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HGEC body not showing up


circ

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Posted

Mesh isn't invisible or anything, I just get the vanilla body. I followed the instructions for it - installed manually, did archive invalidation with bsa-redirect. Still a vanilla body with vanilla underwear. Also got some HGEC armor replacer but that doesn't work either. Oblivion.ini shows BSARedirection.bsa correctly. Worked fine when I last installed Oblivion but it's been a while. Also Oblivion isn't in the vanilla folder either.

 

Using OBMM not Wrye Bash.

Posted

Oblivion not installed in C:\progams Folder  = fine

archive Invalidation and ini entry is still in the ini ( not overwritten by the Default ini)  =  fine 

ModManager entry must be

sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

The BSARedirection.bsa is in your Oblivion\obmm Folder ?

 

Have you checked the meshes and textures ? Perhaps deleted by mistake ? Sure you have vanilla Body not a underwear HGEC Body meshes ?

 

Only HGEC ? not the male Roberts Body and clothes ? (during Roberts male Body Installation you can choose if you want nude or underwear)

 

??????

 

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You can try the WryeBash archive invalidate (without WryeBash)

I did it in my current Installation, I never clicked a archive Invalidation putton in the Modmanager. (And I have no WryeBash)

 

Copy the BSARedirection.bsa in your data Folder, and rename it to ArchiveInvalidationInvalidated!.bsa 

Then change your Oblivion ini ( My documents\my games\Oblivion ) 

sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

Works in my game ( till now ;) )

 

All about Installation , Bodies , archive Invalidation and load order in my yellow Link below.

 

 

 

Posted

It's working fine now. I did archive invalidate but I think it was the date that wasn't right, I clicked that and now it works. Weird.

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