conglaciatus1 Posted February 17, 2015 Posted February 17, 2015 So - I finally got everything to work for me. I edited a vanilla mesh in blender and successfully exported it into bodyslide, weighted it and had it ingame... except, no textures, totally black. I fiddled around with different reasons for this in nifskope, but found no issues, so in desperation, I re imported my edited mesh into blender and found that the uv unwrap was non-existent... HOW THE HECK do I export a nif from blender and keep the unwrap? I've tried everything I can think of, even trying assigning materials, but all that did was make the mesh invisible in skyrim for some reason. - I used this tutorial: http://www.nexusmods.com/skyrim/mods/15690/? Thanks.
Aydoo Posted February 18, 2015 Posted February 18, 2015 http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1
conglaciatus1 Posted February 20, 2015 Author Posted February 20, 2015 I do have vertex colors set to yes, and I can display textures on the model properly while viewing in blender so there is a uv layout... my issue is why doesn't is save the layout?
yatol Posted February 21, 2015 Posted February 21, 2015 because you forgot something if you forgot to add a material before exporting the nif, the mesh won't have a uv map if you forgot to add a skeleton, the mesh won't have a bsdismember if you forgot vertex color for a body part mesh, it's black in game
conglaciatus1 Posted February 25, 2015 Author Posted February 25, 2015 because you forgot something if you forgot to add a material before exporting the nif, the mesh won't have a uv map if you forgot to add a skeleton, the mesh won't have a bsdismember if you forgot vertex color for a body part mesh, it's black in game I've tried a whole bunch of stuff, nothing effects it in any way. I have materials applied, there is a skeleton, and vertex colors are enabled... I am so frustrated with this by now... Any other ideas people - or heck, I could always upload the nif somewhere and someone could take a look at it and tell me what stupid thing I'm doing, if they felt so inclined...
conglaciatus1 Posted March 3, 2015 Author Posted March 3, 2015 Still haven't figured out how to export the .blend to a .nif and have UV's... (bumperino)
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