
DirectLightingDesaturationNight=0.25
DirectLightingDesaturationInteriorDay=0.125
DirectLightingDesaturationInteriorNight=0.125
 
SpecularAmountMultiplierSunrise=1.5
SpecularAmountMultiplierDay=1.5
SpecularAmountMultiplierSunset=1.5
SpecularAmountMultiplierNight=1.5
SpecularAmountMultiplierInteriorDay=1.5
SpecularAmountMultiplierInteriorNight=1.5
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
 
AmbientLightingIntensitySunrise=1.25
AmbientLightingIntensityDay=1.5
AmbientLightingIntensitySunset=1.25
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveSunrise=0.6875
AmbientLightingCurveDay=0.25
AmbientLightingCurveSunset=0.6875
AmbientLightingCurveNight=1.125
AmbientLightingCurveInteriorDay=1.125
AmbientLightingCurveInteriorNight=1.125
AmbientLightingDesaturationSunrise=0.125
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.125
AmbientLightingDesaturationNight=0.25
AmbientLightingDesaturationInteriorDay=0.25
AmbientLightingDesaturationInteriorNight=0.25
 
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=0, 0, 1
AmbientColorFilterTopSunset=0, 0, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 0, 0
AmbientColorFilterBottomSunset=1, 0, 0
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
 
PointLightingIntensitySunrise=1.125
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.125
PointLightingIntensityNight=1.25
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveSunrise=1.2
PointLightingCurveDay=1.125
PointLightingCurveSunset=1.2
PointLightingCurveNight=1.275
PointLightingCurveInteriorDay=1.125
PointLightingCurveInteriorNight=1.125
PointLightingDesaturationSunrise=0.0625
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0625
PointLightingDesaturationNight=0.125
PointLightingDesaturationInteriorDay=0.125
PointLightingDesaturationInteriorNight=0.125
 
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=0.25
ParticleLightsIntensityInteriorNight=0.25
 
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=0.75
FogColorMultiplierInteriorDay=0.5
FogColorMultiplierInteriorNight=0.5
FogColorCurveSunrise=0.85
FogColorCurveDay=0.7
FogColorCurveSunset=0.85
FogColorCurveNight=1.0
FogColorCurveInteriorDay=0.85
FogColorCurveInteriorNight=0.85
 
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
 
[sKY]
IgnoreWeatherSystem=false
Enable=true
DisableWrongSkyMath=true
 
StarsIntensity=2.25
StarsCurve=1.0
 
AuroraBorealisIntensity=0.875
AuroraBorealisCurve=0.875
 
CloudsIntensitySunrise=1.378125
CloudsIntensityDay=1.8375
CloudsIntensitySunset=1.378125
CloudsIntensityNight=0.91875
CloudsIntensityInteriorDay=1.8375
CloudsIntensityInteriorNight=0.91875
CloudsCurveSunrise=1.25
CloudsCurveDay=1.25
CloudsCurveSunset=1.25
CloudsCurveNight=1.25
CloudsCurveInteriorDay=1.25
CloudsCurveInteriorNight=1.25
CloudsDesaturationSunrise=0.125
CloudsDesaturationDay=0.25
CloudsDesaturationSunset=0.125
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.125
CloudsDesaturationInteriorNight=0.125
 
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
 
CloudsEdgeClamp=1.0
CloudsEdgeIntensity=80.0
CloudsEdgeFadeRange=1.0
CloudsEdgeMoonMultiplier=4.0
 
GradientIntensitySunrise=2.72625
GradientIntensityDay=3.2715
GradientIntensitySunset=2.72625
GradientIntensityNight=2.181
GradientIntensityInteriorDay=3.2715
GradientIntensityInteriorNight=2.181
 
GradientDesaturationSunrise=0.55
GradientDesaturationDay=0.55
GradientDesaturationSunset=0.55
GradientDesaturationNight=0.55
GradientDesaturationInteriorDay=0.55
GradientDesaturationInteriorNight=0.55
 
GradientTopIntensitySunrise=1.25
GradientTopIntensityDay=1.25
GradientTopIntensitySunset=1.25
GradientTopIntensityNight=0.8
GradientTopIntensityInteriorDay=1.25
GradientTopIntensityInteriorNight=0.8
GradientTopCurveSunrise=1.368
GradientTopCurveDay=1.581
GradientTopCurveSunset=1.368
GradientTopCurveNight=1.155
GradientTopCurveInteriorDay=1.581
GradientTopCurveInteriorNight=1.155
 
