monkeyman22 Posted June 19, 2015 Share Posted June 19, 2015 I have merged a number of weapon plugins however when I go to view them in game the models are invisible. TES5Edit with the editx scripts and under the options I have selected the "extract bsa options", however that did not fix the problem. Link to comment
zzz72w3r Posted June 19, 2015 Share Posted June 19, 2015 Have you tried using BSAopt to unpack the bsa and see if the files got copied over properly? http://www.nexusmods.com/skyrim/mods/247/? I always unpack BSA when using Tes5edit's merge script. Link to comment
monkeyman22 Posted June 19, 2015 Author Share Posted June 19, 2015 This has only worked on some of the plugins but all of weapons without BSA's (still have meshes and textures folders) are still invisible. Link to comment
vram1974 Posted June 19, 2015 Share Posted June 19, 2015 It's possible you have meshes or textures that aren't copied over in the merging process? Just in case maybe you should leave the meshes and textures files in Mod Organizer so they are loaded by the merged esps Link to comment
Anatriax Posted June 19, 2015 Share Posted June 19, 2015 Use Mod Organizer to unpack BSA's. I've never had a problem, or encountered errors, with MO unpacking the BSA's for me. Using MO, merge all mods into the same folder (ie: the same mod), including putting .esp files in this folder. THEN run the merge script, making sure that ALL of the .esp files are adjacent in the load order (typically UNDER your bashed patch for testing and simplicity to find them). If they work all together, and UNDER your bashed patch? It's ok to try to merge then. All assets will be extracted into one folder, and all of your .esp files will be next to each other, and loaded in the order they will be merged. Link to comment
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