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How to made a nice falmer race ?


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Posted

Hi

 

I could need a falmer race for a mod... like the one we can see in sexlab screenshots.

 

How I can made that ?

I tried with dawnguard, but it will not fit.

 

Thanks in advance

Posted

Hello Delzaron, may I ask what you want to do?

 

1) Create a brand new race that looks like the falmer race

2) Do something to have the falmer race to look prettier.

 

In the first case you can create a whole new race, but probably it will not play SexLab animation (because the race will not be recognized automatically by SexLab, with some coding you can do this through)

 

In the second case you may just want to add a specific "skin" that applies to the falmer race and adding a skeleton/body that looks nicer.

In this case SexLab will play it as is without requiring anything special.

 

Posted

I need a new race, yes... like the one we can see in sex screenshots section. It will be perfect for my purpose.

 

In fqct, I need pretty enough fqlmers, like this :

http://www.google.cz/imgres?imgurl=http://img.photobucket.com/albums/v600/Ryu_Reokudo/Skyrim/Skyrim001/Skyrim002/Screenshot71526.jpg&imgrefurl=http://www.loverslab.com/topic/37906-the-elf-race-you-use-the-most-maybe-non-elf-but-have-elven-ears/page-2&h=576&w=1024&tbnid=Ka4zM5H7wSxLSM:&zoom=1&docid=2GlmF5B3LzkAMM&ei=1tGWVezFKoLnyQO97rrQAw&tbm=isch&ved=0CB0QMygZMBk4ZA

http://www.google.cz/imgres?imgurl=http://static-4.nexusmods.com/15/mods/110/images/34514-2-1365797611.jpg&imgrefurl=http://216.86.148.111/showthread.php?threadid%3D3605984%26userid%3D199475%26perpage%3D40%26pagenumber%3D4&h=1080&w=1920&tbnid=xILvGsHlHYb2-M:&zoom=1&docid=wjkmbOxmUSxYHM&ei=1tGWVezFKoLnyQO97rrQAw&tbm=isch&ved=0CB4QMygaMBo4ZA

 

Playable of course (in the mod I plan, player can be force to change her race to the mod falmer race)(mutagene bath).

 

If I can get also playable vanilla ugly falmers, it could be nice.

 

And of cours,e they need to be recognized by sexlab.

But YgNord works... this race is qlreqdy coded ?

 

 

I saw your message.

It coulb de nice to know, yes, but we have no clues about the mods falmer races recognized by sexlab ?

Posted

These are the races recognized by SexLab as "Falmers":

 

Falmers = new string[7]
Falmers[0] = "FalmerRace"
Falmers[1] = "_00FalmerRace01"
Falmers[2] = "_00FalmerRace02"
Falmers[3] = "_00FalmerRace03"
Falmers[4] = "_00FalmerRace04"
Falmers[5] = "_00FalmerRace05"
Falmers[6] = "_00GoblinRace"
 
SexLab recognises the races not by their IDs but by the CK string ID, this make possible to check for races that are provided by external mods, without giving a dependency.
 
Posted

I can only see the code of SexLab, and I understand how it works.

Now, I am not sure the actual Falmer races with names _00FalmerRace01 to _00FalmerRace05 ever existed.

 

If you want to create a new falmer race maybe it is safe to use as CK ID one of these string.

 

Posted

Yes; it zill be ,ore sure if I can use theses strings.

 

In fact, I found a old mod in my library, with functionnable falmers made by using bosmers... I need to test them and made some fixes (including the string, but also a vampire version, etc...)

For creating NPC cute falmers, I will need to use racemenu, right ?

Posted

Racemenu can be used to alter the face/body of the player. With a trick you can use racemenu faces on NPCs.

But because it works only on playable races you need to make a playable falmer race.

 

Probably it will be quicker to use a 3D program to alter the skeleton (a little) and the body meshes.

 

Posted
Racemenu can be used to alter the face/body of the player.

 

I know....

 

 

With a trick you can use racemenu faces on NPCs.

 

This is interesting... I will need some cute NPC falmers for my mod.

 

 

 

But because it works only on playable races you need to make a playable falmer race.

 

The race I created is playable.

 

Probably it will be quicker to use a 3D program to alter the skeleton (a little) and the body meshes.

 

I just need to generate faces. For bodies, my race use bosmer assets...

post-484102-0-07304700-1435953622_thumb.png

Posted

Ok, I think you are on the good path.

 

To have a face created with Racemenu for a "falemr" NPC follow these steps:

1) Start a game with a player that has your "falmer" race.

2) As soon as you can (Use Live Another Life to do it quick) open racemenu

3) Edit the face as much as you want (the body does not matter, it cannot be exported and used by a NPC.)

4) When you are satisfied close racemenu, open the console again ant type: SPF myfalmerface

5) Exit Skyrim and open CK

6) Edit or create the NPC with your falmer race

7) Go in the "Character Gen Parts" tab

8) Click on "Import" and browse the file you saved (will have the name "myfalmerrace")

9) Save the CK (important)

10) Edit again your NPC to do some final tuning

 

Posted

Thanks... it will be nice for the next mod I plan...

Lovecraft themed, playing on the side of falmers...

 

and for the hair ? I need Apachy hzir ormod like that as requirement for NPC with custom hair ?

Posted

You can just copy the hair from Apachii (or any other hair mod) and use it directly in your mod.

It is not too much complex to do it.

 

I am doing a little bit of teaching about this with another member in another thread. Help custom NPC creation with racemenu

Right now I did not had time to write "how to get a custom hair from another mod" step.

But I will.

 

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