Ceeo Posted April 4, 2015 Posted April 4, 2015 Hope everyones doing well, So would anyone be willing to upload their .max files for 3ds max 2010/2012 with IK Solvers connecting the bones? Its too much of a hassle for me and I'd like to make animating as easy as possible. I WILL upload finished work. Thanks in advanced
D_ManXX2 Posted April 4, 2015 Posted April 4, 2015 http://www.loverslab.com/topic/36314-3ds-max-skeleton-controller-rigs-v013-2015-01-24/
Ceeo Posted April 4, 2015 Author Posted April 4, 2015 http://www.loverslab.com/topic/36314-3ds-max-skeleton-controller-rigs-v013-2015-01-24/ Yo I have this one but I've no Idea on how to use it. Thanks anyways.
D_ManXX2 Posted April 4, 2015 Posted April 4, 2015 Did you check his video tutorials then ?? http://www.loverslab.com/topic/39996-3ds-max-skyrim-video-animation-tutorial/ If you have no idea how to work with that try those 3dmax basic tutorials first.
Ceeo Posted April 4, 2015 Author Posted April 4, 2015 Did you check his video tutorials then ?? http://www.loverslab.com/topic/39996-3ds-max-skyrim-video-animation-tutorial/ If you have no idea how to work with that try those 3dmax basic tutorials first. Yeah I checked those, but was still confused. When I import an animation, the feet are stay plant to the ground. There were alot of things that he left out or that I just havent found out yet. No need for the basics, Im pretty adept at animating at this point. Thanks tho
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