trpd Posted May 13, 2015 Share Posted May 13, 2015 I found this mod link . On the vids you can see that for heavy armors the bulk is static - doesn't bounce or have collision while the contents do. The mod is for some older LSAR CBBE , now i would like to apply this to UNPB version. I think it can be done editing from Nif. snifing the nifs i noticed that NiTriShape for bulk ->DismemberSkinInstance does not have breast bones. I did remove them from the original fine but equiping the item caused CTD so i must be doing something wrong. I removed the bones from (1) and then edited the bones count in (2) and (3) reducign it by 2. Link to comment
Guest Posted May 13, 2015 Share Posted May 13, 2015 I found this mod link . On the vids you can see that for heavy armors the bulk is static - doesn't bounce or have collision while the contents do. The mod is for some older LSAR CBBE , now i would like to apply this to UNPB version. I think it can be done editing from Nif. snifing the nifs i noticed that NiTriShape for bulk ->DismemberSkinInstance does not have breast bones. I did remove them from the original fine but equiping the item caused CTD so i must be doing something wrong. armedit.jpg I removed the bones from (1) and then edited the bones count in (2) and (3) reducign it by 2. You can use Outfit Studio. Link to comment
trpd Posted May 13, 2015 Author Share Posted May 13, 2015 Is it possible to remove bones just from one shape in OS? I can only remove them from whole nif what is not what i want. Link to comment
Guest Posted May 13, 2015 Share Posted May 13, 2015 Is it possible to remove bones just from one shape in OS? I can only remove them from whole nif what is not what i want. Yeah you can Link to comment
trpd Posted May 13, 2015 Author Share Posted May 13, 2015 No idea how. I did menage to remove the weight paint on the armor mesh what i guess does yield similar results. Link to comment
uglykidcid Posted May 14, 2015 Share Posted May 14, 2015 You have to reweight every armor mesh with new bones with a tool like bodyslide2. New bone weights for LSAR will very likely cause bad clipping. Link to comment
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