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Compatible Backpack


Guest Jezzy

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Guest Jezzy
Posted

Heya!

 

Is there somewhere a compatible backpack mod that will unequip when a sexout anim trigger ? I know my character lover her stuff a lot but i'd would like her to remove it when it happen lol

 

thanks

Guest Loogie
Posted

Sexout just unequips the outfit, not body slots.

 

Don't know how easy/hard this would be to implement as an option. I routinely have my character in high heels and leather belts and stuff while she's whoring, and it would be for less entertaining for me if she was forced to unequip it in addition to her dress.

Guest Jezzy
Posted

Sexout just unequips the outfit' date=' not body slots.

 

Don't know how easy/hard this would be to implement as an option. I routinely have my character in high heels and leather belts and stuff while she's whoring, and it would be for less entertaining for me if she was forced to unequip it in addition to her dress.

[/quote']

 

I understand. Hopefully someone will dev. an option to unequip the backpack ... possibly

Guest Loogie
Posted

Another option would be to find an outfit with a backpack built in, but that would limit you to wearing it if you really wanted the backpack.

Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

Guest Jezzy
Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

 

Interesting. I gonna search Google to find out how to do that :-) thanks

Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

 

Interesting. I gonna search Google to find out how to do that :-) thanks

 

The easiest method is to use FNVEdit. Check the Armor record of the backpack and see what body slot has been assigned.

Guest Jezzy
Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

 

Interesting. I gonna search Google to find out how to do that :-) thanks

 

The easiest method is to use FNVEdit. Check the Armor record of the backpack and see what body slot has been assigned.

 

Thanks I like when it have a easy method lol

Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

 

AFAIK: default backpack slot is #7

 

from http://fose.silverlock.org/fose_command_doc.html#Equipment_Slot_IDs

 

"Equipment Slot IDs

...

7: backpack"

 

from http://modsreloaded.com/wearable-backpack

 

"Slot Usage Notes

-----------------

-> Backpack use "Backpack" Biped Object slot

-> Backpack Straps use "BodyAddOn1" Biped Object slot"

 

In fact almost any rarely used slot up to 19 can be used for backpack but IMHO it is a strange idea. There are also unsupported slots from 20 to 31 but those slots are virtually useless because equipped objects will be invisible.

Posted

The undress token script checks for anything in body addon slot 1 (which is where backpacks are supposed to go) and undresses those. You may want to edit the esp that gave you your backpack to make sure it is using that slot (slot 17) and ONLY that slot.

 

AFAIK: default backpack slot is #7

 

from http://fose.silverlock.org/fose_command_doc.html#Equipment_Slot_IDs

 

"Equipment Slot IDs

...

7: backpack"

 

from http://modsreloaded.com/wearable-backpack

 

"Slot Usage Notes

-----------------

-> Backpack use "Backpack" Biped Object slot

-> Backpack Straps use "BodyAddOn1" Biped Object slot"

 

In fact almost any rarely used slot up to 19 can be used for backpack but IMHO it is a strange idea. There are also unsupported slots from 20 to 31 but those slots are virtually useless because equipped objects will be invisible.

Yup, you're right, was thinking back to a companion I had that wouldn't remove the backpack straps. The backpack itself is slot 7. Hmm, the undress script appears to be undressing slots 2,5 and 17. upper Body, Weapon and Body Addon 1. That would explain why it isn't undressing the backpack.

 

Guest Jezzy
Posted

Lol now I am all confused about this id slot...

Posted

Lol now I am all confused about this id slot...

Probably be easier if you just tell me what backpack it is (specifics help) and I'll check and see why it isn't working and what you can do about it.

 

Guest Jezzy
Posted

Lol now I am all confused about this id slot...

Probably be easier if you just tell me what backpack it is (specifics help) and I'll check and see why it isn't working and what you can do about it.

 

 

Thanks! :-) I appreciate it. I'm using this mod

http://newvegas.nexusmods.com/downloads/file.php?id=35034

Posted

The 15 lb. backpack (the one you can wear with the other backpacks) is slot 17 and the current undress script will remove. All the rest of the backpacks use slot 7 and will thus need to wait until Prideslayer can fix backpack undressing soon in the main Sexout.esm .

Guest Jezzy
Posted

Ok! thank you :)

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