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I cant install any body mods


2Dimm

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Posted

with the announcement of fallout 4, I decided to play Fallout 3, but when I went to install some mods to change the body (both male as female) this happened =

 

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may be something with ArchiveInvalidation Invalidated? i'm using mod organizer so i dont really know if it works or if its even needed as MO has something like this

 

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everything works as supposed except body replacers

 

mods that i'm using 

 

# This file was automatically generated by Mod Organizer.
+Fallout Character Overhaul - Races
+Breezes FO3 Males
+Hi-Res Weapons v3
+RH IronSights
+Fallout 3 Re-Animated
+Auto Aim Fix
+Enhanced Camera
+Pitt Gal Stats v2A - Pipboy stats replacer
+Type V Armor Meshes
+Type V Body Replacer
+MTUI
+FWE - FO3 Wanderers Edition
+Fellout DLC Support
+Fellout
+UPDATED Unofficial Fallout 3 Patch
*Unmanaged: Anchorage
*Unmanaged: BrokenSteel
*Unmanaged: Fallout3
*Unmanaged: PointLookout
*Unmanaged: ThePitt
*Unmanaged: Zeta

 

 

load order

 

# This file was automatically generated by Mod Organizer.
Fallout3.esm
BrokenSteel.esm
Anchorage.esm
CALIBR.esm
ThePitt.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
FO3 Wanderers Edition - Alternate Travel.esp
RH_IRONSIGHTS.esm
FCOMaster.esm
FO3 Wanderers Edition - Main File.esp
Auto Aim Fix v1.1.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-Full.esp
Fellout-pipboylight.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC The Pitt.esp
RH_FWE_Bridge.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_PL_NewItems.esp
RH_IronSights_RemoveReticule.esp
bzArmour.esp

 

 

Guest endgameaddiction
Posted

Consider this: http://www.nexusmods.com/newvegas/mods/52402/?your new AII for Mod Organizer.

 

 

Edit: That AII doesn't work well for Fallout. I didn't for me and others and this program lets you (from what I read) select the path you want the ini file to be edited. Which btw is the one in your MO/profiles/...

Guest marieruth
Posted

I've had that problem when I used Mod Organizer after a while for various games. I reverted to using Fallout Mod Manager, designed with Fo3/FNV in mind of course, and the weird texture problem thing went away for me. I hope you can find some help for your issues though. Sorry.

Posted

Consider this: http://www.nexusmods.com/newvegas/mods/52402/?your new AII for Mod Organizer.

 

 

Edit: That AII doesn't work well for Fallout. I didn't for me and others and this program lets you (from what I read) select the path you want the ini file to be edited. Which btw is the one in your MO/profiles/...

 

i'm supposed to run this through MO? because i get a error

 

uihjpfxgyz.jpg

Posted

well now i followed the guide for manually generating archiveInvalidation and it solved my problem, it's kinda annoying to do but it WORKS!

 

ukfloiotre.jpg

 

thanks for the help o/

Guest endgameaddiction
Posted

No, no. Open the program normal. then...

 

1. Click Advanced >> Custom Setup and then click Add...

2. Put a custom game name like MO - Fallout 3 or MO - Fallout NV. what ever you want.

3. Click the ... button on the EXE File Path and go to your games and select Fallout3.exe or FalloutNV.exe. which ever one you are playing. Select it and click OK.

4. Click the ... button on the INI File Path and locate your Fallout.ini in your Mod Organizer/Profiles/default (or which ever profile you are using), select the ini and click OK.

5. Once both EXE and INI are installed, click cancel.

6. Where it says Game Name click the drop box and look for the one you named it as. In the example I used above Mo - Fallout 3/MO - Fallout NV.

 

Note: before you do these steps, disable any archive invalidation you have currently installed. This means the INI file and BSA. This should avoid the program from finding an unrecognizable AII installed and asking you to remove it. Click OK again to successfully install it and don't worry about the program still saying AII disabled in red text. I think the program isn't set up to read custom settings. I'll see what the author says.

 


Edit: This method doesn't work after testing it with a completely untouched Fallout.ini. I'm gonna test the latest 1.3.6 and if that isn't working, going to stick with manually installing AII.

Posted

if i add more texture mods i try with your way, doing everything automatic is much better: ^)

Posted

I had issues with this for a bit, found out MO's invalidation was broken for a version, newest ones fixed it and my armors are working again.  double check your version has the fix.

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