MonoTheMonoCorn Posted April 4, 2015 Posted April 4, 2015 I'm getting alot of random crashes and its very annoying and i cant figure out anything from my log, help? (the start of my log misses becuase of size problems)
GrimReaperCalls Posted April 5, 2015 Posted April 5, 2015 Good GabeN, that's a large log file O.O. For reference, a 2h session for me reaches about 1-1.5MB, and that is quite large compared to some. That "reduced" file of yours contains 1.3 million lines of code. Looking at the the log file, the following lines are repeated more than 80 000 times in less than an hour of game-time: [04/04/2015 - 01:00:10AM] Dumping stack 591474: [04/04/2015 - 01:00:10AM] Frame count: 0 (Page count: 0) [04/04/2015 - 01:00:10AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/04/2015 - 01:00:10AM] Type: Normal [04/04/2015 - 01:00:10AM] Return register: None [04/04/2015 - 01:00:10AM] Has stack callback: No [04/04/2015 - 01:00:10AM] Stack trace: [04/04/2015 - 01:00:10AM] [alias Player on quest MariaEdensSlave (4E052CE7)].mariaplayer.OnHit() - (requested call) [04/04/2015 - 01:00:10AM] [param 0]: [Actor < (000E5F77)>] [04/04/2015 - 01:00:10AM] [param 1]: [SPELL < (0002B96B)>] [04/04/2015 - 01:00:10AM] [param 2]: None [04/04/2015 - 01:00:10AM] [param 3]: False [04/04/2015 - 01:00:10AM] [param 4]: False [04/04/2015 - 01:00:10AM] [param 5]: False [04/04/2015 - 01:00:10AM] [param 6]: False I'm impressed it lasted more than a few minutes . It's looks like a quest script from the Maria Eden mod (MariaEdensSlave (4E052CE7)) that either updates FAR to often (several orders of magnitude) or it isn't terminated properly. It does say on the mod page (if I remember correctly) that it's in early alpha, using it for normal game-play is going to give you problems. Head on over there and inform them about the bug if you want to help them develop the mod. I'd suggest uninstalling it for now though (follow any instructions on the mod page, if present, otherwise use console commands to end the quests). After uninstalling it, play for a while (wait a couple of in-game hours) and then have a look at the log file, if you still see something with MariaEden there you'll have to do a save clean, or revert to an earlier save. Remember, the log files are text-based files, they should (if everything works properly) not be larger than a couple of kilobytes. And if you see anything repeating that often (several thousand lines of code each second), something is VERY wrong.
MonoTheMonoCorn Posted April 5, 2015 Author Posted April 5, 2015 thank you very much, ill uninstall it and test it after that ill report to the maria eden topic
yatol Posted April 6, 2015 Posted April 6, 2015 Remember, the log files are text-based files, they should (if everything works properly) not be larger than a couple of kilobytes. that mean nothing my last one is 94mo, here's some parts, 99.9999999% of that log is useless [04/06/2015 - 01:48:40AM] Papyrus log opened (PC) [04/06/2015 - 01:48:40AM] Update budget: 1.600000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 2000.000000ms) [04/06/2015 - 01:48:40AM] Memory page: 128 (min) 512 (max) 76800 (max total) [04/06/2015 - 01:49:03AM] Cannot open store for class "RSVDisableScript", missing file? [04/06/2015 - 01:49:06AM] Cannot open store for class "jjnudebombtimer", missing file? [04/06/2015 - 01:50:05AM] Error: File "SexLabAroused.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CFQuestFramework (0B000D62)].creatureframework.initialize() - "CreatureFramework.psc" Line ? [CFQuestConfiguration (0B000D63)].cfconfigmenu.OnGameReload() - "CFConfigMenu.psc" Line ? [CFQuestConfiguration (0B000D63)].cfconfigmenu.OnInit() - "SKI_ConfigBase.psc" Line ? [04/06/2015 - 01:50:09AM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (25023F14)].VL_Player.OnInit() - "VL_Player.psc" Line ? [04/06/2015 - 01:50:09AM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [alias Player on quest VL_Player (25023F14)].VL_Player.OnInit() - "VL_Player.psc" Line ? [04/06/2015 - 01:50:11AM] VM is freezing... [04/06/2015 - 01:50:11AM] VM is frozen [04/06/2015 - 01:50:11AM] Reverting game... [04/06/2015 - 01:50:41AM] Loading game... [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A8520 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD40C83A0 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A8520 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD40C2640 