Seanfall422 Posted July 28, 2015 Posted July 28, 2015 So no Crashing this time But There are three issues that are getting on me nerves. 1. Proventus Won't sell me Breeze home. - I have finished the Main quest up to Meeting the Greybeards. I waited till his 'operating hours' several times. No dialogue for selling me Breeze home. 2. Amorous Adventure bug or Brawl Bug? - Najda Stonefist I think, one of the Companions when I brawl with her as part of the quest I get one or two hits then it resets like we never brawled or spoke. I got the Brawl Bug CE patch/mod didn't work. 3. Jarl of Falkreath has no dialogue options. Siddgar. I walk into his Longhouse to talk to him, he's having a convo with his High Elf Steward (which is stuck in a loop.) And won't give me any Dialogue options aside from the ones added by Sexlab Romance. I got the letter to talk to him for Hearthfire still nothing. Load order Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Skyrim Project Optimization - Full Version.esm Falskaar.esm Wyrmstooth.esp hdtHighHeel.esm Lanterns Of Skyrim - All In One - Main.esm ApachiiHair.esm ApachiiHairFemales.esm RSkyrimChildren.esm SexLab.esm ZaZAnimationPack.esm Schlongs of Skyrim - Core.esm SexLabAroused.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm SharedSeranaDialogue.esm soulgem-oven.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Pureweather.esp RelightingSkyrim.esp RelightingSkyrim_DB.esp JKs Skyrim.esp RelightingSkyrim_DG.esp fallentreebridges.esp SkyFalls + SkyMills + DG + DB + FS + WT.esp RealisticWaterTwo.esp RealisticWaterTwo - Wyrmstooth.esp RealisticWaterTwo - Waves - Falskaar.esp RealisticWaterTwo - Falskaar.esp Falskaar - Hearthfire Patch.esp Vivid Landscapes.esp Better Dynamic Snow.esp TrueStorms.esp TrueStorms-PureWeather.esp Supreme Storms.esp TrueStorms-SupremeStorms-Vanilla.esp mintylightningmod.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Supreme Fog.esp DynDOLOD.esp RaceMenu.esp RaceMenuPlugin.esp dD - Realistic Ragdoll Force - Reduced.esp RaceMenuPluginXPMSE.esp SOSRaceMenu.esp RaceMenuMorphsCBBE.esp 12FemaleBrows.esp SGEyebrows.esp Remodeled Armor - Underwear.esp Remodeled Armor - Vanilla Replacer.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp SkyUI.esp zdd.esp HorrifiedFemalePrisons.esp PerkusMaximus_Master.esp PerkusMaximus_Warrior.esp PerMa Fixes.esp PerMa Expansion 1 - Wintermyst.esp PerkusMaximus_Mage.esp PerkusMaximus_Thief.esp aMidianBorn_ContentAddon.esp ethereal_elven_overhaul.esp Civil War Overhaul.esp MoonAndStar_MAS.esp Marriable Serana.esp Captured Dreams.esp Holidays.esp RealisticWaterTwo - Legendary.esp CinematicFireFX.esp Cloaks.esp RelightingSkyrim_HF.esp SMIM-Merged-All.esp Skyrim Flora Overhaul.esp Verdant - A Skyrim Grass Plugin.esp Chesko_Frostfall.esp Brawl Bugs CE.esp SexLab-AmorousAdventures.esp RealisticWaterTwo - Waves - Wyrmstooth.esp Morning Fogs.esp SpousesEnhanced.esp SexLabDefeat.esp The Paarthurnax Dilemma.esp Argonian Access.esp iNeed.esp DragonboneBarbarianArmor.esp RosaFollower.esp FalskaarFastTravel.esp SFO - Dragonborn.esp Real Clouds.esp FNISspells.esp TrissArmorRetextured.esp Imperious - Races of Skyrim.esp Imperious - PerMa Compatibility Patch.esp Imperious - EEO Compatibility Patch.esp Dual Sheath Redux.esp AK_RM_PubicStyles_All_In_One.esp DVA - Dynamic Vampire Appearance.esp zzEstrus.esp RSChildren - Complete.esp RSChildren_PatchUSKP.esp WetandCold.esp WetandCold - Ashes.esp TwoRings.esp DeadlyDragons.esp Better Vampires.esp Cloaks - Dawnguard.esp BTRH_Waifu.esp Predator Vision.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Regular Addon.esp SOS Equipable Schlong.esp NonSexLabAnimationPack.esp SexLabDangerousNights2.esp Devious Deviants.esp NusbieVoices.esp SexLab Romance.esp PerMa_Survivalism.esp BloodmoonRising.esp Brevi_MoonlightTalesEssentials.esp SpousesEnhanced_Serana.esp PerMa_USKP master patch.