trepleen Posted April 20, 2015 Posted April 20, 2015 There are meshes in game that have animations, like bear trap or a door for example. Here is what I've tried. 1. make a sphere in 3d studio max 2. make a bone with all it's transforms at 0,0,0 3. skin the sphere to the bone 4. keyframe animate the SPHERE moving around, not the bone. I repeat I keyframe animated the actual sphere itself and not the bone. 5. export selected sphere using niftools (i've tried many variations of export settings) The problem is when I try to open the nif with nifskope I get the following error: When I click play the sphere does not animate like it did in 3d studio max.
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