Guest Posted June 23, 2015 Posted June 23, 2015 Hello, I am trying to have the player to say something during a scene. I know that by default when a scene' actor is played by the player character, the Scene' dialogues are NOT used. Do anybody of you knows how to force the player to say something? I tried with PlayerRef.say(myTopic), including a few variants. No success. I forced a voicetype to the player. No success. I had a look on a mod on Nexus (Player Voicesets) but I don't get how it is working. If anybody of you knows how to have the player to say something (subtitle or actual voice file), please let me know. Thank you.
aqqh Posted June 23, 2015 Posted June 23, 2015 In SS we're placing an invisible NPC around the player that is speaking what is needed.
Guest Posted June 23, 2015 Posted June 23, 2015 This can be a solution. Although not generic enough to be used in generic scenes. I will have to add this extra actor to every scene, and make it saying something if another actor is actually the player. Considering that I have about 220 scenes, I think I will leave the player mute. Thank you tho.
Veladarius Posted June 24, 2015 Posted June 24, 2015 I am doing the same as aqqh in CD for some scenes as well. I remember seeing something with npc's where you could set it so their speech would seem like they were right next to you no matter the distance. Since I am using just subtitled I am setting it so the speech has forced subtitles no matter what.
Guest Posted June 24, 2015 Posted June 24, 2015 Right now I am ok to have voices and subtitles for the player. I have an invisible marker that "speaks" and follow the player. But the "lips" are of course NOT moving. But I can live with that.
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