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=0.8
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=0.8
GradientMiddleCurveSunrise=1.51175
GradientMiddleCurveDay=1.901
GradientMiddleCurveSunset=1.51175
GradientMiddleCurveNight=1.1225
GradientMiddleCurveInteriorDay=1.901
GradientMiddleCurveInteriorNight=1.1225
 
GradientHorizonIntensitySunrise=1.1
GradientHorizonIntensityDay=1.1
GradientHorizonIntensitySunset=1.1
GradientHorizonIntensityNight=1.1
GradientHorizonIntensityInteriorDay=1.1
GradientHorizonIntensityInteriorNight=1.1
GradientHorizonCurveSunrise=1.4955
GradientHorizonCurveDay=1.901
GradientHorizonCurveSunset=1.4955
GradientHorizonCurveNight=1.09
GradientHorizonCurveInteriorDay=1.901
GradientHorizonCurveInteriorNight=1.09
 
SunIntensitySunrise=1.25
SunIntensityDay=1.25
SunIntensitySunset=1.25
SunIntensityNight=0.0
SunIntensityInteriorDay=1.25
SunIntensityInteriorNight=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
 
SunGlowIntensitySunrise=5.0
SunGlowIntensityDay=5.0
SunGlowIntensitySunset=5.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=5.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.25
SunGlowHazinessDay=0.25
SunGlowHazinessSunset=0.25
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.25
SunGlowHazinessInteriorNight=0.0
 
SunCoronaIntensity=0.0
SunCoronaCurve=10.0
SunCoronaDesaturation=0.0
 
MoonIntensitySunrise=0.75
MoonIntensityDay=0.0
MoonIntensitySunset=0.75
MoonIntensityNight=1.5
MoonIntensityInteriorDay=0.0
MoonIntensityInteriorNight=0.75
MoonCurveSunrise=1.0
MoonCurveDay=0.1
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=0.1
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.3
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.3
MoonDesaturationNight=0.3
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.3
 
[OBJECT]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=4.9875
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerSunset=4.9875
SubSurfaceScatteringPowerNight=8.0
SubSurfaceScatteringPowerInteriorDay=8.0
SubSurfaceScatteringPowerInteriorNight=8.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
 
[VEGETATION]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=0.35625
SubSurfaceScatteringMultiplierDay=0.475
SubSurfaceScatteringMultiplierSunset=0.35625
SubSurfaceScatteringMultiplierNight=0.2375
SubSurfaceScatteringMultiplierInteriorDay=0.2375
SubSurfaceScatteringMultiplierInteriorNight=0.2375
SubSurfaceScatteringPowerSunrise=4.9875
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerSunset=4.9875
SubSurfaceScatteringPowerNight=8.0
SubSurfaceScatteringPowerInteriorDay=8.0
SubSurfaceScatteringPowerInteriorNight=8.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
 
[EYES]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierSunrise=0.35625
SubSurfaceScatteringMultiplierDay=0.475
SubSurfaceScatteringMultiplierSunset=0.35625
SubSurfaceScatteringMultiplierNight=0.2375
SubSurfaceScatteringMultiplierInteriorDay=0.2375
SubSurfaceScatteringMultiplierInteriorNight=0.2375
SubSurfaceScatteringPowerSunrise=4.9875
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerSunset=4.9875
SubSurfaceScatteringPowerNight=8.0
SubSurfaceScatteringPowerInteriorDay=8.0
SubSurfaceScatteringPowerInteriorNight=8.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
 
[LIGHTSPRITE]
IgnoreWeatherSystem=false
IntensitySunrise=0.5
IntensityDay=0.5
IntensitySunset=0.5
IntensityNight=0.5
IntensityInteriorDay=0.5
IntensityInteriorNight=0.5
CurveSunrise=1.125
CurveDay=0.75
CurveSunset=1.125
CurveNight=1.5
CurveInteriorDay=0.875
CurveInteriorNight=0.875
 
[WINDOWLIGHT]
IgnoreWeatherSystem=false
IntensitySunrise=2.0
IntensityDay=1.6
IntensitySunset=2.0
IntensityNight=2.4
IntensityInteriorDay=2.0
IntensityInteriorNight=1.6
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
 
[VOLUMETRICFOG]
IgnoreWeatherSystem=false
EnableShadows=true
IntensitySunrise=1.15625
IntensityDay=1.3875
IntensitySunset=1.15625
IntensityNight=0.925
IntensityInteriorDay=0.4625
IntensityInteriorNight=0.4625
CurveSunrise=0.8125
CurveDay=0.7
CurveSunset=0.8125
CurveNight=0.925
CurveInteriorDay=0.925
CurveInteriorNight=0.925
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
 
