quasimodo75 Posted May 14, 2015 Share Posted May 14, 2015 I got a weird kind of bug for some time now: The tails of all the beast races go out horizontally and rigidly, no more animations. Got the usual "bouncy" skeletons and SOS installed, everything going faultlessly, with just that exception. Any idea how to cure this? Link to comment
Guest Posted May 14, 2015 Share Posted May 14, 2015 go to meshes/auxbones/tails and rename it. run fins after that. Link to comment
quasimodo75 Posted May 15, 2015 Author Share Posted May 15, 2015 O.K., I knocked out the hkx file. Everything working fine by now. Thanks for your help! Link to comment
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