Kombat Wombat Posted February 24, 2015 Posted February 24, 2015 I cannot get Immersive armors to spawn on any bandits, and I have no idea what I’m doing wrong. I made a bashed patch before when i had more than one mod that changes the leveled list, and even when Its the only mod that i have that changes the leveled list, still not a single bandit is wearing the armors. Do I have to be a certain level before the armors start spawning? And if so, how can I make it so that the armors will spawn at all levels? When I looked through the Wyrebash Leveled list, and I could not find the 'Hoth' or 'Immersive armor' anywhere where the other armor mods are located under the names of the different bandit classes. https://www.dropbox.com/s/17tumeoym86cm8y/Bashed%20Patch.docx?dl=0Here is a dropbox link to the notes I know very little about bashed patches, all I do is download my mods with NMM, sort them with LOOT then run WyreBash (right click bashed patch, rebuild patch, build patch) If I need to do anything else than that to get it working, then I haven't done it.
yatol Posted February 24, 2015 Posted February 24, 2015 load your load order in tesedit apply a filter conflict (only conflict loser) and take a look at what is overriding immersive armor (other things may be missing)
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