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp Wyrmstooth - PerMa Patch.esp PerMa-Content Addon Patch.esp PerMa Weaponry Fillout.esp display-model.esp Gwelda Red Riding Hood.esp Merta Assassin Armor.esp Merta Assassin Tattoos.esp Merta Black Rose Armor.esp Alternate Start - Live Another Life.esp Alternate Start - Live A Deviant Life.esp Bashed Patch, 0.esp PatchusMaximus.esp Dual Sheath Redux Patch.esp Skyrim Ini ;EWIs High SkyrimPrefs and inis v09 ;adjusted for RealVision ENB by SkyrimTuner ******** [General] sLanguage=ENGLISH uGridsToLoad=5 ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin). sIntroSequence=DISABLED.BIK ; <--- disables the intro sequence for a faster startup. bRunHighLevelProcess=1 bMultiThreadMovement=1 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bSelectivePurgeUnusedOnFastTravel=1 uStaticNeverFade=1 bUseHardDriveCache=0 fFlickeringLightDistance=8192 ; <--- helps prevent lighting pop-in. ------ [backgroundLoad] bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=1 ------ [Display] fDefaultWorldFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact. fDefault1stPersonFOV=80 fSunShadowUpdateTime=0.25 ; <--- Transition time of sun-shadow movement fSunUpdateThreshold=1.5 ; <--- Time between sun-shadow movement fShadowLODMaxStartFade=500.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3000.0 iShadowMapResolutionPrimary=4096 bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB. fDecalLifetime=256.5000 iAdapter=0 ; <--- for smoothed camera movement, 0 fixes some mouse lags. iPresentInterval=1 ; <--- must be set to 1 or enb's vsync will not work. bShadowsOnGrass=1 ------ [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 ------ [Grass] iGrassCellRadius=2 bAllowCreateGrass=1 bAllowLoadGrass=0 bGrassPointLighting=1 b30GrassVS=0 iMaxGrassTypesPerTexure=15 ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8. for Tamriel Reloaded Grass - Plants set it to 15. iMinGrassSize=70 ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance. ------ [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa ------ [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 ------ [Actor] fVisibleNavmeshMoveDist=12288.0000 ; <--- allows arrow to hit objects as far as the appear to fly. ------ [Papyrus] fUpdateBudgetMS=1.2 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max). fExtraTaskletBudgetMS=1.2 fPostLoadUpdateTimeMS=500.0 iMinMemoryPageSize=128 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=76800 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 bEnableProfiling=0 ------ [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=0 bReflectLODTrees=1 ------ [Trees] bForceFullDetail=1 ------ [TerrainManager] bKeepLowDetailTerrain=0 ------ [Controls] bMouseAcceleration=0 ------ [saveGame] bAllowProfileTransfer=1 bUseSaveGameHistory=1 ------ [Decals] bDecalMultithreaded=1 bForceAllDecals=1 ------ [interface] bShowTutorials=0 fBookOpenTime=700.0000 ------ [MapMenu] sMapCloudNIF=0 bWorldMapNoSkyDepthBlur=1 fWorldMapNearDepthBlurScale=0 fWorldMapDepthBlurScale=0 fWorldMapMaximumDepthBlur=0 fMapWorldYawRange=3600.0000 fMapWorldMaxHeight=130000.0000 fMapWorldMinHeight=5000.0000 Skyrim Prefs ;EWIs High SkyrimPrefs and inis v09 ;adjusted for RealVision ENB by SkyrimTuner ******** [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 fDefaultFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact. ------ [imagespace] bDoDepthOfField=1 iRadialBlurLevel=1 ------ [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3500.0000 fShadowDistance=8000 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=4096 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 iTexMipMapMinimum=4 iTexMipMapSkip=0 fGamma=1.2400 ; <--- Change if your ENB preset wants a different value (RealVision ENB). iShadowFilter=4 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fDecalLODFadeEnd=0.2100 fDecalLODFadeStart=0.3100 iActorShadowCountInt=6 iActorShadowCountExt=6 fSpecularLODStartFade=1000 fShadowLODStartFade=200.0000 fLightLODStartFade=2500 bTransparencyMultisampling=0 ; <--- Set to 1 if you don't use ENB or EnableTransparencyAA in enblocal. iWaterMultiSamples=0 iMultiSample=1 iShadowMode=4 bTreesReceiveShadows=1 :<--- enables shadow rendering on trees (minimal performance impact). bDrawLandShadows=1 ;<--- enables shadow rendering on land (minimal performance impact). bDrawShadows=1 ;<--- enables shadow rendering (minimal performance impact). bDeferredShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=1e+007 fMeshLODLevel1FadeDist=1e+007 fTreesMidLODSwitchDist=100000 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 sD3DDevice="NVIDIA GeForce GTX 960" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.15 iShadowMaskQuarter=4 bFloatPointRenderTarget=1 ; <--- Set to 0 if you don't use ENB. iScreenShotIndex=0 iAdapter=0 iPresentInterval=1 bShadowsOnGrass=1 ------ [Grass] b30GrassVS=0 fGrassStartFadeDistance=9000 fGrassMaxStartFadeDistance=9000.0000 ; <--- Can be set up to 20000 but probably not worth it. fGrassMinStartFadeDistance=400.0000 ------ [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 ------ [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 ; <--- Change to your preferred game difficulty. 0 (Novice), 1 (Apprentice), 2 (Adept), 3 (Expert), 4 (Master), 5 (Legendary) ------ [interface] bDialogueSubtitles=0 bGeneralSubtitles=0 fMouseCursorSpeed=1.0000 bShowCompass=1 ------ [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0180 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=0 ; <--- disable mouse acceleration. bUseKinect=0 ------ [Particles] iMaxDesired=750 ; <--- if you use the CoT Weather patch increase [Particles] to iMaxDesired=1750 for fog effects. ------ [saveGame] fAutosaveEveryXMins=10.0000 ------ [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 ------ [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 ------ [TerrainManager] fTreeLoadDistance=75000 fBlockMaximumDistance=250000 fBlockLevel1Distance=70000 fBlockLevel0Distance=35000 fSplitDistanceMult=1.5 bShowLODInEditor=0 ------ [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 ------ [Trees] bUseMultiThreadedTrees=1 bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 ------ [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 bDecalsOnSkinnedGeometry=1 ------ [LOD] fLODFadeOutMultObjects=15 fLODFadeOutMultItems=15 fLODFadeOutMultActors=15 fLODFadeOutMultSkyCell=1.0000 ------ [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 ------ [blurShader] bUseBlurShader=0 ------ [blurShaderHDR] bDoHighDynamicRange=1 ------ [Water] iWaterReflectHeight=512 ; <--- change Height and Width to 1024 for higher Water Reflection Resolution. (performance impact). iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 EnB Local [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9injFX.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true IgnoreCreationKit=true ForceFakeVideocard=false [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=4096 EnableCompression=true AutodetectVideoMemorySize=false [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=4 ForceLodBias=false LodBias=0.0 AddDisplaySuperSamplingResolutions=false EnableVSync=true VSyncSkipNumFrames=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [iNPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 //enter KeyEditor=13 //f4 KeyFreeVRAM=115 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=false EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=false [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreInventory=true FixSsaoHairTransparency=true FixTintGamma=false RemoveBlur=false FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true FixParallaxTerrain=true FixLag=false [LONGEXPOSURE] EnableLongExposureMode=false Time=1.0 BlendMax=0.0 Enb series GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableLens=false EnableAdaptation=true EnableDepthOfField=true EnableAmbientOcclusion=false EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=true EnableSkyLighting=true EnableImageBasedLighting=true EnableReflection=false EnableSoftParticles=true EnableParticleLights=true EnableSubSurfaceScattering=true EnableWater=true EnableUnderwater=true EnableCloudShadows=false EnableVolumetricRays=true EnableProceduralSun=true EnableMist=true [colorCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.4875 DetectorLevelNight=0.1875 DetectorLevelCurve=2.25 [ADAPTATION] ForceMinMaxValues=true AdaptationSensitivity=0.0 AdaptationTime=0.0 AdaptationMin=0.5 AdaptationMax=0.5 [bLOOM] IgnoreWeatherSystem=false