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skin/face texture suggestions for no neck discoloration.


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Posted

i've been getting more and more annoyed with my current skin texture since i just can't get rid of that coloration difference between the face/neck and the body, its especially obvious on redgards and high elves.  for reference i've been using fair skin and adorable faces, both uncompressed.

 

just wondering if anyone has a suggestion for a good HD skin/face texture that doesn't have this issue?

Posted

its likely my enb, which is disappointing since i rather like it.  maybe i'll try something other then skylight. 

 

edit:  well i figured out the major issue.  its FixTintGamma in the enbseries ini file, setting it to false fixed the issue.

Posted

Make sure all of your body part meshes are using the same flags for BS Num UV Sets (1) and Has Normals (no).  People continue to distribute improperly-flagged body meshes (e.g. most non-standard UNP meshes exported from Bodyslide) and that contributes to seams at the neck, wrists and ankles since most head, hand and feet meshes are flagged properly.

Posted

 

 

Make sure all of your body part meshes are using the same flags for BS Num UV Sets (1) and Has Normals (no).  People continue to distribute improperly-flagged body meshes (e.g. most non-standard UNP meshes exported from Bodyslide) and that contributes to seams at the neck, wrists and ankles since most head, hand and feet meshes are flagged properly.

 

 

while that wasn't my issue here, i've had it before so thanks for pointing it out.  this was more of a color miss  match and like i said related to an enb setting.

Posted

Your ENB can definitely contribute to the neck discoloration issue, but Mature Skin only has a very minor one for me (especially the latest version's fixed it a little more). Plus it's awesome anyway so... :P

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