Ceeo Posted May 2, 2015 Posted May 2, 2015 Hi all, So basically all I need is a script or someway that forces the character to completely stop moving forward during attack animations (not casting, blocking, etc). The reason is I have attack animations similar to those seen in Bloodborne https://www.youtube.com/watch?v=k4UJ-u9Fh4M. And like in Bloodborne, characters don't slide forward during an attack animation, which is also realistic in a sense. So yea, thats allI need. Is it too much too ask? Can it be done? I WILL share my work as soon as I am done. Thanks LL
firepower02 Posted May 2, 2015 Posted May 2, 2015 Why not just not press the forward key when attacking?
Ceeo Posted May 2, 2015 Author Posted May 2, 2015 Why not just not press the forward key when attacking? Ha, Of course I've tried that, but its difficult fighting that way. Plus I'll feel better not having to not press the forward kry.
RebelInfernal Posted May 4, 2015 Posted May 4, 2015 I'm not a modder, but I think there is a "on attack" script, you could use that to set a restriction on player controls I would guess. As I said, I'm not a modder, so don't hold me to that
Ceeo Posted May 5, 2015 Author Posted May 5, 2015 Lol! why? With my attack animations, i didnt animate the legs, so when attacking its like the character is sliding forward. In Bloodborne the legs do not move, so I wanted it to be the same. I'm not a modder, but I think there is a "on attack" script, you could use that to set a restriction on player controls I would guess. As I said, I'm not a modder, so don't hold me to that Thanks for this either way. Edit: Maybe someone could set player movement speed to 0 using this "on attack" script.
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