Quality=0 AmountSunrise=1.8 AmountDay=1.8 AmountSunset=1.8 AmountNight=1.8 AmountInteriorDay=1.8 AmountInteriorNight=1.8 BlueShiftAmountSunrise=1.25 BlueShiftAmountDay=2.0 BlueShiftAmountSunset=1.25 BlueShiftAmountNight=0.5 BlueShiftAmountInteriorDay=0.5 BlueShiftAmountInteriorNight=0.5 [LENS] IgnoreWeatherSystem=false ReflectionIntensitySunrise=1.0 ReflectionIntensityDay=1.0 ReflectionIntensitySunset=1.0 ReflectionIntensityNight=1.0 ReflectionIntensityInteriorDay=1.0 ReflectionIntensityInteriorNight=1.0 ReflectionPowerSunrise=2.0 ReflectionPowerDay=2.0 ReflectionPowerSunset=2.0 ReflectionPowerNight=2.0 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0 [sSAO_SSIL] EnableSupersampling=true UseIndirectLighting=true UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true UseAmbientIndirectLighting=true SamplingQuality=0 SamplingPrecision=0 SamplingRange=0.20 FadeFogRange=0.4 SizeScale=0.5 SourceTexturesScale=0.5 EnableComplexFilter=true FilterQuality=0 FilterType=2 AOAmount=5.0 AOAmountInterior=3.333334 ILAmount=1.5 ILAmountInterior=1.5 AOIntensity=0.2 AOIntensityInterior=0.2 AOType=2 ILType=0 AOMixingType=2 AOMixingTypeInterior=2 EnableDenoiser=true [sKYLIGHTING] IgnoreWeatherSystem=false Quality=0 FilterQuality=0 AmbientMinLevelSunrise=0.7875 AmbientMinLevelDay=0.7875 AmbientMinLevelSunset=0.7875 AmbientMinLevelNight=0.7875 AmbientMinLevelInteriorDay=0.7875 AmbientMinLevelInteriorNight=0.7875 [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=1.4 DirectLightingIntensityDay=1.8 DirectLightingIntensitySunset=1.4 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=1.8 DirectLightingIntensityInteriorNight=1.0 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=1.0 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.25 DirectLightingCurveInteriorNight=1.25 DirectLightingDesaturationSunrise=0.125 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.125 DirectLightingDesaturationNight=0.25 DirectLightingDesaturationInteriorDay=0.125 DirectLightingDesaturationInteriorNight=0.125 SpecularAmountMultiplierSunrise=1.5 SpecularAmountMultiplierDay=1.5 SpecularAmountMultiplierSunset=1.5 SpecularAmountMultiplierNight=1.5 SpecularAmountMultiplierInteriorDay=1.5 SpecularAmountMultiplierInteriorNight=1.5 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=1.25 AmbientLightingIntensityDay=1.5 AmbientLightingIntensitySunset=1.25 AmbientLightingIntensityNight=1.0 AmbientLightingIntensityInteriorDay=1.0 AmbientLightingIntensityInteriorNight=1.0 AmbientLightingCurveSunrise=0.6875 AmbientLightingCurveDay=0.25 AmbientLightingCurveSunset=0.6875 AmbientLightingCurveNight=1.125 AmbientLightingCurveInteriorDay=1.125 AmbientLightingCurveInteriorNight=1.125 AmbientLightingDesaturationSunrise=0.125 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.125 AmbientLightingDesaturationNight=0.25 AmbientLightingDesaturationInteriorDay=0.25 AmbientLightingDesaturationInteriorNight=0.25 AmbientColorFilterAmountSunrise=0.0 AmbientColorFilterAmountDay=0.0 AmbientColorFilterAmountSunset=0.0 AmbientColorFilterAmountNight=0.0 AmbientColorFilterAmountInteriorDay=0.0 AmbientColorFilterAmountInteriorNight=0.0 AmbientColorFilterTopSunrise=1, 1, 1 AmbientColorFilterTopDay=0, 0, 1 AmbientColorFilterTopSunset=0, 0, 1 AmbientColorFilterTopNight=1, 1, 1 AmbientColorFilterTopInteriorDay=1, 1, 1 AmbientColorFilterTopInteriorNight=1, 1, 1 AmbientColorFilterMiddleSunrise=0, 0, 0 AmbientColorFilterMiddleDay=0, 0, 0 AmbientColorFilterMiddleSunset=0, 0, 0 AmbientColorFilterMiddleNight=0, 0, 0 AmbientColorFilterMiddleInteriorDay=0, 0, 0 AmbientColorFilterMiddleInteriorNight=0, 0, 0 AmbientColorFilterBottomSunrise=1, 1, 1 AmbientColorFilterBottomDay=1, 0, 0 AmbientColorFilterBottomSunset=1, 0, 0 AmbientColorFilterBottomNight=1, 1, 1 AmbientColorFilterBottomInteriorDay=1, 1, 1 AmbientColorFilterBottomInteriorNight=1, 1, 1 PointLightingIntensitySunrise=1.125 PointLightingIntensityDay=1.0 PointLightingIntensitySunset=1.125 PointLightingIntensityNight=1.25 PointLightingIntensityInteriorDay=1.0 PointLightingIntensityInteriorNight=1.0 PointLightingCurveSunrise=1.2 PointLightingCurveDay=1.125 PointLightingCurveSunset=1.2 