gooser Posted April 14, 2015 Posted April 14, 2015 I know this has been asked before, and I've tried the following avenues (e.g. http://www.loverslab.com/topic/39055-disabling-auto-hide-hud/): - Uninstalled IFPV - Turned ON "Automatic Free Camera" (by default was OFF, I know, counter-intuitive - but that was the other post above). I simply cannot disable the HUD from disappearing during SexLab animations. Ugh. Please help!
gooser Posted April 15, 2015 Author Posted April 15, 2015 Success! Thanks to BeamerMiasma I was able to change the definition of my widget so it will display during SexLab animations. Turns out there is a setting (setup by the mod developer) called HudModes. By default, HUD Widgets aren't configured to display for a hud mode (not sure which it is) when SL is animating. If someone knows which Hud mode this I would be very interested to know. By default this is the list hud modes for a new widget (unless overridden): _modes[0] = "All" _modes[1] = "StealthMode" _modes[2] = "Favor" _modes[3] = "Swimming" _modes[4] = "HorseMode" _modes[5] = "WarHorseMode" Expanding that list to: hudModes[0] = "All" hudModes[1] = "Favor" hudModes[2] = "MovementDisabled" hudModes[3] = "Swimming" hudModes[4] = "WarHorseMode" hudModes[5] = "HorseMode" hudModes[6] = "InventoryMode" hudModes[7] = "BookMode" hudModes[8] = "DialogueMode" hudModes[9] = "StealthMode" hudModes[10] = "SleepWaitMode" hudModes[11] = "BarterMode" hudModes[12] = "TweenMode" hudModes[13] = "WorldMapMode" hudModes[15] = "CartMode" hudModes[14] = "JournalMode" hudModes[16] = "VATSPlayback" Makes it work.
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