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
 
[FIRE]
IgnoreWeatherSystem=false
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.125
CurveDay=0.75
CurveSunset=1.125
CurveNight=1.5
CurveInteriorDay=0.875
CurveInteriorNight=0.875
AdditiveBlending=true
 
[PARTICLE]
IgnoreWeatherSystem=false
IntensitySunrise=1.125
IntensityDay=1.5
IntensitySunset=1.125
IntensityNight=0.75
IntensityInteriorDay=1.125
IntensityInteriorNight=1.125
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
 
[DEPTHOFFIELD]
IgnoreWeatherSystem=false
Quality=0
FadeTime=0.1
 
[sHADOW]
IgnoreWeatherSystem=false
ShadowCastersFix=false
UseBilateralShadowFilter=false
ShadowQualityFix=true
DetailedShadowQuality=0
ShadowFilterQuality=0
ShadowBlurRange=2.0
ShadowBlurRangeInterior=2.0
 
[RAYS]
IgnoreWeatherSystem=false
SunRaysMultiplierSunrise=0.1875
SunRaysMultiplierDay=0.375
SunRaysMultiplierSunset=0.1875
SunRaysMultiplierNight=0.0
SunRaysMultiplierInteriorDay=0.375
SunRaysMultiplierInteriorNight=0.0
 
[REFLECTION]
IgnoreWeatherSystem=false
Quality=0
FilterQuality=0
FilterBluriness=0.15
SizeScale=0.75
SourceTexturesScale=0.75
Amount=0.75
Power=1.0
GlosinessMin=0.0
GlosinessMax=1.0
EnableDenoiser=true
DenoiserType=4
EnableSupersampling=true
ExteriorEnable=true
InteriorEnable=true
AmountInterior=1.0
PowerInterior=1.0
 
[iMAGEBASEDLIGHTING]
IgnoreWeatherSystem=false
AdditiveAmountSunrise=0.1
AdditiveAmountDay=0.1
AdditiveAmountSunset=0.1
AdditiveAmountNight=0.1
AdditiveAmountInteriorDay=0.1
AdditiveAmountInteriorNight=0.1
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.5
ReflectiveAmountDay=0.5
ReflectiveAmountSunset=0.5
ReflectiveAmountNight=0.5
ReflectiveAmountInteriorDay=0.5
ReflectiveAmountInteriorNight=0.5
 
[RAIN]
IgnoreWeatherSystem=false
Enable=false
EnableAntialiasing=false
EnableSupersampling=true
MotionStretch=0.675
MotionTransparency=0.675
 
[sUBSURFACESCATTERING]
IgnoreWeatherSystem=false
EnableTextureAlpha=true
Quality=0
Radius=10.0
Amount=0.5
EpidermalAmount=5.0
SubdermalAmount=5.0
EpidermalDiffuseSaturation=-0.5
SubdermalDiffuseSaturation=-1.0
EpidermalMix=0.25
SubdermalMix=0.25
SubdermalTranslucency=1.0
SubdermalPhase=0.0
 
[WATER]
IgnoreWeatherSystem=false
EnablePreCache=true
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableShadow=true
EnableVolumetricShadow=true
EnableLighting=true
EnableSelfReflection=true
EnableDisplacement=true
DisplacementQuality=0
DisplacementFilterQuality=0
ShadowQuality=0
EnableShadowNoise=false
ReflectionAmount=1.0
FrennelMultiplier=1.0
FrennelMin=0.0
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=1.666667
SunSpecularMultiplier=1.0
SunScatteringMultiplier=1.0
SunLightingMultiplier=0.3
WetMultiplier=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
Muddiness=0.5
 
[uNDERWATER]
IgnoreWeatherSystem=false
EnableDispersion=true
EnableParallax=true
EnableDisplacement=true
EnableSilhouette=true
EnableBlurring=true
EnableReflection=true
EnableShadow=true
ShadowQuality=0
DispersionAmount=1.0
ReflectionAmount=1.0
TransparencyFade=1.0
TransparencyCurve=1.0
DeepnessFade=2.0
DeepnessDarkening=0.5
TintAmount=4.0
TintFade=2.0
SunScatteringMultiplier=0.5
 
[CLOUDSHADOWS]
IgnoreWeatherSystem=false
EnableAtNight=true
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
 