PointLightingCurveNight=1.275 PointLightingCurveInteriorDay=1.125 PointLightingCurveInteriorNight=1.125 PointLightingDesaturationSunrise=0.0625 PointLightingDesaturationDay=0.0 PointLightingDesaturationSunset=0.0625 PointLightingDesaturationNight=0.125 PointLightingDesaturationInteriorDay=0.125 PointLightingDesaturationInteriorNight=0.125 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.0 ParticleLightsIntensityNight=1.0 ParticleLightsIntensityInteriorDay=0.25 ParticleLightsIntensityInteriorNight=0.25 FogColorMultiplierSunrise=1.0 FogColorMultiplierDay=1.0 FogColorMultiplierSunset=1.0 FogColorMultiplierNight=0.75 FogColorMultiplierInteriorDay=0.5 FogColorMultiplierInteriorNight=0.5 FogColorCurveSunrise=0.85 FogColorCurveDay=0.7 FogColorCurveSunset=0.85 FogColorCurveNight=1.0 FogColorCurveInteriorDay=0.85 FogColorCurveInteriorNight=0.85 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [sKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=true StarsIntensity=2.25 StarsCurve=1.0 AuroraBorealisIntensity=0.875 AuroraBorealisCurve=0.875 CloudsIntensitySunrise=1.378125 CloudsIntensityDay=1.8375 CloudsIntensitySunset=1.378125 CloudsIntensityNight=0.91875 CloudsIntensityInteriorDay=1.8375 CloudsIntensityInteriorNight=0.91875 CloudsCurveSunrise=1.25 CloudsCurveDay=1.25 CloudsCurveSunset=1.25 CloudsCurveNight=1.25 CloudsCurveInteriorDay=1.25 CloudsCurveInteriorNight=1.25 CloudsDesaturationSunrise=0.125 CloudsDesaturationDay=0.25 CloudsDesaturationSunset=0.125 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.125 CloudsDesaturationInteriorNight=0.125 CloudsOpacitySunrise=1.0 CloudsOpacityDay=1.0 CloudsOpacitySunset=1.0 CloudsOpacityNight=1.0 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsEdgeClamp=1.0 CloudsEdgeIntensity=80.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0 GradientIntensitySunrise=2.72625 GradientIntensityDay=3.2715 GradientIntensitySunset=2.72625 GradientIntensityNight=2.181 GradientIntensityInteriorDay=3.2715 GradientIntensityInteriorNight=2.181 GradientDesaturationSunrise=0.55 GradientDesaturationDay=0.55 GradientDesaturationSunset=0.55 GradientDesaturationNight=0.55 GradientDesaturationInteriorDay=0.55 GradientDesaturationInteriorNight=0.55 GradientTopIntensitySunrise=1.25 GradientTopIntensityDay=1.25 GradientTopIntensitySunset=1.25 GradientTopIntensityNight=0.8 GradientTopIntensityInteriorDay=1.25 GradientTopIntensityInteriorNight=0.8 GradientTopCurveSunrise=1.368 GradientTopCurveDay=1.581 GradientTopCurveSunset=1.368 GradientTopCurveNight=1.155 GradientTopCurveInteriorDay=1.581 GradientTopCurveInteriorNight=1.155 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=0.8 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=0.8 GradientMiddleCurveSunrise=1.51175 GradientMiddleCurveDay=1.901 GradientMiddleCurveSunset=1.51175 GradientMiddleCurveNight=1.1225 GradientMiddleCurveInteriorDay=1.901 GradientMiddleCurveInteriorNight=1.1225 GradientHorizonIntensitySunrise=1.1 GradientHorizonIntensityDay=1.1 GradientHorizonIntensitySunset=1.1 GradientHorizonIntensityNight=1.1 GradientHorizonIntensityInteriorDay=1.1 GradientHorizonIntensityInteriorNight=1.1 GradientHorizonCurveSunrise=1.4955 GradientHorizonCurveDay=1.901 GradientHorizonCurveSunset=1.4955 GradientHorizonCurveNight=1.09 GradientHorizonCurveInteriorDay=1.901 GradientHorizonCurveInteriorNight=1.09 SunIntensitySunrise=1.25 SunIntensityDay=1.25 SunIntensitySunset=1.25 SunIntensityNight=0.0 SunIntensityInteriorDay=1.25 SunIntensityInteriorNight=0.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=5.0 SunGlowIntensityDay=5.0 SunGlowIntensitySunset=5.0 SunGlowIntensityNight=0.0 SunGlowIntensityInteriorDay=5.0 SunGlowIntensityInteriorNight=0.0 SunGlowHazinessSunrise=0.25 SunGlowHazinessDay=0.25 SunGlowHazinessSunset=0.25 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.25 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=0.0 SunCoronaCurve=10.0 SunCoronaDesaturation=0.0 MoonIntensitySunrise=0.75 MoonIntensityDay=0.0 MoonIntensitySunset=0.75 MoonIntensityNight=1.5 MoonIntensityInteriorDay=0.0 MoonIntensityInteriorNight=0.75 MoonCurveSunrise=1.0 MoonCurveDay=0.1 