Jump to content

How do I package a custom body texture and racemenu face mesh as a downloadable mod?


Kernel39

Recommended Posts

Posted

Recently I made a Skyrim mod that includes the tattoos and facial likeness of a gril who was on an obscure SyFy channel reality show in 2009 named Heather. I used the free image editing program GIMP to cut out her tattoos from actual photographs paste them (as layers) onto the female character skins (converted from .dds into .xcf file) in the usual default Skyrim texture folder, and then I exported it back into a .dds file.

I also used the "racemenu" mod to sculpt her face (.nif file) until I finally got it just the way I wanted.

 

If I wanted to upload this to the nexusmods website as a download, how could I go about packaging these files?

 

The only thing I can't upload as a file is the slider details of her face like hair, eyebrows, nose type, etc..

Posted

Race Menu has it's own file sharing setup. You wouldn't share a "mod" in that case, but a RM preset file instead. You could upload the texture files, but be sure to get permission from the original makers of the texture you added the layer(s) to.

Posted

I've got two files, one is a modified texture of femalebody_1.dds file and the other is a RM face sculpt file.

 

Obviously there isn't any file containing the slider settings, so I'll have to say the slider # of the eyebrows, eye color, nose type, etc...

 

Could I package those two files and call it a mod?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...