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Deformed knees


questy

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Posted

Anyone knows why my character knees gets malformed while sneaking or any other animation/pose that requires the knees to bend?

http://imgur.com/G3Dngpg

I'm using SG textures and CBBE/Bodyslide. I already tried replacing my body again but remains the same

Guest endgameaddiction
Posted

Too many arrows to the knee my friend. Too many arrows to the knee...

Posted

That looks like a skeleton issue. 

 

Check out phase 6 of my guide for the proper order to install the body mods. 

 

I need to replace everything with skeleton while using NMM right? I tried re-installing everything in that order from your guide and use FNIS but it hasn't got fix unfortunately. I don't know if it has something to do but the rest of the pretty combat animations works fine, it's just the knees where it looks deformed

Posted

 

That looks like a skeleton issue. 

 

Check out phase 6 of my guide for the proper order to install the body mods. 

 

I need to replace everything with skeleton while using NMM right? I tried re-installing everything in that order from your guide and use FNIS but it hasn't got fix unfortunately. I don't know if it has something to do but the rest of the pretty combat animations works fine, it's just the knees where it looks deformed

 

 

Are you using XPMSE as a skeleton? if so it should be installed after all animations are installed. 

Posted

I'm pretty sure that if the animation mod comes with it's own skeleton, the skeleton will be compatible with the animations it installs.

Posted

I'm pretty sure that if the animation mod comes with it's own skeleton, the skeleton will be compatible with the animations it installs.

And if he's using other animations that require XPMSE in conjunction with those (as I am) then they will overwrite the XPMSE skeleton, and cause all kinds of funky issues such as this. 

 

It can also cause static breasts and butt, or a lack of HDT physics working the way they are designed. 

 

I've encountered this issue myself, with the specific set of animations he's using (check my guide, I suggest them). 

 

 

Posted

 

 

That looks like a skeleton issue. 

 

Check out phase 6 of my guide for the proper order to install the body mods. 

 

I need to replace everything with skeleton while using NMM right? I tried re-installing everything in that order from your guide and use FNIS but it hasn't got fix unfortunately. I don't know if it has something to do but the rest of the pretty combat animations works fine, it's just the knees where it looks deformed

 

 

Are you using XPMSE as a skeleton? if so it should be installed after all animations are installed. 

 

 

It only gives me the option of XPMSE2, idk if it is the same

Posted

2.8 I think is the current version. It should be absolutely last in your install order, after all animations, Dual Sheath Redux, FNIS, all of that stuff.

Posted

It's the animation that is not agreeing with the body you're using. How does it look if you have armor on?

 

Looks the same

 

Posted

It's probably the skeleton then. Maybe that animation is bugged or doesn't work with the new xp32 skeleton.

 

I use the most awesome animation for sneaking ever. You should try it if you can't figure this out. You can set gender specific animations in FNIS so that only females use it, here it is http://www.nexusmods.com/skyrim/mods/33097/?

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