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=0.1 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.3 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.3 MoonDesaturationNight=0.3 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.3 [OBJECT] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.0 SubSurfaceScatteringMultiplierDay=0.0 SubSurfaceScatteringMultiplierSunset=0.0 SubSurfaceScatteringMultiplierNight=0.0 SubSurfaceScatteringMultiplierInteriorDay=0.0 SubSurfaceScatteringMultiplierInteriorNight=0.0 SubSurfaceScatteringPowerSunrise=4.9875 SubSurfaceScatteringPowerDay=0.5 SubSurfaceScatteringPowerSunset=4.9875 SubSurfaceScatteringPowerNight=8.0 SubSurfaceScatteringPowerInteriorDay=8.0 SubSurfaceScatteringPowerInteriorNight=8.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 [VEGETATION] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.35625 SubSurfaceScatteringMultiplierDay=0.475 SubSurfaceScatteringMultiplierSunset=0.35625 SubSurfaceScatteringMultiplierNight=0.2375 SubSurfaceScatteringMultiplierInteriorDay=0.2375 SubSurfaceScatteringMultiplierInteriorNight=0.2375 SubSurfaceScatteringPowerSunrise=4.9875 SubSurfaceScatteringPowerDay=0.5 SubSurfaceScatteringPowerSunset=4.9875 SubSurfaceScatteringPowerNight=8.0 SubSurfaceScatteringPowerInteriorDay=8.0 SubSurfaceScatteringPowerInteriorNight=8.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 [EYES] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.35625 SubSurfaceScatteringMultiplierDay=0.475 SubSurfaceScatteringMultiplierSunset=0.35625 SubSurfaceScatteringMultiplierNight=0.2375 SubSurfaceScatteringMultiplierInteriorDay=0.2375 SubSurfaceScatteringMultiplierInteriorNight=0.2375 SubSurfaceScatteringPowerSunrise=4.9875 SubSurfaceScatteringPowerDay=0.5 SubSurfaceScatteringPowerSunset=4.9875 SubSurfaceScatteringPowerNight=8.0 SubSurfaceScatteringPowerInteriorDay=8.0 SubSurfaceScatteringPowerInteriorNight=8.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 [LIGHTSPRITE] IgnoreWeatherSystem=false IntensitySunrise=0.5 IntensityDay=0.5 IntensitySunset=0.5 IntensityNight=0.5 IntensityInteriorDay=0.5 IntensityInteriorNight=0.5 CurveSunrise=1.125 CurveDay=0.75 CurveSunset=1.125 CurveNight=1.5 CurveInteriorDay=0.875 CurveInteriorNight=0.875 [WINDOWLIGHT] IgnoreWeatherSystem=false IntensitySunrise=2.0 IntensityDay=1.6 IntensitySunset=2.0 IntensityNight=2.4 IntensityInteriorDay=2.0 IntensityInteriorNight=1.6 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 [VOLUMETRICFOG] IgnoreWeatherSystem=false EnableShadows=true IntensitySunrise=1.15625 IntensityDay=1.3875 IntensitySunset=1.15625 IntensityNight=0.925 IntensityInteriorDay=0.4625 IntensityInteriorNight=0.4625 CurveSunrise=0.8125 CurveDay=0.7 CurveSunset=0.8125 CurveNight=0.925 CurveInteriorDay=0.925 CurveInteriorNight=0.925 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0 [FIRE] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.125 CurveDay=0.75 CurveSunset=1.125 CurveNight=1.5 CurveInteriorDay=0.875 CurveInteriorNight=0.875 AdditiveBlending=true [PARTICLE] IgnoreWeatherSystem=false IntensitySunrise=1.125 IntensityDay=1.5 IntensitySunset=1.125 IntensityNight=0.75 IntensityInteriorDay=1.125 IntensityInteriorNight=1.125 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 [DEPTHOFFIELD] IgnoreWeatherSystem=false Quality=0 FadeTime=0.1 [sHADOW] IgnoreWeatherSystem=false ShadowCastersFix=false UseBilateralShadowFilter=false ShadowQualityFix=true DetailedShadowQuality=0 ShadowFilterQuality=0 ShadowBlurRange=2.0 ShadowBlurRangeInterior=2.0 [RAYS] IgnoreWeatherSystem=false SunRaysMultiplierSunrise=0.1875 SunRaysMultiplierDay=0.375 SunRaysMultiplierSunset=0.1875 SunRaysMultiplierNight=0.0 SunRaysMultiplierInteriorDay=0.375 SunRaysMultiplierInteriorNight=0.0 [REFLECTION] IgnoreWeatherSystem=false Quality=0 FilterQuality=0 FilterBluriness=0.15 SizeScale=0.75 SourceTexturesScale=0.75 Amount=0.75 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=4 EnableSupersampling=true ExteriorEnable=true InteriorEnable=true AmountInterior=1.0 PowerInterior=1.0 [iMAGEBASEDLIGHTING] IgnoreWeatherSystem=false AdditiveAmountSunrise=0.1 AdditiveAmountDay=0.1 