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Arrows are going higher than crosshair


s4nguine

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Posted

As above, no matter when I'm sneaking or standing arrow always goes a little higher than crosshair.

 

Mods which modify archery: 

Proper Aiming

SkyRe

Locational Damage

Better Eagle Eye and Steady Hand Redux

Ultimate Spinning Arrows

 

Skyrim.ini file: 

 

 

[Actor]
fVisibleNavmeshMoveDist=14000.0000
 
[Combat]
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
[Camera]
fOverShoulderCombatAddY=-15.0000   //When weapon is out: zoom in/out
fOverShoulderCombatPosZ=-10.000    //When weapon is out: height
fOverShoulderCombatPosX=-35.0000   //When weapon is out: left/right distance from the center
 
fOverShoulderPosZ=-10.0000         //When weapon is NOT out: height
fOverShoulderPosX=0.0000           //When weapon is NOT out: left/right distance from the center
 
fOverShoulderHorseAddY=-200.0000   //While on horse: zoom in/out
fOverShoulderHorsePosZ=75.0000     //While on horse: height
fOverShoulderHorsePosX=0.0000      //While on horse: left/right distance from the center
 
fMouseWheelZoomMinDelta=0.000      //Not sure what it does exactly
fMouseWheelZoomSpeed=14.0000       //Speed of the zooming in/out
fMouseWheelZoomIncrement=0.6000    //Increments, not sure how it does work, but currently it's 3 steps, min, med, max. Proportional with Min/Max VanityModeDist
 
fVanityModeMinDist=80.0000         //Min distance from the character (min zoom out)
fVanityModeMaxDist=240.0000        //Max distance from the character (max zoom out)
 
fPitchZoomOutMaxDist=0.0000        //Set to zero so when looking down the camera won't go further away

 
And 2 screenshots:
 
Hope you can help me.
 
Posted

this is correct, which cross is something about the arrowhead! I checked it in my game, with me it looks exactly the same.
So no reason to worry. ;)

Posted

Maybe, but is there any way to change it ? In 3rd person view arrows go where i point to, even when f1PArrowTiltUpAngle and f3PArrowTiltUpAngle are both set to same value (0.5)

Posted

I do not know whether you can change this, I do not know whether it would be good. ;) 
it could well be that after a change, you no longer will meet your goal (the shot goes too high or too low). :o

Posted

I played a lot as archer before I reinstalled skyrim and all mods not that long ago and I didn't notice this arrow behaviour. Maybe it's SkyRe fault but i don't want to uninstall this, probably my all saves would crash.

Posted

as I said, like the crosshair placed now is, "such" find I personally it best.
if it were deeper, you would have at distant targets a small problem!
your hand and arm would "covered" the target, such that it would no longer be visible to you. (so no targeted shot).

Posted

I'm getting out of ideas. I've tried to reinstall Proper Aiming but first person is somehow broken. Just look at this:

In 3rd person: http://imgur.com/MfKRjXt,8noAUL3#0(everything is ok)

In 1st person: http://imgur.com/38dQvaq,0ybQWB5#0(i just wanted to check, on these ss f1PArrowTiltUpAngle is set to 50.0, arrow treats the same way no matter what f1PArrowTiltUpAngle is set to)

 

I just want arrow to treat same way in 1st person view as in 3rd person view, simple as that, but somehow i can't do it.

 

 

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