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CTD - Something about sounds and potions?

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[05/08/2015 - 04:58:24PM] Papyrus log opened (PC)
[05/08/2015 - 04:58:24PM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
[05/08/2015 - 04:58:24PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[05/08/2015 - 04:58:24PM] Memory page: 128 (min) 512 (max) 76800 (max total)

That's my papyrus log. I have all the requirements, made sure my load order was correct, etc. I'm not sure what's wrong.

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Unfortunately papyrus logs only really tell us what the scripts were doing when the crash happened, not what caused the crash. If you are not seeing some major spam from something than the CTD is more likely to be a conflict between mods or between a mod and an unclean vanilla Skyrim install.


When and where is the CTD happening? At a particular location or during a particular action?


Could the modded textures/meshes be too much for your GPU?


If this has started after a recent mod install try uninstalling it (and actually uninstall, not just disable).


Make sure your Update and Official DLCs are clean.


You might also want to look at the STEP Project. This is obviously a fairly hardcore modding guide but is worth going through even if you don't intend to do a STEP install as it offers some basic procedures and insight into the kinds of things that cause problems. There are also steps for specific common enhancement mods that might requires some extra attention to play nice.

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