AdditiveAmountSunset=0.1 AdditiveAmountNight=0.1 AdditiveAmountInteriorDay=0.1 AdditiveAmountInteriorNight=0.1 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.5 ReflectiveAmountDay=0.5 ReflectiveAmountSunset=0.5 ReflectiveAmountNight=0.5 ReflectiveAmountInteriorDay=0.5 ReflectiveAmountInteriorNight=0.5 [RAIN] IgnoreWeatherSystem=false Enable=false EnableAntialiasing=false EnableSupersampling=true MotionStretch=0.675 MotionTransparency=0.675 [sUBSURFACESCATTERING] IgnoreWeatherSystem=false EnableTextureAlpha=true Quality=0 Radius=10.0 Amount=0.5 EpidermalAmount=5.0 SubdermalAmount=5.0 EpidermalDiffuseSaturation=-0.5 SubdermalDiffuseSaturation=-1.0 EpidermalMix=0.25 SubdermalMix=0.25 SubdermalTranslucency=1.0 SubdermalPhase=0.0 [WATER] IgnoreWeatherSystem=false EnablePreCache=true EnableDispersion=true EnableCaustics=true EnableParallax=true EnableShadow=true EnableVolumetricShadow=true EnableLighting=true EnableSelfReflection=true EnableDisplacement=true DisplacementQuality=0 DisplacementFilterQuality=0 ShadowQuality=0 EnableShadowNoise=false ReflectionAmount=1.0 FrennelMultiplier=1.0 FrennelMin=0.0 FrennelMax=1.0 DispersionAmount=1.0 CausticsAmount=1.666667 SunSpecularMultiplier=1.0 SunScatteringMultiplier=1.0 SunLightingMultiplier=0.3 WetMultiplier=1.0 WavesAmplitudeSunrise=1.0 WavesAmplitudeDay=1.0 WavesAmplitudeSunset=1.0 WavesAmplitudeNight=1.0 WavesAmplitudeInteriorDay=1.0 WavesAmplitudeInteriorNight=1.0 Muddiness=0.5 [uNDERWATER] IgnoreWeatherSystem=false EnableDispersion=true EnableParallax=true EnableDisplacement=true EnableSilhouette=true EnableBlurring=true EnableReflection=true EnableShadow=true ShadowQuality=0 DispersionAmount=1.0 ReflectionAmount=1.0 TransparencyFade=1.0 TransparencyCurve=1.0 DeepnessFade=2.0 DeepnessDarkening=0.5 TintAmount=4.0 TintFade=2.0 SunScatteringMultiplier=0.5 [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=true OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0 [VOLUMETRICRAYS] IgnoreWeatherSystem=false Quality=0 IntensitySunrise=0.25 IntensityDay=5.0 IntensitySunset=0.25 IntensityNight=0.25 IntensityInteriorDay=5.0 IntensityInteriorNight=0.25 DensitySunrise=10.0 DensityDay=10.0 DensitySunset=10.0 DensityNight=10.0 DensityInteriorDay=10.0 DensityInteriorNight=10.0 SkyColorAmountSunrise=1.0 SkyColorAmountDay=1.0 SkyColorAmountSunset=1.0 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5 [PROCEDURALSUN] IgnoreWeatherSystem=false Size=1.0 EdgeSoftness=1.0 GlowIntensitySunrise=1.0 GlowIntensityDay=1.0 GlowIntensitySunset=1.0 GlowIntensityNight=1.0 GlowIntensityInteriorDay=1.0 GlowIntensityInteriorNight=1.0 GlowCurveSunrise=1.0 GlowCurveDay=1.0 GlowCurveSunset=1.0 GlowCurveNight=1.0 GlowCurveInteriorDay=1.0 GlowCurveInteriorNight=1.0 [MIST] IgnoreWeatherSystem=false EnableAnchors=true ColorFromEnvironmentFog=0.125 SkyLightingAmountSunrise=1.25 SkyLightingAmountDay=1.25 SkyLightingAmountSunset=1.25 SkyLightingAmountNight=1.0 SkyLightingAmountInteriorDay=1.25 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.1 SunLightingAmountDay=0.1 SunLightingAmountSunset=0.1 SunLightingAmountNight=0.1 SunLightingAmountInteriorDay=0.1 SunLightingAmountInteriorNight=0.1 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1 RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-10.0 VerticalOffsetDay=-10.0 VerticalOffsetSunset=-10.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-10.0 VerticalOffsetInteriorNight=-10.0 DensitySunrise=1.25 DensityDay=1.25 DensitySunset=1.25 DensityNight=1.25 DensityInteriorDay=1.25 DensityInteriorNight=1.25 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 DistanceFadeSunrise=0.0 DistanceFadeDay=0.0 DistanceFadeSunset=0.0 DistanceFadeNight=0.0 DistanceFadeInteriorDay=0.0 DistanceFadeInteriorNight=0.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=0.0 ExponentialFadeDay=0.0 ExponentialFadeSunset=0.0 ExponentialFadeNight=0.0 ExponentialFadeInteriorDay=0.0 ExponentialFadeInteriorNight=0.0 AnchorsAmountSunrise=1.0 AnchorsAmountDay=1.0 AnchorsAmountSunset=1.0 AnchorsAmountNight=1.0 AnchorsAmountInteriorDay=1.0 AnchorsAmountInteriorNight=1.0 I would really like to not re-install again.
