Guest Jezzy Posted March 15, 2012 Posted March 15, 2012 heya I'm currently replaying fnv with arwen realism tweaks and of course my favorites sexout mods and it work quite well so far. However since Goodsprings, my character is afflicted by a permanent fertx effect reducing my int by 1 (which make a huge difference using arwen tweaks ). How can I get rid of it and which mod does this fertx drug come from?
Guest Loogie Posted March 15, 2012 Posted March 15, 2012 SCR adds it. Taking a shot of BunX should even you out.
Guest Jezzy Posted March 15, 2012 Posted March 15, 2012 I see. How long does it last before it fade out by itself?
Guest Loogie Posted March 15, 2012 Posted March 15, 2012 The durations shouldn't last forever. A better person to field this question is Halstrom.
Halstrom Posted March 16, 2012 Posted March 16, 2012 I see. How long does it last before it fade out by itself? A needle shot of FertX is 100 game hours, the pills are only 24 each I think. They are cumaltive too 2 pills = 48hours etc...
Guest Jezzy Posted March 16, 2012 Posted March 16, 2012 I see. How long does it last before it fade out by itself? A needle shot of FertX is 100 game hours' date=' the pills are only 24 each I think. They are cumaltive too 2 pills = 48hours etc... [/quote'] Thank you for the precision :-)
MtM Posted March 16, 2012 Posted March 16, 2012 I see. How long does it last before it fade out by itself? A needle shot of FertX is 100 game hours' date=' the pills are only 24 each I think. They are cumaltive too 2 pills = 48hours etc... [/quote'] Thank you for the precision :-) Just for clarity and ... precision: 360000 effect duration = 100 hours real time = 125 game days (for standard TimeScale setting = 30)
Halstrom Posted March 16, 2012 Posted March 16, 2012 I see. How long does it last before it fade out by itself?A needle shot of FertX is 100 game hours' date=' the pills are only 24 each I think. They are cumaltive too 2 pills = 48hours etc...[/quote']Thank you for the precision :-) Just for clarity and ... precision: 360000 effect duration = 100 hours real time = 125 game days (for standard TimeScale setting = 30) Normally yes, but I actually use a script to time the drugs by the game clock time passed (GameFaysPassed), so 100 game hours = 100 game hours by the game clock
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