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Almost Inescapable Bondage Equipment Idea


Sarge Misfit

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Posted

Technically it is possible.

 

You just have to edit the object and add it a few things.

1) A script to handle the time event

2) An action (has to be specific) to set it.

 

Now if the item is an armor then the action is not possible, so there is no way to actually configure the "time", it will be a pre-defined one.

 

In the script you can do pretty much what you want.

If the object supports a key, then just set it with a non-existing key, and it cannot be open (Chest, Strongboxes, Doors, etc.)

If the object is a furniture, then you may have to edit the code that will make it possible to remove.

If the object is an armor, then you may have to edit the code that will make it possible to remove AND wear it with the option to make it impossible to remove.

 
 
Posted

Technically it is possible.

 

You just have to edit the object and add it a few things.

1) A script to handle the time event

2) An action (has to be specific) to set it.

 

Now if the item is an armor then the action is not possible, so there is no way to actually configure the "time", it will be a pre-defined one.

 

In the script you can do pretty much what you want.

If the object supports a key, then just set it with a non-existing key, and it cannot be open (Chest, Strongboxes, Doors, etc.)

If the object is a furniture, then you may have to edit the code that will make it possible to remove.

If the object is an armor, then you may have to edit the code that will make it possible to remove AND wear it with the option to make it impossible to remove.

 

I wish. i love the mods and they've re-fried my interest in Skyrim all over again, but I know nothing of the actual process of modding. One day, but I'm still trying to figure some things out in how they work together and all

 

Posted

If you have any question about modding, how to use CK, and especially scripting, feel free to contact me.

 

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