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Help with Papyrus log


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Posted

If it'll help:

DibellanDefender is responsible for most script spam at the end. There's also enough of NudeCreatures - can try disabling those, see if it'll improve stuff. Also, it does end on CursedLoot script (opening a door), but I dont' think it's responsible. Although, if that door generated a trap and that's what caused ctd... Everything else seems 'fine': lots of 'script no longer contains property', which, usually, is not critical.

 

Oh, and bumbping your old thread would have been a better idea than creating new one.

Posted

 

but I dont' think it's responsible.

 

if he ctd the why won't be in th log

 

[07/23/2015 - 09:28:20PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.

 

skse is broken

 

[07/23/2015 - 09:28:39PM] Cannot open store for class "QF_Anvil_armorquest_010440C0", missing file?

[07/23/2015 - 09:28:39PM] ERROR: Unable to bind script QF_Anvil_armorquest_010440C0 to Anvil_armorquest (140440C0) because their base types do not match

 

mod 14 is incomplete, others too

 

[07/23/2015 - 09:29:26PM] warning: Property VampireDetectAll02 on script playervampirequestscript attached to PlayerVampireQuest (000EAFD5) cannot be initialized because the script no longer contains that property

 

files of last esp that edit that don't win the files load order

 

[07/23/2015 - 09:40:10PM] DibellanDefender: Checking if item is marked with DibDefDibellaLikesThis (if this triggers an error, ignore it)...

[07/23/2015 - 09:40:10PM] ERROR: File "DibellanDefender.esm" does not exist or is not currently loaded.

stack:

 

that's not an error, just a check before doing something

Posted

If it'll help:

DibellanDefender is responsible for most script spam at the end. There's also enough of NudeCreatures - can try disabling those, see if it'll improve stuff. Also, it does end on CursedLoot script (opening a door), but I dont' think it's responsible. Although, if that door generated a trap and that's what caused ctd... Everything else seems 'fine': lots of 'script no longer contains property', which, usually, is not critical.

 

Oh, and bumbping your old thread would have been a better idea than creating new one.

Sorry....I wasn't sure since this was more specific than the other one if I should just bump it or not, especially because these crashes didn't seem to be related to the same things as the other ones were.

 

I'm also trying a clean install and seeing if that helps. 

 

 

One...potential problem is that one mod, I think SkyUI, their most recent mod requires the beta version of SKSE, which I imagine may have some bugs, and won't go with the last released stable one. 

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