Dr Rabbit Posted April 11, 2015 Posted April 11, 2015 i was hoping someone could help with this issue regarding converting this mesh to skyrim it was originally from a oblivion mod and i have tried to convert to skyrim included is the original mesh and the mesh i tried to put into skyrim. so can anyone help with this? caboose is the edited mesh and Bluemkv is the original mesh I just added a third mesh that i have been trying to get into skyrim unlike the previous two this one comes from fnv blueMkVhelm.nif caboose.nif ReachSpartanMarkVHelm.nif
CEO 0S Posted April 11, 2015 Posted April 11, 2015 Here's my attempt to fix the 3rd Helmet you linked. (ReachSpartanMarkVHelm) SpartanEdit2.nif I see the problem but I am not exactly sure what is causing it. It looks like it has something to do with the skining on "Caboose". I can only give further advice if you use 3DS. I moved the helmet up a bit to align with the head better. I'm not sure if the neck is textured with default skin or a texture so I left it linked to the same texture as the helmet. Hopefully this works / helps.
Dr Rabbit Posted April 11, 2015 Author Posted April 11, 2015 thanks ill see what i can do now, appreciate the help
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