Veniat Posted April 23, 2015 Posted April 23, 2015 Is there a simple way to get an act to continue for a set amount of time or to loop it indefinitely until interrupted? I need a solo animation to loop continuously until another actor is available to start a 2p/3p act. The way I'm doing it now is ruining the intros to some of my scripted scenes. I've tried using idle markers but they're unsuitable for my intended use.
prideslayer Posted April 23, 2015 Posted April 23, 2015 Cast SexoutNGPause on one of the involved actors. This will stop the sexout timer and continue indefinitely until you cast SexoutNGResume or SexoutNGFinishNow. Doesn't matter which actor in the act you cast it on, it figures out the original target. Note: Don't do this unless your code is bulletproof. It can leave the player in a situation where sex can't easily be stopped if your script crashes and never lets the act finish.
Veniat Posted April 23, 2015 Author Posted April 23, 2015 Thanks, I totally missed those spells on the API page.
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