[VOLUMETRICRAYS]
IgnoreWeatherSystem=false
Quality=0
IntensitySunrise=0.25
IntensityDay=5.0
IntensitySunset=0.25
IntensityNight=0.25
IntensityInteriorDay=5.0
IntensityInteriorNight=0.25
DensitySunrise=10.0
DensityDay=10.0
DensitySunset=10.0
DensityNight=10.0
DensityInteriorDay=10.0
DensityInteriorNight=10.0
SkyColorAmountSunrise=1.0
SkyColorAmountDay=1.0
SkyColorAmountSunset=1.0
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
 
[PROCEDURALSUN]
IgnoreWeatherSystem=false
Size=1.0
EdgeSoftness=1.0
GlowIntensitySunrise=1.0
GlowIntensityDay=1.0
GlowIntensitySunset=1.0
GlowIntensityNight=1.0
GlowIntensityInteriorDay=1.0
GlowIntensityInteriorNight=1.0
GlowCurveSunrise=1.0
GlowCurveDay=1.0
GlowCurveSunset=1.0
GlowCurveNight=1.0
GlowCurveInteriorDay=1.0
GlowCurveInteriorNight=1.0
 
[MIST]
IgnoreWeatherSystem=false
EnableAnchors=true
ColorFromEnvironmentFog=0.125
SkyLightingAmountSunrise=1.25
SkyLightingAmountDay=1.25
SkyLightingAmountSunset=1.25
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.25
SkyLightingAmountInteriorNight=1.0
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
 
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
 
DensitySunrise=1.25
DensityDay=1.25
DensitySunset=1.25
DensityNight=1.25
DensityInteriorDay=1.25
DensityInteriorNight=1.25
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=0.0
ExponentialFadeDay=0.0
ExponentialFadeSunset=0.0
ExponentialFadeNight=0.0
ExponentialFadeInteriorDay=0.0
ExponentialFadeInteriorNight=0.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0

 
I would really like to not re-install again. 
 

 

Posted

Not yet. I did do a few bug fixes aside from the Brawl Patch thing. I'll roll a new character and get them up to the same point in the main quest to see if I can buy Breezehome. 

Posted

So after starting a new game and getting to the point where you can buy breeze home....I was able to purchase it. The only difference between the new game and the other save is instead of Ralof I rescued Hadvar. So is it some kind of bug that marks me as storm cloak for imperial cities?

 

Not sure about the other two bugs yet.

Posted

So after starting a new game and getting to the point where you can buy breeze home....I was able to purchase it. The only difference between the new game and the other save is instead of Ralof I rescued Hadvar. So is it some kind of bug that marks me as storm cloak for imperial cities?

 

Not sure about the other two bugs yet.

 

Did you add new mods to the load order mid play? I couldn't buy Breezehome before either and attributed it to that due to load order change in the save.

Posted

Sounds just like a buggy script then. When I searched for the issue it seemed to been a vanilla issue that sometimes happens. So I decided next playthrough I'd have the gold to buy Breezehome before doing the main game then saving it before turning the Dragonstone in so if it screws up I could try reloading to get the script to properly apply. I had Breezehome bought that playthrough before killing the dragon in case trying to buy it after becoming Thane might've been the issue.

Posted

Maybe there are some script bug in your previous save.

Try to clean it with Save game cleaner (you may have to disable all mods, save the game, clean it, load it again, save it, activate all mods and try to play)

Posted

Would the game even load with all mods disabled? Or are you saying load the game and then deactivate all mods while playing? 

When you disable all mods you're avoiding the problem of missing master dependancies, so it likely will load and allow you to make a new save.

 

Attempting to deactivate mods after you've loaded a save won't help, you'd just be making another save with active plugins written into it. 

Posted

Okay tried that...expect the game crashes when i try to save with all mods disabled. 

The idea with save cleaner tools is to do a surgical strike on orphaned scripts while leaving the save otherwise intact. The trouble with disabling all mods is that you end up with nothing but orphaned scripts - not sure I'd advocate that approach personally. The good old process of elimination might be time consuming but it's the only method I've ever used that's helped me get a save back on track. 

 

I'd recommend Save Game Scalpel for this sort of work, it's a little less accessible than others but it does some nifty things like doing a sweep of your script logs and applying a filter so you can zero in on likely candidates for problems. 

Posted

SGO? .....How...would that affect brawling? I mean Defeat I could see because it affects combat. But then again I did have an issue 2 installs ago where a lighting mod was causing CTD's. So what do I know? 

Posted

Okay so after using the Scalpel thing....which I don't feel at all qualified to use....Proventus still won't sell to me...maybe if I take over whiterun with the Stormcloaks....

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