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD74CBB00 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD5C14920 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A8520 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD5C1FD20 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51D1700 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD5192A00 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A4920 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6C82100 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A4920 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6C84B00 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD58865E0 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6F0C240 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A8520 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD46DDDA0 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A4920 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6C85400 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A8520 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD46DBD00 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD620ABC0 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6F039C0 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD51A4920 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load object 0xD6C80000 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD5D2B700 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load array 0xEDDCABC0 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xE529F1D0 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load array 0xF35156C0 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD6AA2880 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load array 0xD507CB60 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD61BD3E0 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Object handle 0xD61B4740 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load array 0xD4876780 from save game [04/06/2015 - 01:50:41AM] Error: Object handle 0xD6AA2880 is missing from the object table - variable value will be cleared [04/06/2015 - 01:50:41AM] Error: Unable to load array 0xE4565930 from save game [04/06/2015 - 01:50:41AM] Errors occurred while loading the Papyrus save game data [04/06/2015 - 01:50:41AM] VM is thawing... [04/06/2015 - 01:50:41AM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:41AM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:41AM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:41AM] Error: File "SexLabAroused.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [CFQuestFramework (0B000D62)].creatureframework.initialize() - "CreatureFramework.psc" Line ? [CFQuestConfiguration (0B000D63)].cfconfigmenu.OnGameReload() - "CFConfigMenu.psc" Line ? [alias PlayerAlias on quest CFQuestConfiguration (0B000D63)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [04/06/2015 - 01:50:44AM] Error: File "Cloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:44AM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:44AM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (17000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line ? [alias Player on quest _WetQuest (17000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line ? [04/06/2015 - 01:50:44AM] Error: File "WetandCold - Ashes.esp" does not exist or is not currently loaded. those errors object handle, that's because after a random check with savegamecleaner, it found some scripts with invalid variables well... shit happen, after deleting them, papyrus on to check if that didn't destroyed the save and after 1 600 000 lines of tow harvest spamming (probably) [04/06/2015 - 04:37:55AM] Dumping stack 7861655: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: [04/06/2015 - 04:37:55AM] [ (1818E788)].aaatowHV_ActivationLoot_Perk.Fragment_0() - (requested call) [04/06/2015 - 04:37:55AM] [param 0]: [ObjectReference < (000CCD3A)>] [04/06/2015 - 04:37:55AM] [param 1]: [Actor < (00000014)>] [04/06/2015 - 04:37:55AM] Dumping stack 5663220: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: [04/06/2015 - 04:37:55AM] [ (1818E788)].aaatowHV_ActivationLoot_Perk.Fragment_0() - (requested call) [04/06/2015 - 04:37:55AM] [param 0]: [ObjectReference < (0003E1CC)>] [04/06/2015 - 04:37:55AM] [param 1]: [Actor < (00000014)>] [04/06/2015 - 04:37:55AM] Dumping stack 