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Merging plugins help


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Posted

I have merged a number of weapon plugins however when I go to view them in game the models are invisible. TES5Edit with the editx scripts and under the options I have selected the "extract bsa options", however that did not fix the problem.

Posted

This has only worked on some of the plugins but all of  weapons without BSA's (still have meshes and textures folders) are still invisible. 

Posted

It's possible you have meshes or textures that aren't copied over in the merging process? Just in case maybe you should leave the meshes and textures files in Mod Organizer so they are loaded by the merged esps

Posted

Use Mod Organizer to unpack BSA's. I've never had a problem, or encountered errors, with MO unpacking the BSA's for me. Using MO, merge all mods into the same folder (ie: the same mod), including putting .esp files in this folder. THEN run the merge script, making sure that ALL of the .esp files are adjacent in the load order (typically UNDER your bashed patch for testing and simplicity to find them). If they work all together, and UNDER your bashed patch? It's ok to try to merge then. All assets will be extracted into one folder, and all of your .esp files will be next to each other, and loaded in the order they will be merged.

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