Zor2k13 Posted June 11, 2015 Posted June 11, 2015 I was really disappointed when I found out that stuff I gave to npcs to wear for armor while they were by themselves was not even used by those npcs. Like for example that one stupid orc at the half ass orc camp where the giants attack... he is always the first out of the gate and quest related so if he gets killed before you do his quest you can't do it. Did anyone ever make a mod that fixes that problem?
Mud Posted June 12, 2015 Posted June 12, 2015 If you use Extensible Follower Framework to force recruit NPCs and give them a new set of armor, they should continue to wear it even after dismissing them.
Zor2k13 Posted June 12, 2015 Author Posted June 12, 2015 Just took a look at that and WOW there are some stuff in there! Then got scared of using it after reading the comments section lol. I don't want lydia's head to explode because I took a peek at her inventory and she thought I had more burdens for her to bear. Did he ever fix that bug? nothing in the comments section talks about it.
FastestDogInTheDistrict Posted June 12, 2015 Posted June 12, 2015 Been using EFF for ages with no real problems. Just ignore most of the content of the Comments thread there...
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