1844266: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: [04/06/2015 - 04:37:55AM] [ (1818E788)].aaatowHV_ActivationLoot_Perk.Fragment_0() - (requested call) [04/06/2015 - 04:37:55AM] [param 0]: [AA000XarrianLockBreakScriptNormal < (0003C29B)>] [04/06/2015 - 04:37:55AM] [param 1]: [Actor < (00000014)>] [04/06/2015 - 04:37:55AM] Dumping stack 3761919: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: [04/06/2015 - 04:37:55AM] [ (1818E788)].aaatowHV_ActivationLoot_Perk.Fragment_0() - (requested call) [04/06/2015 - 04:37:55AM] [param 0]: [AA000XarrianLockBreakScriptNormal < (0010F7BB)>] [04/06/2015 - 04:37:55AM] [param 1]: [Actor < (00000014)>] [04/06/2015 - 04:37:55AM] Dumping stack 2161653: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: [04/06/2015 - 04:37:55AM] [ (1818E788)].aaatowHV_ActivationLoot_Perk.Fragment_0() - (requested call) [04/06/2015 - 04:37:55AM] [param 0]: [ObjectReference < (0006D5A2)>] [04/06/2015 - 04:37:55AM] [param 1]: [Actor < (00000014)>] [04/06/2015 - 04:37:55AM] Dumping stack 6516851: [04/06/2015 - 04:37:55AM] Frame count: 0 (Page count: 0) [04/06/2015 - 04:37:55AM] State: Waiting on other stack for call (Freeze state: Freezing) [04/06/2015 - 04:37:55AM] Type: Normal [04/06/2015 - 04:37:55AM] Return register: None [04/06/2015 - 04:37:55AM] Has stack callback: No [04/06/2015 - 04:37:55AM] Stack trace: ctd [04/06/2015 - 04:08:54PM] Dumping stack 8256440: [04/06/2015 - 04:08:54PM] Frame count: 2 (Page count: 1) [04/06/2015 - 04:08:54PM] State: Waiting on latent function (Freeze state: Freezing) [04/06/2015 - 04:08:54PM] Type: Normal [04/06/2015 - 04:08:54PM] Return register: True [04/06/2015 - 04:08:54PM] Has stack callback: No [04/06/2015 - 04:08:54PM] Stack trace: [04/06/2015 - 04:08:54PM] <unknown self>.utility.Wait() - "<native>" Line ? [04/06/2015 - 04:08:54PM] IP: 0 [04/06/2015 - 04:08:54PM] [param1]: 0.100000 [04/06/2015 - 04:08:54PM] [Active effect 8 on (FF001B19)].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [04/06/2015 - 04:08:54PM] IP: 134 Instruction: 2 [04/06/2015 - 04:08:54PM] [::temp3]: True [04/06/2015 - 04:08:54PM] [::NoneVar]: None [04/06/2015 - 04:08:54PM] [::temp4]: None [04/06/2015 - 04:08:54PM] [::temp5]: False [04/06/2015 - 04:08:54PM] VM is thawing... [04/06/2015 - 04:09:08PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ? [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [04/06/2015 - 04:09:08PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ? [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [04/06/2015 - 04:09:09PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ? [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [04/06/2015 - 04:09:15PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ? [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ? [04/06/2015 - 04:09:24PM] Error: Cannot call IsInKillMove() on a None object, aborting function call stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] warning: Assigning None to a non-object variable named "::temp39" stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] Error: Cannot call HasKeywordString() on a None object, aborting function call stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] warning: Assigning None to a non-object variable named "::temp40" stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] Error: Cannot call HasMagicEffect() on a None object, aborting function call stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] warning: Assigning None to a non-object variable named "::temp40" stack: [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDAllowed() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? [04/06/2015 - 04:09:24PM] Error: Cannot calculate distance between and object and None stack: [ (FF001737)].Actor.getDistance() - "<native>" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.KDWay() - "DefeatPlayer.psc" Line ? [alias PlayerRef on quest DefeatPlayerQST (34000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line ? for once, the papyrus log wasn't useless random check in game, wops, deleting those scripts broke sexlab (reseting it took care of the problem, scripts back in the save) and that 70 mo log... few will bother downloading it to take a look put some random parts that don't look the same in spoilers, and maybe, if someone understand something, he'll know where that error is coming from
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