neonseraphim Posted March 10, 2015 Posted March 10, 2015 It has been a while, I reemmber merging mods was a pain in the butt and not all mods could be merged successfully. Is there any recent tool that will allow for easy mod merge to alliviate the 254 cap?
Arthacs Posted March 10, 2015 Posted March 10, 2015 Merge Plugins xEdit Script for TES5Edit, I use it and can easily have 500+ esps, just remember to read the instructions and/or see a few youtube videos how to use it correctly.
Dave0000 Posted April 22, 2015 Posted April 22, 2015 most of the mods need other mods and these and that and patches and main file... omg... and thats why i cant merge most of them. Because something is missing everytime i try... and if not .. after merging some functions are not avalible in the later game... no idea but i cant do it right.
johnny2by4 Posted July 9, 2015 Posted July 9, 2015 has anyone tried the new script with the sexlab mods? i've used it to merge stuff that never would have merged before (giant quest/house mods) but i'm starting fresh from a reinstall and haven't gotten all the mods from here i want.
yatol Posted July 11, 2015 Posted July 11, 2015 most of the mods need other mods and these and that and patches and main file... omg... and thats why i cant merge most of them. this isn't really the problem, you can just merge the mods that need other mods with the patch into a big esp that wasn't done with merge plugin, it's too much for it those esp were merge with copy paste as overwrite, result was merge with autoharvest2, and rename to autoharvest2 if i don't keep an esp that is named autoharvest2.esp, autoharvest will no longer work maybe a script that look for the esp before doing its stuff, don't know that's the biggest problem, everything you merge have to be check in game in case the esp name is need somewhere there's that too [01:12] Background Loader: [sexLabDefeat.esp] Building reference info. [01:12] Background Loader: finished [00:00] Checking for Errors in [07] Unofficial Hearthfire Patch.esp [00:03] Checking for Errors in [08] Unofficial Dragonborn Patch.esp [00:05] [iNFO:0602A70A] ('Well you know it as well as I do. Raven Rock Mine wasn't empty at all... it's still rich in ebony ore.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" [DIAL:06024768]) [00:05] INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> <Warning: Quest Stage not found in "DLC2RR03 "The Final Descent" [QUST:06018B15]"> [00:06] Checking for Errors in [09] DSLight.esm [00:06] Checking for Errors in [0A] CreatureFramework.esm [00:06] Checking for Errors in [0B] SexLab.esm [00:07] Checking for Errors in [0C] CitrusHead - Standalone.esp [00:07] Checking for Errors in [0D] obis.esp [00:11] Checking for Errors in [0E] Requiem.esp [00:16] REQ_RECYCLETHIS_4 "Heavy Armor Penalty Stamina Reg" [sPEL:0E52ACD6] [00:16] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF [00:29] AlterationApprentice25 "Advanced Alteration" [PERK:000C44B7] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] AlterationAdept50 "Sophisticated Alteration" [PERK:000C44B8] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] AlterationExpert75 "Superior Alteration" [PERK:000C44B9] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] AlterationMaster100 "Masterly Alteration" [PERK:000C44BA] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] ConjurationExpert75 "Superior Conjuration" [PERK:000C44BD] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] ConjurationMaster100 "Masterly Conjuration" [PERK:000C44BE] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] DestructionApprentice25 "Advanced Destruction" [PERK:000C44BF] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] DestructionAdept50 "Sophisticated Destruction" [PERK:000C44C0] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] DestructionExpert75 "Superior Destruction" [PERK:000C44C1] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] DestructionMaster100 "Masterly Destruction" [PERK:000C44C2] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] RestorationApprentice25 "Advanced Restoration" [PERK:000C44C7] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] RestorationAdept50 "Sophisticated Restoration" [PERK:000C44C8] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] RestorationExpert75 "Superior Restoration" [PERK:000C44C9] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] RestorationMaster100 "Masterly Restoration" [PERK:000C44CA] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] AlterationNovice00 "Fundamental Alteration" [PERK:000F2CA6] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] DestructionNovice00 "Fundamental Destruction" [PERK:000F2CA8] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:29] RestorationNovice00 "Fundamental Restoration" [PERK:000F2CAA] [00:29] PERK \ Effects \ Effect \ DATA - Effect Data \ Quest + Stage \ Quest Stage -> <Warning: Quest Stage not found in "REQ_Spellchoices_PlayerCheck "Requiem - Spellchoices (PlayerCheck)" [QUST:0E63149E]"> [00:30] Checking for Errors in [0F] Hothtrooper44_ArmorCompilation.esp [00:34] Checking for Errors in [10] Skyrim Immersive Creatures.esp [00:48] SIC_WE11GroupMovement [PACK:10273DC2] [00:48] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "SIC_WE11 "Blades vs. Thalmor" [QUST:10273DAD]"> [00:48] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "SIC_WE11 "Blades vs. Thalmor" [QUST:10273DAD]"> [00:49] Checking for Errors in [11] CollegeOfWinterholdImmersive.esp [00:55] Checking for Errors in [12] UltimateDragons.esp [00:55] Checking for Errors in [13] 3DNPC.esp [01:47] TikridChop [PACK:131D5392] [01:47] PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> Target is not persistent [01:53] Checking for Errors in [14] Inconsequential NPCs.esp [01:55] Checking for Errors in [15] SofiaFollower.esp [01:56] Checking for Errors in [16] towConversation.esp [01:58] Checking for Errors in [17] AutoHarvest2.esp [02:12] Checking for Errors in [18] NonSexLabAnimationPack.esp [02:12] Checking for Errors in [19] MoreNastyCritters.esp [02:12] Checking for Errors in [1A] SexLabNudeCreatures.esp [02:13] Checking for Errors in [1B] SSv2.esp [02:14] Checking for Errors in [1C] SexLab-AmorousAdventures.esp [02:17] Checking for Errors in [1D] SexLabDefeat.esp [02:18] All Done! tesedit replace some 01 with 1 and can no longer read his mess, quest stage not found errors are that putting obis in requiem shouldn't be a problem with merge plugin, if it rename obis\00xxxxxx to requiem\00yyyyyy when a npc have to be renumber but the merged esp will be broken, because the copy paste of those quest stage will fail the ones that don't check for errors their merge esp will have surprise because of that if esp is broken because of that it's easy to fix, you load an older tesedit that can read those quest stage with original esp you copy paste it as override into temp esp then you reload old tesedit with broken esp, and copy paste temp esp onto its errors and those esp can't be used on my current save, that would break the save, some things need a new game
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