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Anus Genital - I cannot scale animate custom bones, PLEASE HELP.


trepleen

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Posted

I'm very close to completely the animate-able anus model for male & female body types, but I've got a problem.

 

I've added two custom bones to skeleton.hkx, skeleton.nif and skeletonbeast.nif. I can animate them via rotation no problem, but for some reason I cannot scale animate them. However, I can scale animate the finger bones with no problem.

 

Anyone know why?

Posted

So how are the bones defined ?? What bones are attached to the 2 new bones etc.. ?? Normally in blender you need attach other bones under the new bones so they can deform the other bones. so if you use rotate and the other bones are correctly set they should be able to be rotated by the new bones, the same goes for move and or scale.

 

Do you have a picture for 3dmax showing the new bones hierarchy ??

Posted

So how are the bones defined ?? What bones are attached to the 2 new bones etc.. ?? Normally in blender you need attach other bones under the new bones so they can deform the other bones. so if you use rotate and the other bones are correctly set they should be able to be rotated by the new bones, the same goes for move and or scale.

 

Do you have a picture for 3dmax showing the new bones hierarchy ??

 

Hi, thanks for the response. I really want to solve this issue.

 

NPC Anus BA rotates NPC Anus B in game.

NPC Anus BA does not scale NPC Anus B in game.

 

qq7dav.jpg

 

NPC R Finger21 scales NPC RFinger22 in game.

 

15qdtow.jpg

Posted

I will need to check 3dmax on my system, but in blender there are 3 options that needs to be set to have BA working correctly and that is A Needs to copy rotations of BA witch is working right  now, 2 is the copy location witch will allow BA to manipulate A in other matters and deform. and thrid option is copy scale witch will allow BA to scale A witchout having use Bone A.

 

How are the other 2 options done 3dmax ??

 

Also does bone A manipulate the anus mesh correctly  ?? is the weightpainting finished etc.. ?? if bone A does all that. Then check the settings where setup the fingers was done maybe you forgot 1 setting.

 

Posted

I will need to check 3dmax on my system, but in blender there are 3 options that needs to be set to have BA working correctly and that is A Needs to copy rotations of BA witch is working right  now, 2 is the copy location witch will allow BA to manipulate A in other matters and deform. and thrid option is copy scale witch will allow BA to scale A witchout having use Bone A.

 

How are the other 2 options done 3dmax ??

 

Also does bone A manipulate the anus mesh correctly  ?? is the weightpainting finished etc.. ?? if bone A does all that. Then check the settings where setup the fingers was done maybe you forgot 1 setting.

 

I redid everything from scratch and now it works, thanks for your help, running through that list helped.

 

I think it turns out I need three bones which explains why the breast & butt bones are in a group of 3 each.

 

THis is my new layout and it works, but the only axis that scale is the Xscale, which I need to investigate.

 

1zclogp.jpg

 

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