Seanfall422 Posted July 28, 2015 Author Posted July 28, 2015 Not yet. I did do a few bug fixes aside from the Brawl Patch thing. I'll roll a new character and get them up to the same point in the main quest to see if I can buy Breezehome.
Seanfall422 Posted July 29, 2015 Author Posted July 29, 2015 So after starting a new game and getting to the point where you can buy breeze home....I was able to purchase it. The only difference between the new game and the other save is instead of Ralof I rescued Hadvar. So is it some kind of bug that marks me as storm cloak for imperial cities? Not sure about the other two bugs yet.
Shadowscale Posted July 29, 2015 Posted July 29, 2015 So after starting a new game and getting to the point where you can buy breeze home....I was able to purchase it. The only difference between the new game and the other save is instead of Ralof I rescued Hadvar. So is it some kind of bug that marks me as storm cloak for imperial cities? Not sure about the other two bugs yet. Did you add new mods to the load order mid play? I couldn't buy Breezehome before either and attributed it to that due to load order change in the save.
Seanfall422 Posted July 29, 2015 Author Posted July 29, 2015 I added some armor mods. That's about it. But that was after the Breezehome bug.
Shadowscale Posted July 29, 2015 Posted July 29, 2015 Sounds just like a buggy script then. When I searched for the issue it seemed to been a vanilla issue that sometimes happens. So I decided next playthrough I'd have the gold to buy Breezehome before doing the main game then saving it before turning the Dragonstone in so if it screws up I could try reloading to get the script to properly apply. I had Breezehome bought that playthrough before killing the dragon in case trying to buy it after becoming Thane might've been the issue.
TnTTnT Posted July 30, 2015 Posted July 30, 2015 Maybe there are some script bug in your previous save. Try to clean it with Save game cleaner (you may have to disable all mods, save the game, clean it, load it again, save it, activate all mods and try to play)
Seanfall422 Posted July 30, 2015 Author Posted July 30, 2015 Would the game even load with all mods disabled? Or are you saying load the game and then deactivate all mods while playing?
Guest Posted July 30, 2015 Posted July 30, 2015 Would the game even load with all mods disabled? Or are you saying load the game and then deactivate all mods while playing? When you disable all mods you're avoiding the problem of missing master dependancies, so it likely will load and allow you to make a new save. Attempting to deactivate mods after you've loaded a save won't help, you'd just be making another save with active plugins written into it.
Seanfall422 Posted July 30, 2015 Author Posted July 30, 2015 Okay tried that...expect the game crashes when i try to save with all mods disabled.
Guest Posted July 31, 2015 Posted July 31, 2015 Okay tried that...expect the game crashes when i try to save with all mods disabled. The idea with save cleaner tools is to do a surgical strike on orphaned scripts while leaving the save otherwise intact. The trouble with disabling all mods is that you end up with nothing but orphaned scripts - not sure I'd advocate that approach personally. The good old process of elimination might be time consuming but it's the only method I've ever used that's helped me get a save back on track. I'd recommend Save Game Scalpel for this sort of work, it's a little less accessible than others but it does some nifty things like doing a sweep of your script logs and applying a filter so you can zero in on likely candidates for problems.
qsyisifz Posted July 31, 2015 Posted July 31, 2015 Soulgem oven is probably the source of your brawl troubles
Seanfall422 Posted August 1, 2015 Author Posted August 1, 2015 SGO? .....How...would that affect brawling? I mean Defeat I could see because it affects combat. But then again I did have an issue 2 installs ago where a lighting mod was causing CTD's. So what do I know?
Seanfall422 Posted August 1, 2015 Author Posted August 1, 2015 Okay so after using the Scalpel thing....which I don't feel at all qualified to use....Proventus still won't sell to me...maybe if I take over whiterun with the Stormcloaks....
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