Eternaldreams Posted March 11, 2015 Posted March 11, 2015 I have a feeling that this has possibly been answered but I can't find it when I do a search for it. I'm using OBSE v0021 and Pluggy 125c I installed pluggy creating an OBSE\Plugins folder as it said since I didn't have one. However when I start the game I get a window popping up saying that LoversBackup2 can't find the Pluggy installation. I also see a messag in the upper left of the screen saying that LoversLight either can't find or can't read the ini file. Any help would be greatly appreciated.
fejeena Posted March 11, 2015 Posted March 11, 2015 Pluggy in Oblivion\data\OBSE\Plugins ini in Oblivion\data\ini have you started your game with OBSE ? No Steam verion obse_loader.exe Steam Version Oblivion.exe ( But first enabled the Steam community in-game, or OBSE will fail to load. Go to Steam > Settings > In-Game and check the box marked "Enable Steam Community In-Game". ) All about Installation: OBSE, other Tools, nude bodies, BBB animations, load order ,...... click my yellow link below
Eternaldreams Posted March 11, 2015 Author Posted March 11, 2015 I didn't know about the ini folder needed. Thank you for that. Yes I started it with OBSE. I'm using the Elder Scrolls Anthology steam version. Yes the overlay is enabled and I have other mods that require OBSE so I know it's working. Just for some reason LoversBackup2 will not see the Pluggy installation and I don't know why.
fejeena Posted March 11, 2015 Posted March 11, 2015 All Lovers Mod ini must be in "Data\ini " Folder. And all Animation ini are also in the data\ini Folder. You use the newest LoversBackup2 Version from the LAPF Supplemental Plugin Pack ? http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/ I don't use LoversBackup2 installed. will test it now with my OBSE20 and Pluggy 125c and NO Steam Oblivion. EDIT: test= no Pluggy error message in my game.
Eternaldreams Posted March 11, 2015 Author Posted March 11, 2015 Yes that is the one I used. Perhaps because I installed the PK core files using OBMM maybe something went wrong?
Eternaldreams Posted March 11, 2015 Author Posted March 11, 2015 Yep I figured it out. Don't know it if was OBMM or how I created the OMOD but after I took the OMODs out and put in everything manually now it works. Thank you for the assistance. I appreciate the help.
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